Old Abilities
Ability
No Target
No Target
Beastmaster calls forth beasts to aid in the battlefield.
Level 1: Boar Level 1
Level 2: Boar Level 2
Level 3: Boar Level 3 + Hawk
Level 4: Boar Level 4 + Hawk + Random Neutral
Level 1: Boar Level 1
Level 2: Boar Level 2
Level 3: Boar Level 3 + Hawk
Level 4: Boar Level 4 + Hawk + Random Neutral
Number of Boars: 1
Number of Random Neutral Creeps: 0/0/0/1
Summons Duration: 60
After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.
- This ability got split up into Call of the Wild Boar and Call of the Wild Hawk in the 7.20 gameplay patch.
- Does not destroy previous summons if this ability is used again before the previous summons expire.
- The Hawk neither triggers nor takes damage from Proximity Mines.
- The "Select All Controlled Units" hotkey does not select hawks.
- On level 4, one of the following neutral creeps gets randomly summoned: Alpha Wolf, Centaur Conqueror, Dark Troll Summoner, Hellbear Smasher, Satyr Tormenter
Call of the Wild: Hawk
Ability
No Target
No Target
Beastmaster calls forth a watchful Hawk to scout the battlefield. At level 3 and beyond, the hawk can become invisible after being still for 4 seconds.
Number of Hawks: 1
Hawk Duration: 60
After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.
- This ability was combined with Call of the Wild: Boar in the 7.07 gameplay patch.
- Leveling this spell automatically levels Call of the Wild: Boar as well.
- Does not destroy a previous summon if this ability is used again before the previous Hawk expires.
- Neither triggers nor takes damage from Proximity Mines.
- The "Select All Controlled Units" hotkey does not select hawks.
Call of the Wild: Boar
Number of Boars: 1
Boar Duration: 60
After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.
- This ability was combined with Call of the Wild: Hawk in the 7.07 gameplay patch.
- Leveling this spell automatically levels Call of the Wild: Hawk as well.
- Does not destroy a previous summon if this ability is used again before the previous Boar expires.
Call of the Wild (pre 6.79)
Level 1: Summons Scout Hawk.
Level 2: Summons Scout Hawk and Lesser Boar.
Level 3: Summons Greater Hawk and Lesser Boar.
Level 4: Summons Greater Hawk and Greater Boar.
Hawk Duration: 60/70/80/80
Boar Duration: -/70/80/90
After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.
- This ability was replaced by Call of the Wild: Hawk and Call of the Wild: Boar in the 6.79 gameplay patch.
- Destroys summons from a previous cast if they are still under Beastmaster's control.
- The Hawks and Boars take purge damage.
Ability
Passive
Passive
Affects
Self
Self
When Beastmaster engages an opponent, his animalistic nature grants him even greater proficiency in single combat. With every continuous blow on the same target, Beastmaster gains an understanding of his prey's defenses, and guiding each strike with greater ease than the last. Maximum of 100 increased attack speed. If Beastmaster changes targets, his rage counter drops to half of where it was.
- This ability was replaced by Inner Beast in the 6.60 gameplay patch.
- Beastmaster gains or loses stacks as soon as he reaches his attack point.
- This means that missed or disjointed attacks still count.
- It also means that it does not matter what attacks, be it enemies, buildings, wards or allies.
- It takes 20/10/7/5 attacks to reach the 100 attack speed bonus cap.
Hawk
Ability
Passive
Passive
Affects
Self
Self
If motionless for some time, the Hawk becomes invisible.
- This ability was removed in the 7.07 gameplay patch.
- Requires Call of the Wild: Hawk to be level 3.
- The fade time + the fade delay equal the total time before the hawk goes invisible (4 seconds).
Invisibility (6.55-6.68c)
RV
Ability
No Target
No Target
Affects
Self
Self
Your hawk becomes invisible for 4 seconds. Has 1 second fade time.
Fade Time: 1
Duration: 6
- This ability was replaced by Invisibility (6.69-7.06f) in the 6.69 gameplay patch.
- Requires Call of the Wild (Pre 6.79) to be level 3.
- When cast while moving, the cast will cancel the move command. However, it does not cancel queued orders.
Permanent Invisibility
Ability
Passive
Passive
Affects
Self
Self
The Greater Hawk becomes invisible after a short while.
- This ability was replaced by Invisibility (6.55-6.68c) in the 6.55 gameplay patch.
- Requires Level 3 Call of the Wild (Pre 6.79).
True Sight
Ability
Aura
Aura
Affects
Enemies
Enemies
Reveals nearby invisible units.
- This ability was replaced by Permanent Invisibility in the 6.31 gameplay patch.
- Requires Call of the Wild (Pre 6.79) to be level 3.
- The True Sight is provided within the whole area, regardless of the carrier's actual vision. It is fully unobstructed.
- The True Sight is provided by an aura. Its buff does not linger.