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Bloodstone
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The Bloodstone's bright ruby color is unmistakable on the battlefield, as the owner seems to have infinite vitality and spirit. | |||||||||||||||||||||||||||||||||
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For the Beta memorial gems, see Bloodstone of the Ancestor, Bloodstone of the Precursor, and Bloodstone of the Founder.
The Bloodstone is an item listed at the Main Shop, under Armor. However, it requires items from the Secret Shop to be assembled, or can be assembled entirely with items from the Secret Shop.
Additional information
- Bloodstone cannot be put into the backpack.
Abilities
Ability
No Target
No Target
Affects
Self
Self
Converts 2.5 of your current mana to health regeneration over 6 seconds.
- Interrupts the caster's channeling spells upon cast.
- Checks the caster's mana once upon cast, and drains mana and grants health regen according to that.
- This means the drain and regen values do not update after cast, and stay the same throughout the entire duration.
- The mana loss bypasses mana loss reductions completely.
Ability
Passive
Passive
Affects
Self
Self
Each charge provides Lua error in Module:Show at line 70: attempt to index field '?' (a nil value). HP and MP regen. Nearby kills provide Lua error in Module:Show at line 70: attempt to index field '?' (a nil value). charges. Dying causes you to lose Lua error in Module:Show at line 70: attempt to index field '?' (a nil value). charges. Starts with charges.
Charge Gain Radius: 1600
Charge Gain per Enemy Hero Death: 1
Charge Loss per Death: 3
Health and Mana Regen Bonus per Charge: 0.25
- When having multiple Bloodstones, the one in the higher inventory slot gains charges.
- The top left inventory slot has the highest priority, the bottom right one the lowest.
- The effects of Bloodstone charges from all Bloodstones a hero owns fully stack.
- Gains a charge whenever an enemy hero dies (including Reincarnation) within the radius, or whenever the owner makes a kill from any distance.
- When multiple heroes in a team have Bloodstones, each hero can gain a charge from the same enemy death.
- Each charge directly increases health and mana regeneration, so each charge regenerates Expression error: Unexpected < operator. mana and health in 0.1 second intervals.
- The Bloodstone loses 3 charges upon dying. There is no minimum cap, so it can have negative values, which causes it to reduce regen.
- Charges are not lost when the carrier dies with Reincarnation.
Recommended heroes
Core: Leshrac, Timbersaw, Storm Spirit
Situational: Techies, Lina, Zeus, Skywrath Mage, Rubick, Death Prophet, Puck, Shadow Shaman, Necrophos.
Bloodstone is a niche item, generally only purchased by heroes who require intense mana regeneration, and prefer the bonus raw HP and mana instead of another item with a different active ability and weaker, but comparable regeneration bonuses.
- Storm Spirit's ultimate drains mana at a fixed rate based on a percentage of his total mana pool, and every spell he casts gives one attack an AoE splash, making a source of constant mana regeneration key in allowing him to farm and fight constantly.
- Leshrac has a powerful AoE ultimate, able to deal out constant magical damage around him, with his only limitation being his mana and his relative fragility.
- Timbersaw requires Bloodstone in order to fuel his Chakrams, as they are his only source of a disable in the form of a small slowing aura which can cost up to 30 mana a second to run. Additionally, bloodstone ensures that he will always have mana to cast Timberchain to escape unfavorable fights, and the extra HP synergizes well with the large amount of armor his passive ability provides.
- Tinker will often purchase Bloodstone in order to support his ability to Rearm his spells and items, as he can quickly run out of mana simply by casting his spells, rearming, and repeating.
- Techies and Zeus both have very similar reasons to purchase Bloodstone. They both can easily gain kills (and thus Bloodstone charges) from very far away, a large source of mana regen allows them to use their mana-expensive spells to farm.
- Lina gains bonus movement speed and attack speed from casting her spells, making a strong source of regeneration key for farming the jungle efficiently.
- Rubick is able to steal and use enemy spells. If he is against a team with particularly mana-intensive spells, Bloodstone will both give him the mana he needs to cast all the spells he steals, but also survive longer in order to cast them.
Tips
- Most heroes who want to build Bloodstone can take advantage of the ability to Disassemble Arcane Boots to complete the Soul Booster.
Gallery
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