▶️
Many hands make light work.
This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.
Bad against...
- Abaddon could punish Chaos Knight for using Phantasm and Reality Rift combo on him with his Aphotic Shield. Additionally, it provides extra protection against Chaos Knight's potential to take Abaddon down quickly.
- Furthermore, Abaddon's Borrowed Time makes it utterly impossible to burst Abaddon down.
- Tinker's Aghanim's Scepter upgraded Laser can blind him and all of his Phantasm illusions.
- Berserker's Call allows Axe to lock down Chaos Knight and his illusions.
- Counter Helix combined with Blade Mail clears illusions out in no time.
- Mana Drain is a real problem to Chaos Knight early game, considering his already low mana pool.
- Aghanim's Scepter upgraded Finger of Death is an AoE ability, which can deal a tremendous amount of damage to his illusions.
- Dispel Magic from Storm can instantly kill the Phantasm army early game and can still deal a lot of damage to them late game, revealing the real Chaos Knight.
- Dragon Blood's armor bonus greatly reduces the damage dealt by Phantasm.
- Breathe Fire and Elder Dragon Form's splash damage quickly destroy illusions and reduces their damage output.
- Echo Slam will deal a colossal amount of damage to your army, as will Fissure at lower levels.
- The area stuns from Aftershock will always slow down your illusions, since they can't have spell immunity.
- Black Hole usually catches Chaos Knight with all his illusions.
- Midnight Pulse deals damage based on max health, quickly killing Phantasm illusions.
- Lich's Chain Frost, especially after obtaining its respective talent that provides unlimited bounces, can take out all of Chaos Knight's illusions quickly.
- Using Reality Rift sets up a Reverse Polarity on Chaos Knight and his illusions.
- Shockwave and Skewer kill Phantasm's illusions quickly, as can Empower cast on a melee carry.
- Wukong's Command and Boundless Strike combo can easily cause havoc on Chaos Knight by destroying all of his powerful illusions.
- Chaos Knight without Phantasm cannot deal with Jingu Mastery at all.
- Juxtapose allows Phantom Lancer to overwhelm Chaos Knight due to his single-target abilities.
- Doppelganger can be used to dodge Chaos Bolt.
- Spirit Lance can be used to harass Chaos Knight during the early game.
- Since Phantom Lancer build Diffusal Blade often, it can quickly drain Chaos Knight of all his mana, leaving him unable to cast spells.
- Purification heals a teammate targeted by Reality Rift and heavily damages Chaos Knight and his illusions in the process.
- Guardian Angel blocks all of Chaos Knight's damage for a duration.
- Decrepify turns the target ethereal, protecting them from Chaos Knight's and his illusions' attacks.
- Life Drain instantly destroys illusions. It can effectively negate Phantasm when upgraded with Aghanim's Scepter.
- Nether Blast quickly clears out illusions and can harass Chaos Knight in lane.
- Sand King's massive area damage output, particularly Epicenter, allows him to quickly take down Chaos Knight and his illusions.
- He can apply Caustic Finale to illusions with attacks for extra damage.
- Sven's shorter cast time allows him to use Storm Hammer on Chaos Knight and his illusions before he can cast Chaos Bolt.
- Warcry's armor bonus counteracts Reality Rift's slow and reduces Chaos Knight's damage output.
- Great Cleave and God's Strength devastates Phantasm illusions.
- Ravage damages and disables Chaos Knight's army.
- Anchor Smash deals respectable area damage at early levels and lowers Chaos Knight's damage.
- Kraken Shell dispels Chaos Bolt and Reality Rift while providing protection from damage.
- Strong area damage, particularly from Whirling Death and Chakram, lets Timbersaw clear out illusions quickly.
- Whirling Death directly reduces Strength from both Chaos Knight and his Phantasm illusions, reducing both the damage output and raw health that the hero relies on.
- Reactive Armor quickly builds stacks against Phantasm illusions, making Timbersaw hard to kill.
- Timber Chain allows Timbersaw to escape while surrounded.
- Cold Embrace protects targets of Reality Rift.
- Winter's Curse turns Phantasm illusions against Chaos Knight or a teammate.
- Splinter Blast deals decent area damage to Phantasm illusions.
- Arctic Burn's percentage-based damage quickly wears down Chaos Knight's health.
- Maledict cannot be dispelled by Phantasm, and can be used to tag the real Chaos Knight hiding within his illusions.
- If Witch Doctor has an Aghanim's Scepter, Death Ward will bounce between Chaos Knight's illusions, destroying them quickly.
- However, Death Ward is easily interrupted by Chaos Bolt until Witch Doctor buys Glimmer Cape or Black King Bar.
- Puck's area of effect nukes in the form of Illusory Orb and Waning Rift clears Phantasm illusions from the early game to mid game.
- Phase Shift can be used to disjoint Chaos Bolt.
Others
- Heroes with strong area damage to destroy Phantasm illusions: Axe, Ember Spirit, Legion Commander, Phoenix
- Illusion-based and multi-unit heroes can take advantage of Chaos Knight's lack of area damage: Naga Siren, Phantom Lancer, Meepo, Broodmother
Items
- Shiva's Guard provides armor and a negative attack speed aura, reducing the damage output of Chaos Knight and his illusions, and can slow and damage them with Arctic Blast.
