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Version history

Version
Description
Old Bloodstone:
Soul Booster icon Soul Booster (3200), Perseverance icon Perseverance (1700)
Total cost: 4900
Health bonus: 475
Mana bonus: 425
Health regeneration bonus: 6
Mana regeneration bonus: 3
Mana regen amplification: 100%
New Bloodstone:
Soul Booster icon Soul Booster (3200), Kaya icon Kaya (2050)
Total cost: 5250
Health bonus: 425
Mana bonus: 425
Intelligence bonus: 16
Mana loss reduction: 12%
Spell damage amplification: 8%
Mana regen amplification: 100%
  • Bloodstone icon Mana Battery
    • No longer grants 0.3 health regeneration per charge.
    • Now grants 0.35% spell damage amplification per charge.
    • Reduced mana regeneration bonus per charge from 0.3 to 0.2.
  • Bloodstone icon Bloodpact
    • No longer drains 60% of current mana over the duration.
    • Now costs 30% of max mana to cast. The health regen value is based on this new mana cost.
  • Bloodstone icon Mana Battery
    • Increased initial charges from 12 to 14.
    • Increased mana and health regeneration per charge from 0.25 to 0.3.
  • Now grants 100% mana regen amplification.
  • Increased health regeneration bonus from 6 to 8.
  • Increased mana regeneration bonus from 2 to 3.
  • Bloodstone icon Bloodpact
    • Renamed to Mana Battery.
    • No longer reduces respawn time by 3 seconds per charge.
    • Reduced initial charges from 14 to 12.
    • Dying now causes 3 charges to be lost, instead of 33% of current charges.
    • Charges now also grant 0.25 health regeneration.
    • Reduced mana regeneration per charge from 0.35 to 0.25.
  • No longer has Bloodstone icon Pocket Deny.
  • Added a new active ability
Bloodstone icon Bloodpact:
Converts a percentage of the user's current mana pool into health regeneration over a short duration.
Current mana converted: 60%
Duration: 2
Notes: Current mana is checked once upon cast and is not updated as the effect goes on. Both, the drain and regen happen over the duration.
  • Reduced Bloodstone icon Bloodpact mana regeneration bonus per charge from 0.4 to 0.35.
  • Reworked recipe
Old Bloodstone:
Recipe: Soul Booster icon Soul Booster (3200), Soul Ring icon Soul Ring (750), Recipe (900)
Total cost: 4850
New Bloodstone:
Recipe: Soul Booster icon Soul Booster (3200), Perseverance icon Perseverance (1700)
Total cost: 4900
  • Reduced health regeneration bonus from 9 to 7.
  • Adjusted mana regeneration from 200% to a flat 2.
  • Bloodstone icon Bloodpact
    • No longer heals allies within 1675 radius for 500+30 per charge on death.
    • Increased initial charges from 12 to 14.
    • Reduced mana regeneration bonus per charge from 1 to 0.4.
  • Bloodstone icon Bloodpact can no longer reduce death timer to less than 1 second.
  • Increased Soul Ring icon Soul Ring Recipe cost from 125 to 150 (total cost from 4875 to 4900).
  • Reduced health bonus from 500 to 475.
  • Increased mana bonus from 400 to 425.
  • Reduced Ring of Regen icon Ring of Regen cost from 350 to 325 (total cost from 4900 to 4875).
  • Increased Bloodstone icon Bloodpact starting charges from 8 to 12.
  • Bloodstone icon Bloodpact
    • No longer grants 1800 radius ground vision at the death location.
    • No longer causes the hero to gain experience within a 1200 radius at the death location.
    • No longer reduces gold loss upon death by 25 per charge.
    • Reduced respawn timer reduction per charge from 4 to 3.
  • Cost:
    • Reduced Energy Booster icon Energy Booster cost from 1000 to 900.
    • Increased Recipe cost from 800 to 900.
    • Total cost remains 4900.
  • Reworked recipe
Old Bloodstone:
Recipe: Soul Booster icon Soul Booster (3300), Perseverance icon Perseverance (1750)
Total cost: 5050
New Bloodstone:
Recipe: Soul Booster icon Soul Booster (3300), Soul Ring icon Soul Ring (800), Recipe (800)
Total cost: 4900
  • Increased Bloodstone icon Bloodpact death heal from 400 + 30 * charges to 500 + 30 * charges
  • Increased Bloodstone icon Bloodpact starting charges from 6 to 8.
  • Added a new active ability
Bloodstone icon Pocket Deny:
Instantly causes the user to die
Cast range: 100
Cooldown: 300
Notes: Counts as a deny. Causes a regular death, so all of Bloodpact's on-death effects still apply. Must target ground, to prevent accidental usage.
  • Bloodstone icon Bloodpact now also gains charges when making a kill outside the radius.
  • Bloodstone icon Bloodpact
    • Increased starting charges from 5 to 6.
    • Increased respawn time reduction per charge from 3 to 4.
  • Can no longer be disassembled.
  • Bloodstone icon Bloodpact now starts with 5 charges.
  • Bloodstone icon Bloodpact
    • Reduced charge loss upon death from 50% to 33%
    • Increased death heal from 400 + 25 * charges to 400 + 30 * charges
  • Increased health bonus from 450 to 500.
Old Bloodpact
Gains charges for every kill you make. Each charge grants health and mana regeneration. When dying, heals allies health and mana within a big radius and leaves a mark on the ground which grants vision and causes your hero to continue gain experience around it. Also reduces gold loss and respawn timer when dying. This reductions are twice as strong when having charges.
Charge per kill: 1 (2 if empty)
Health and mana regeneration per charge: 1.5
Death charge loss: 1
Death heal radius: 1675
Death health heal: 450
Death mana restore: 400
Death gold loss reduction: 20% (40% when having charges)
Death respawn time reduction: 10% (20% when having charges)
New Bloodpact:
Gains a charge for every dying enemy hero within range. Each charge grants mana regeneration. When dying, heals allies health within a big radius based on the number of charges and leaves a mark on the ground which grants vision and causes your hero to continue gain experience around it. Also reduces gold loss and respawn time when dying based on the number of charges.
Charge gain radius: 1000
Charge per enemy death: 1
Mana regeneration per charge: 1
Death charge loss: 50% (rounded down)
Death heal radius: 1675
Death health heal: 400 + 25 * charges
Death gold loss reduction: 25 * charges
Death respawn time reduction: 3 * charges
  • Reduced Void Stone icon Void Stone cost from 900 to 875 (total cost from 5075 to 5050).
  • Increased health regeneration bonus from 5 to 6.
  • Increased mana regeneration bonus from 110% to 200%.
  • Bloodstone icon Bloodpact no longer has a 40 second stack restriction (means multiple Bloodstone deaths can now heal the same allied units within range twice within 40 seconds).
  • Created.

Patch history

Patch
Description
  • Fixed multiple Bloodstones stacking the mana regen amplification effect.
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