Bad against...
- Aphotic Shield effectively nullifies Primal Roar's single-target initiation on allies.
- Even being initiated by Primal Roar, Borrowed Time can make Abaddon extremely difficult to kill.
- Untouchable negates Inner Beast's attack speed bonus, making her hard to kill even if stunned by Primal Roar.
- Enchantress can also take control of Beastmaster's summons.
- Having many summons out will cause Echo Slam to deal extra damage.
- Mana Leak makes laning alone very hard for Beastmaster.
- Illuminate clears Beastmaster's summons and is effective against his push.
- False Promise effectively nullifies Primal Roar's single-target initiation on allies.
- Purifying Flames kills Beastmaster's Hawk instantly and Boar with two casts.
- Reactive Armor is very effective against Beastmaster's summons during laning stage and entire game.
- Timbersaw can quickly clear Beastmaster's summons with his nukes.
- Cold Embrace mitigates Primal Roar's single-target initiation on allies.
- Winter's Curse can turn Beastmaster's summons and Inner Beast against his teammate.
Others
- Chen can take control of Beastmaster's summons, especially Necronomicon units.
- Heroes with strong dispels can remove Primal Roar's stun: Abaddon
- Heroes with Linken's Sphere as core item: Weaver, Morphling, etc.
Items
- Linken's Sphere blocks Primal Roar, making Beastmaster much less useful.
- Aeon Disk's passive automatically dispels Primal Roar's stun.
- Battle Fury's cleave clears out Beastmaster's summons in no time.
Good against...
- Beastmaster's Hawk can find Monkey King easily while he is sitting on tree.
- Beastmaster's Wild Axes can knock out Monkey King from tree.
- Inner Beast helps Beastmaster's team destroy Supernova quickly.
- Primal Roar takes Sven out of the fight completely, even with Black King Bar.
- Attacks from Boars and Inner Beast will quickly wear down Refraction.
- True Sight provided by Level 3 Necronomicon can see Templar Assassin in Meld.
- Beastmaster's Hawk can find Tinker easily while he is pushing or blinking into trees.
- Primal Roar and the slow from Boars makes kiting Tiny very easy.
- Primal Roar and the slow from Boars makes kiting Troll Warlord very easy.
- Primal Roar and the slow from Boars makes kiting Ursa very easy.
- Mana Break can deplete Wraith King's mana and prevent him from using Reincarnation.
Others
- Heroes who are highly dependent on Black King Bar can be countered with Primal Roar.
- Heroes who rely on split-pushing can be caught by Beastmaster's Hawk and Primal Roar.
- Heroes who rely on high mobility are especially vulnerable to Primal Roar: Storm Spirit, Ember Spirit, Queen of Pain
Works well with...
- Lifestealer can Infest the Hawk or the Boar, and jump out for an ambush attack.
- Inner Beast makes short work of towers, since it gives treants additional attack speed.
- Beastmaster's early ganking and pushing strategy goes hand in hand with Phantom Assassin's potential to snowball.
- Primal Roar helps Phantom Assassin with lockdown and guarantees kills.
- Beastmaster's Hawk gives vision over faraway enemies, letting Spirit Breaker target them with Charge of Darkness.
- Inner Beast gives Spirit Breaker some much needed attack speed.
- Inner Beast supplements Sven's low base attack speed.
- Tinker can use Boots of Travel to teleport to Hawks and Boars, allowing him to split push and gank.
- Inner Beast makes up for Tiny's very low attack speed, allowing him to destroy buildings in no time.
- Dark Rift can target Hawks and Boars, allowing Underlord to rapidly teleport his team for split pushing or ganking.
- Beastmaster's Hawk is a good scout for Roshan.
- Inner Beast works well with Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Fury Swipes"., especially when Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Overpower". is on cooldown.
Others
- The long stun from Primal Roar gives certain heroes time to land difficult abilities: