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Bloodthorn
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A reviled blade that bites deeper with each wriggle of its victim's final throes. | ||||||||||||||||||||||||||||||
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Bloodthorn is an Item purchasable at the Main Shop, under Weapons.
Additional information
- One Bloodthorn grants a total of {{#show:Bloodthorn|?bonus attack speed#}} attack speed, Expression error: Unrecognized punctuation character "{". mana, Expression error: Unrecognized punctuation character "{". (+{{#show:Bloodthorn|?bonus mana regeneration percent#}}%) mana regeneration, {{#show:Bloodthorn|?active spell damage#}}% spell damage and {{#show:Bloodthorn|?bonus damage#}} (Expression error: Unrecognized punctuation character "{". to intelligence heroes) attack damage.
Abilities
Soul Rend
Silences a target for {{#show:#Soul Rend|?value5#}} seconds. At the end of the silence, an additional {{#show:#Soul Rend|?value2#}} of all damage taken during the silence will be dealt to the target as magic damage.
All attacks on the silenced target will have True Strike and {{#show:#Soul Rend|?value3#}} chance to crit for Expression error: Unrecognized punctuation character "{".% more damage.
All attacks on the silenced target will have True Strike and {{#show:#Soul Rend|?value3#}} chance to crit for Expression error: Unrecognized punctuation character "{".% more damage.
Cast Range: 900
Damage Amplification: 30%
Critical Proc Chance: 100%
Critical Damage: 140%
Duration: 5
- Does not directly amplify damage as it is dealt, but rather saves all damage values and deals {{#show:#Soul Rend|?value2#}} of it {{#show:#Soul Rend|?value5#}} seconds after cast.
- This means that the damage can be avoided by becoming spell immune or invulnerable/hidden at the end of the duration.
- The damage is applied as soon as the debuff expires. Dispelling the debuff, however, skips the damage entirely.
- Recasting Soul Rend on the same target refreshes the duration.
- Doing this delays the damage further, and gives more time to deal damage to the target.
- The damage is credited to the last caster of Soul Rend on the target.
- Only considers magical, physical and pure damage (after all reductions). Other sources of health loss are ignored.
- Applies Accuracy on the target, causing all attacks done against it to not miss to evasion or blind effects.
- The critical strike is only applied to attacks launched on a debuffed enemy. Previously launched attack projectiles are unaffected.
- In reverse, this also means that projectiles launched during the debuff still crit even when landing after it already expired.
- Together with the passive Critical Strike, increases attack damage against debuffed targets by an average of Lua error in Module:Calculate at line 35: in expression "( {{#show:#Critical Strike|?value1#}}*({{#show:#Critical Strike|?value2#}}-1)+(1-{{#show:#Critical Strike|?value1#}})*({{#show:#Soul Rend|?value4#}}-1) )*100"..
- Shares cooldown with Orchid Malevolence.
Ability
Passive
Passive
Affects
Enemies
Enemies
Grants a {{#show:#Critical Strike|?value1#}} chance for attacks to inflict Expression error: Unrecognized punctuation character "{".% more damage.
Proc Chance: 20%
Critical Damage: 175%
- Increases attack damage by an average of Expression error: Unrecognized punctuation character "{".%.
- The proc chances of multiple crit sources stack.
- If two sources of critical strike proc at the same time, the higher multiplier has priority.
- Critical Strike uses pseudo-random distribution.
Recommended heroes
- Bloodthorn deals heavy damage when combined with Searing Arrows. As such, Daedalus may be ignored as using Bloodthorn provides more DPS. Daedalus has a chance to crit while Bloodthorn guarantees crits when it has been used to silence the enemy.
- When combined with Bloodthorn, using Focus Fire against enemy heroes will trigger a rapid succession of crits.
- Bloodthorn's crit is a decent replacement or supplement to Nature's Prophet's other popular late game damage items.
- Bloodthorn provides a convenient upgrade to Queen of Pain's late game damage output, which falls off over time.
- A natural upgrade from Orchid Malevolence, a core item on Storm Spirit.
- The damage increase from its passive and active abilities make Storm Spirit much more effective at quickly killing tanky enemies in the late game, bolstering his largely-static damage output.
- Bloodthorn's bonuses help offset Sven's limited mana pool, and the passive and Soul Rend crits are devastating in combination with God's Strength.
