Dota 2 Wiki

"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2012-09-30 7:43:15 AM
_modificationDateDatetime2024-02-22 7:33:57 AM
_creatorStringTerin7
_categoriesList of String, delimiter: |
_numRevisionsInteger760
_isRedirectBooleanNo
_pageIDInteger52524
_pageNamePageArc Warden
_pageTitleString

Arc Warden

_pageNamespaceInteger0

"heroes" values

1 row is stored for this page
FieldField typeAllowed valuesValue
hidInteger111
releasedateString1450224000
allstarsString2012-09-29
titleStringArc Warden
internStringnpc_dota_hero_arc_warden
imageFile
File:Arc Warden icon.png
iconFile
File:Arc Warden minimap icon.png
primary_attributeStringAgility · Intelligence · Strength · Universalagility
strengthFloat20.0
strength_growthFloat2.4
agilityFloat20.0
agility_growthFloat3.0
intelligenceFloat24.0
intelligence_growthFloat2.6
health_regenFloat0.25
mana_regenFloat0.0
armorFloat0.0
magic_resistanceFloat0.25
damage_blockInteger0
attack_damage_minInteger31
attack_damage_maxInteger37
attack_rangeFloat625.0
attack_speedInteger100
base_attack_timeFloat1.7
attack_pointFloat0.3
attack_backswingFloat0.7
range_typeStringMelee · RangedRanged
projectile_speedFloat900.0
movement_speedInteger285
turn_rateFloat0.7
collision_sizeInteger27
bound_radiusInteger24
sight_range_dayInteger1800
sight_range_nightInteger800
legsInteger
gib_typeStringEthereal
gameString
page_idInteger52524

"heroes_gameplay" values

1 row is stored for this page
FieldField typeAllowed valuesValue
rolesList of String, delimiter: ,Carry Escape Nuker
complexityInteger1 · 2 · 33
descriptionWikitext

A splintered fragment of the same primordial power as the Ancients themselves, Zet endeavors to end the disharmony among the warring factions through whatever means necessary. Solitary foes are thrown into a volatile state of Flux, ripping away their health over time. Distorting space to generate a Protective Field sheltering around allies, evading and attacking with greater efficiency. Zet summons Spark Fragments of its former self that circles in place, and seek out nearby foes. Is there one Arc Warden, or two? Armed with the original's items and abilities, the Self's Tempest Double duplicates each spell and every attack, bringing twice the chaos to any fight.

adjectivesList of String, delimiter: ,Arachnophobic Blue Cape
legsInteger2

"heroes_bio" values

1 row is stored for this page
FieldField typeValue
nameStringZet
titleStringArc Warden
soundclipFile
quoteStringIt is not to aid the Ancients that this war is joined, but to destroy them both. This disunity must end.
loreWikitext

Before the beginning of all, there existed a presence: a primordial mind, infinite, awesome, and set to inscrutable purpose. As the universe thundered into being, this mind was fragmented and scattered. Two among its greater fragments—who would come to be named Radiant and Dire--found themselves locked in vicious opposition, and began twisting all of creation to serve their conflict.

As war and cataclysm threatened the nascent cosmos, the will of a third fragment made itself known. Naming itself Zet, this intellect sought to resolve the disharmony and return all to perfect unity. Appalled by its kin's conflicting nature, Zet gathered the sum of its power. In a sudden flash, it overwhelmed its siblings, and fused the warring aspects into a stellar sphere before hurling them into the darkness to orbit a nondescript world. Harmony was restored, though only the barest fraction of Zet's strength remained. Setting its gaze on the prison, Zet chose to use its weakened power to serve as watchful warden until time's end. For uncounted aeons, this vigil stood.

Life flourished upon the world below, oblivious to the dangers imprisoned within the softly glowing moon, or of Zet's struggles to contain them. As the captives' eternal clash reverberated within, the surface of the prison shuddered, over time beginning to crack. Ultimately, Zet's depleted power proved insufficient to contain the breach, and at last the moon was shattered. The prison's ancient inhabitants had escaped to sow their conflict anew.

Flung to the farthest reaches by the prison's explosion, Zet was transformed by the dissonant energies of its former captives. No longer of single form and thought, its presence had become split among many—some lesser, some greater—each connected by a fleeting arc of consciousness. Struggling to suppress its own disunity, Zet sped toward the burgeoning conflict of its siblings, bending its fractured wills toward a singular conclusion: the aspects of the primordial mind must be made to reunite, or all must be destroyed lest the conflict spread further…

voice_actorStringJames Kirkland

"abilities" values

7 rows are stored for this page
FieldField typeAllowed valuesValue
uidStringArc Warden&Flux (Dire)
titleStringFlux (Dire)
typeStringhero
sourceStringArc Warden
soundString
imageStringFile:Flux (Dire) icon.png
descriptionWikitext
loreText
targetString
target2String
affectsString
affects2String
damage_typeString
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · Partially
dbi_textWikitext
linkens_blockStringYes · No · Partially
linkens_textWikitext
illusionuseStringYes · No · Partially
illusion_textWikitext
breakableStringYes · No · Partially
break_textWikitext
disjointableStringYes · No · Partially
disjointtextWikitext
rootdisablesStringYes · No · Partially
roottextWikitext
oncastprocBoolean
oncasttextWikitext
default_keyString
legacy_keyString
mana_costString
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString
cooldown_aghsString
cooldown_shardString
cooldown_talString
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext
aghshardWikitext
buffWikitext
buffdispelWikitext
bufftextWikitext
debuffWikitext
debuffdispelWikitext
debufftextWikitext
cast_pointString
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext
notesWikitext
adtextWikitext
stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
FieldField typeAllowed valuesValue
uidStringArc Warden&Flux
titleStringFlux
typeStringhero
sourceStringArc Warden
soundStringArc Warden Flux&&
imageStringFile:Flux (Radiant) icon.png
descriptionWikitext

Infuses a lone enemy unit with swirling, volatile energy, dealing damage over time. The damage is not applied if another enemy unit is near the target.

Arc Warden minimap icon Arc Warden:
Slows the target's movement speed.

Tempest Double minimap icon Tempest Double:
Movement speed slow is decreased, but damage is increased.

loreTextAn infinitesimal fraction of the power which imprisoned the Ancients.
targetStringTarget Unit
target2String
affectsStringEnemies
affects2String
damage_typeStringMagical
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · PartiallyNo
dbi_textWikitext

&&&&

linkens_blockStringYes · No · PartiallyYes
linkens_textWikitext

&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringQ
legacy_keyStringC
mana_costString75
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString16
cooldown_aghsString
cooldown_shardString
cooldown_talString
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext
aghshardWikitext
buffWikitext

&&&

buffdispelWikitext

&&&

bufftextWikitext

&&&

debuffWikitext

modifier_arc_warden_flux&&&

debuffdispelWikitext

Any&&&

debufftextWikitext

Flux: Taking damage and slowed by x% when not near a friendly unit.&&&

cast_pointString0.3
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString0.77
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext

Cast Range&Search Radius&Damage per Second&Move Speed Slow&Duration&&&&&&&&&&

notesWikitext
  • While Flux' damage component is disabled, the particle effects on the target vanish, with only a red glow remaining on the unit, indicating the debuff is still there.
  • Multiple and/or successive casts on the same target fully stack, with all instances working independently from each other.
  • If the target has allies or neutral creeps within the 225 search radius, the ability temporarily stops damaging the target, until it is alone again.
  • Checks for enemies and neutrals in 0.5-second intervals, beginning instantly upon cast. The damage updates are based on the result of the checks.
  • Deals damage in the same intervals, based on the checks, resulting in 13 (Talent 16) possible instances.
    • Deals 7.5/15/22.5/30 per instance, and can deal up to 97.5/195/292.5/390 (Talent 120/240/360/480) damage to the affected target if all instances are applied.
    • Deals 10/22.5/35/47.5 per instance, and can deal up to 130/292.5/455/617.5 (Talent 160/360/560/760) damage.
    • Both instances on the same target can deal up to 227.5/487.5/747.5/1007.5 (Talent 280/600/920/1240) damage (before reductions).
adtextWikitext

