Page values for "August 13, 2015 Patch"

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"_pageData" values

_creationDate2015-08-14 12:57:10 AM
_modificationDate2017-08-08 3:46:56 PM
_creatorLemoncream
_categoriesPages_using_DynamicPageList_dplreplace_parser_function Patches Patches_with_no_source
_numRevisions8
_isRedirectNo

"patches" values

patchdate
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changes=== [[Dota 2 Reborn]] === ==== [[Custom Games]] ==== *Added support for up to 24 players in custom games. *Custom Games can now be played on official dedicated servers. You'll start seeing [[Overthrow]] and Dota 10v10 on our servers today, and we'll expand coverage to other games in the near future. *Added the '''Dota 10v10''' Custom Game that was played at the [[The International 2015/All-Stars|TI5 Allstars]] game *Added support for debugging Lua scripts with Eclipse. ==== Gameplay ==== *[[Wards]] now give a visual indication before you click to place them if the location is invalid *Mid-lane river ramps separation lessened. *Updated neutral camp spawner locations and nearby tree formations to bring them more in line with Source1. *Fixed a bug with selecting lanes on the map during hero selection. *Courier and ward [[loadout]] screens are now mostly functional. *Due to a known issue, particle systems on couriers may sometimes appear incorrectly in this release. *Hero selection performance has been improved for players who own many items. *Fixed jittery portrait animation. *Fixed some hero sounds getting stuck on when clients requested a full network update (e.g. due to packet loss) ==== Mac/Linux ==== *Fixed bug where middle-clicking could sometimes cause mouse wheel events to be incorrectly triggered, resulting in middle-click-to-drag causing the screen to zoom in. *Fix networking bug causing extremely high packet loss in matches that are using the new relay protocol. This caused many clients to be stuck at the loading screen. ==== Panorama ==== *Added the <code>'"`UNIQ--nowiki-0000000E-QINU`"'</code> and <code>'"`UNIQ--nowiki-0000000F-QINU`"'</code> APIs. *Added Panorama bindings for client-side particle systems in the object Particles, with the same API as <code>'"`UNIQ--nowiki-00000010-QINU`"'</code> in Lua. ==== SFM ==== *Fixed a crash during movie layoff. *Fixed movie layoff to write alpha if requested. ==== Hammer ==== *<code>'"`UNIQ--nowiki-00000011-QINU`"'</code> tileset updated. *Reduced map compile time. *Fixed excessive memory usage when adding many layers to a map using the tile editor.