- Soul Rend can shut down enemies with disables, escape abilities, or evasion, letting Sven strike them down unimpeded.
- Bloodthorn is a viable alternative to a Daedalus on Weaver for shutting down troublesome enemies like Phantom Assassin and Tinker, but is situational due to its lower crit damage and damage bonuses.
Tips
- Build the orchid first, it will provide good damage, mana regen and a powerful silence that enemies wont be able to purge early game.
- Bloodthorn's active accuracy counters evasion from any source, such as Butterfly or Blur, as well as blind effects from any source, like Laser or Blinding Light.
- Generally, Bloodthorn is a worthy upgrade for any hero that purchases an Orchid Malevolence or a Crystalys. It is arguably better than Daedalus because it guarantees crits of {{#show:#Soul Rend|?value4#}} damage with True Strike for your team, silences, chances to deal crits of {{#show:#Critical Strike|?value2#}} damage, and a {{#show:#Soul Rend|?value2#}} magical damage aftermath while Daedalus grants only chances to deal crits of {{#show:#Daedalus#Critical Strike|?value2#}} damage.
- Some would prefer to go for a Scythe of Vyse or to buy it in combination because many items can remove the debuff and the enemy can still run away or use a Blade Mail during the effect.
- On average, attack damage is increased by Lua error in Module:Calculate at line 35: in expression "( {{#show:#Critical Strike|?value1#}}*({{#show:#Critical Strike|?value2#}}-1)+(1-{{#show:#Critical Strike|?value1#}})*({{#show:#Soul Rend|?value4#}}-1) )*100". when the debuff is applied (due to both the debuff and the passive critical strike of the item). This will be further amplified by {{#show:#Soul Rend|?value2#}} as magic damage at the end of the debuff duration.
- Remember that Bloodthorn's active gives guaranteed crits along with a silence. Targets may still be able to escape with Shadow Blade or Blink Dagger before you could damage them.
- The ensured crits from Soul Rend work for all attacks done to the target. This includes attacks from wards, towers, fountains and even allies of the target.
- Casting it on a tower diving enemy makes them take much more damage from the tower.
- It is great when combined with Winter's Curse, because Soul Rend causes them to crit their cursed ally as mentioned.
- Instant attacks like Geminate Attack and Side Gunner can crit as long as they allow the carriage of attack modifiers. This prevents Split Shot and Flak Cannon from critting.
- Soul Rend does not allow crits from secondary spell projectiles or spell dummy units.
- Death Ward crits on primary targets, but Aghanim's Scepter bounces don't.
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Moon Glaive". crits on primary targets, but secondary bounces don't.
- Psi Blades do not crit on secondary targets.
- The Swarm does not crit.
- You don't need to attack too much and chase or dive if you think the bonus 30 % damage at the end of the effect will be enough to kill the target.
Items synergy
- Scythe of Vyse: will disable your enemy from purging Soul Rend or using blade mail and give a lot of right click damage to intelligence heroes (130 from both items).
- Diffusal Blade: gives a lot of damage per gold to agility heroes, the active apply one of the most powerful movement slow in the game.
- Mask of Madness: gives the highest DPS per gold, you will regen a lot more from lifesteal, the silence will protect you from being disabled and nuked.
- Desolator: the armor reduction will amplify the guaranteed crit of your entire team.
- Assault Cuirass: will increase the attack speed of your team and reduce the armor of all enemies.
- Necronomicon: will do critical hits and have true strike. The movement speed aura and True Sight are useful to chase your ennemy.
Counter items
- File:Blademail icon.png Blademail: will return critical strikes on enemies.
- Manta Style, Eul's Scepter of Divinity and Guardian Greaves: purge Soul Rend when used.
- Linken's Sphere: blocks Soul Rend, but some spells can be used to remove the Linken. Later in the game cheaps items like Force Staff can be used to trigger the Linken.
- Black King Bar: purge Soul Rend and make you immune but Soul Rend has a low cooldown so prefer using it during team fight.
- Shadow Blade: use it to escape from a gank.
Trivia
- Prior to the July 14, 2017 Patch, Bloodthorn's active ability, Soul Rend, did not have an official name. The name was taken from the Dota 2 Wiki and officially implemented into Dota 2.
Gallery
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de:Bloodthorn