- Blade Mail is a great item when timed right to destroy all the illusions instantly and it does a great job in countering Chaos Knight's high damage output in general.
- Butterfly allow heroes to evade Chaos Knight's attacks, reducing his damage output.
- Ghost Scepter and Ethereal Blade prevent Chaos Knight from focusing down a target by turning it ethereal.
- Manta Style creates illusions that can make it difficult for Chaos Knight to initiate on the real hero.
- Linken's Sphere prevent Chaos Knight from using his targeted skills effectively.
Good against...
- Phantasm's illusions make it difficult for Bane to target Chaos Knight with Enfeeble, Brain Sap and Fiend's Grip.
- Chaos Bolt is a comparatively low cooldown tool to interrupt Fiend's Grip.
- Nightmare can be transferred by Phantasm illusions.
- Phantasm dispels Track, and the illusions make it difficult to Track the real Chaos Knight.
- Bounty Hunter is fragile and can easily be killed by Chaos Knight and Phantasm's illusions.
- Phantasm removes Glimpse and dispels Thunder Strike. Additionally, the Phantasm illusions make it difficult to use Glimpse and Thunder Strike on the real Chaos Knight.
- Disruptor's lack of mobility, combined with his lack of innate defense, sets him up for a Reality Rift and a beatdown by Chaos Knight and his illusions.
- Reality Rift lets Chaos Knight bypass the Spirit Bear and jump onto Lone Druid.
- The Spirit Bear's lack of scaling means it dies quickly to Chaos Knight during the late-game.
- Phantasm's illusions make it difficult to land Meat Hook and Dismember.
- Chaos Bolt is a comparatively low cooldown tool to interrupt Dismember.
- Chaos Strike's lifesteal offsets Rot's damage.
- While Chaos Knight can land far away from Rubick due to Telekinesis, it can be counteracted by Reality Rift.
- Phantasm dispels Fade Bolt's damage reduction debuff.
- Rubick is fragile and can easily be killed by Chaos Knight and Phantasm's illusions, before he retaliates.
- Casting Phantasm before a fight minimizes the disruption from Global Silence.
- Because Chaos Knight generally relies on attack damage, Silencer's spells won't be as effective against him.
- Dark Pact is minimally effective against Phantasm illusions, and Slark lacks area damage otherwise.
- Pounce can be counteracted by Reality Rift.
- Slark is naturally frail and dies quickly to Chaos Knight's burst damage before he can build Essence Shift stacks.
- Be aware, however, that Shadow Dance can make Slark hard to kill as he can't be targeted during its duration.
- Phantasm's illusions can be used to push towers and force Techies to detonate Remote Mines.
- Phantasm's illusions can be used to sweep Proximity Mines and Stasis Traps.
- Chaos Knight can easily kill a lone Techies before they Blast Off!.
- Ursa cannot effectively fight against Phantasm's illusions with his single-target damage.
- Chaos Bolt's potentially long stun with Chaos Bolt gives Ursa little opportunity to Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Enrage"..
- As Viper focuses on single-target damage, he has trouble fighting off Phantasm illusions.
- Reality Rift counteracts Viper's slows and reduces his durability.
Others
- Phantasm gives Chaos Knight a significant advantage against single-target damage dealers: Lifestealer, Wraith King, Night Stalker, Troll Warlord.
- Single-target disablers will have difficulty locking down a Chaos Knight with Phantasm active: Bane, Beastmaster, Bloodseeker, Clockwerk, Doom, Shadow Shaman.
- Innately fragile heroes will die almost instantly to Reality Rift while Chaos Knight has illusions active: Drow Ranger, Bane, Necrophos, Crystal Maiden.
Works well with...
- Arcane Aura helps sustain Chaos Knight's limited mana pool.
- Frostbite and Crystal Nova provide decent set-up for Chaos Knight's spells.
- A 4 second Chaos Bolt stun can render an enemy helpless against Freezing Field.
- Chakra Magic solves Chaos Knight's mana issues.
- Chaos Bolt provides setup for Illuminate.
- The heal from Illuminate during daytime helps keep Phantasm illusions alive.
- Morphling can take down stunned opponents with his fast attacks, and use Waveform through Chaos Knight illusions, hitting any foe in their midst.
- Morphling can catch up to a running target and use his Adaptive Strike (Strength) to push them toward Chaos Knight, in range to use Chaos Bolt or Reality Rift.
- With Aghanim's Scepter, Morphling can Morph into another Chaos Knight, with his own Chaos Bolt and Reality Rift to use in conjunction with the original's. Morphling also commonly builds Manta Style, which has good synergy with all of Chaos Knight's abilities.
- Disruption can create two extra Chaos Knight illusions to inflict more damage on the enemy.
- Disruption and Demonic Purge allow Chaos Knight's attempts to approach enemies with good escape methods easier.
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Soul Catcher".'s nuke may bring enemies HP down low enough for Chaos Knight to finish the job with Chaos Strike and illusions.
Others
- Armor reduction considerably boosts Chaos Knight's damage output, especially area debuffs which allow Chaos Knight to pick off more enemies: Vengeful Spirit, Alchemist, Dazzle, Slardar
- Heroes that can make good use of Chaos Bolt's stun to land delayed or damage over time abilities: Skywrath Mage, Invoker, Jakiro