&&&

stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
FieldField typeAllowed valuesValue
uidStringArc Warden&Magnetic Field (Dire)
titleStringMagnetic Field (Dire)
typeStringhero
sourceStringArc Warden
soundString
imageStringFile:Magnetic Field (Dire) icon.png
descriptionWikitext
loreText
targetString
target2String
affectsString
affects2String
damage_typeString
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · Partially
dbi_textWikitext
linkens_blockStringYes · No · Partially
linkens_textWikitext
illusionuseStringYes · No · Partially
illusion_textWikitext
breakableStringYes · No · Partially
break_textWikitext
disjointableStringYes · No · Partially
disjointtextWikitext
rootdisablesStringYes · No · Partially
roottextWikitext
oncastprocBoolean
oncasttextWikitext
default_keyString
legacy_keyString
mana_costString
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString
cooldown_aghsString
cooldown_shardString
cooldown_talString
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext
aghshardWikitext
buffWikitext
buffdispelWikitext
bufftextWikitext
debuffWikitext
debuffdispelWikitext
debufftextWikitext
cast_pointString
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext
notesWikitext
adtextWikitext
stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
FieldField typeAllowed valuesValue
uidStringArc Warden&Magnetic Field
titleStringMagnetic Field
typeStringhero
sourceStringArc Warden
soundStringArc Warden Magnetic Field&&
imageStringFile:Magnetic Field (Radiant) icon.png
descriptionWikitext

Arc Warden minimap icon Arc Warden:
Generates a circular distortion field of magnetic energy that grants bonus attack speed and protects allied heroes and buildings within it by evading attacks coming from outside the field.

Tempest Double minimap icon Tempest Double:
Allies gain bonus attack range and deal bonus damage with their attacks. Duration is increased.

loreTextTime and space are of little consequence to one as old as Zet.
targetStringTarget Area
target2String
affectsStringAllies
affects2StringEnemies shard
damage_typeStringMagical
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · PartiallyNo
dbi_textWikitext

The forced movement is instantly canceled.;shard&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · PartiallyYes
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringW
legacy_keyStringF
mana_costString50/70/90/110
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString20/19/18/17
cooldown_aghsString
cooldown_shardString
cooldown_talString13/12/11/10
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext
aghshardWikitext

Magnetic Field pushes enemies out of the area when cast and slows them while they are in it. Also provides allies inside with magic resistance.

buffWikitext

modifier_arc_warden_magnetic_field_thinker_evasion&modifier_arc_warden_magnetic_field_thinker_attack_speed&modifier_arc_warden_magnetic_field_evasion&modifier_arc_warden_magnetic_field_attack_speed

buffdispelWikitext

None&None&None&None

bufftextWikitext

On hidden entity&On hidden entity&Hidden modifier&Magnetic Field: Gaining bonus x attack speed and granting 100% evasion from attacks outside the field.

debuffWikitext

modifier_knockback&&modifier_arc_warden_magnetic_field_evasion&

debuffdispelWikitext

Any&&None&

debufftextWikitext

Hidden modifier&&Movement speed reduced by x%.&

cast_pointString0.3
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString0
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext

Cast Range&Effect Radius&Evasion&Attack Damage Bonus&Ranged Attack Range Bonus&Attack Speed Bonus&Aura Linger Duration&Duration&Magic Resistance Bonus&Enemy Move Speed Slow&Enemy Max Knockback Distance&Enemy Knockback Duration&&&

notesWikitext
  • All effects, except the knockback, are provided by an aura. Its buff lingers for 0.1 seconds.
  • Grants the following bonuses to allies within the radius:
    • Flat attack speed bonus. However, the attack speed bonus of multiple Magnetic Fields does not stack.
    • 100% evasion bonus from incoming attacks outside of the radius.
      • Therefore, it does not evade attacks landing on allies when the source of the attack is within the field.
      • The evasion effect of multiple fields works independently.
      • This means when an ally is within the intersection of two Magnetic Field icon Magnetic Fields, attacks are evaded unless their source is also within the intersection.
  • Grants the following bonuses to allies within the radius:
    • Flat Ranged ranged attack range bonus.
      • Increases both Arc Warden's and the Tempest Double's attack range to 775.
    • Grants flat base attack damage to attacks that are launched while the attacking hero is still within the radius.
      • Fully benefits illusions, and is affected by every percentage-based base attack damage increasing or reducing effects.
    • Both effects of the Tempest Component affect buildings and fully stack with themselves.
  • Despite its visual effects, the effective area is a cylinder, not a sphere.
  • Magnetic Field pushes every enemy within its 300 radius out of it upon cast.
    • The knockback is not a set distance. It pushes every enemy so that they are 350 range away from the center of the targeted area. So the min and max knockback distance are 50 — 350 respectively.
    • The knockback duration is always 0.3, so the speed varies between 1166.67 — 166.67, depending on the knockback distance.
    • Enemies are not disabled during the knockback, and are able to act freely, except moving during it.
    • Can push units over impassable terrain. Any trees the knocked back unit collides with gets destroyed.
  • All active instances now grant magic resistance bonus and immediately apply movement speed slow.
    • Increases both heroes' and buildings' magic resistance within its 300 effect radius.
    • The movement speed slow of multiple fields stack additively with each and with other sources of movement speed slow.
    • Can reduce affected enemies' movement speed by 60% by stacking two instances.
  • Stack multiplicatively with other Magic Resistance magic resistance sources.
    • Increases most heroes's magic resistance to 55% (Buildings 40%).
    • With the magic resistance bonus from this source, every 10 points of Intelligence attribute symbol intelligence further increases the total magic resistance by 0.6%. [?]
  • TALENT
    The attack speed and attack damage increasing Talent talent immediately upgrade all current active instances, but not already placed buffs.
adtextWikitext

&&&

stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
FieldField typeAllowed valuesValue
uidStringArc Warden&Spark Wraith (Dire)
titleStringSpark Wraith (Dire)
typeStringhero
sourceStringArc Warden
soundString
imageStringFile:Spark Wraith (Dire) icon.png
descriptionWikitext
loreText
targetString
target2String
affectsString
affects2String
damage_typeString
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · Partially
dbi_textWikitext
linkens_blockStringYes · No · Partially
linkens_textWikitext
illusionuseStringYes · No · Partially
illusion_textWikitext
breakableStringYes · No · Partially
break_textWikitext
disjointableStringYes · No · Partially
disjointtextWikitext
rootdisablesStringYes · No · Partially
roottextWikitext
oncastprocBoolean
oncasttextWikitext
default_keyString
legacy_keyString
mana_costString
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString
cooldown_aghsString
cooldown_shardString
cooldown_talString
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext
aghshardWikitext
buffWikitext
buffdispelWikitext
bufftextWikitext
debuffWikitext
debuffdispelWikitext
debufftextWikitext
cast_pointString
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext
notesWikitext
adtextWikitext
stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
FieldField typeAllowed valuesValue
uidStringArc Warden&Spark Wraith
titleStringSpark Wraith
typeStringhero
sourceStringArc Warden
soundStringArc Warden Spark Wraith 1&Arc Warden Spark Wraith 2&Arc Warden Spark Wraith 3
imageStringFile:Spark Wraith (Radiant) icon.png
descriptionWikitext

Arc Warden minimap icon Arc Warden:
Summons a Spark Wraith that slowly materializes and patrols a targeted area until an enemy comes within its range. Once a target has been found the wraith fuses with them, dealing magical damage and slowing the unit.

Tempest Double minimap icon Tempest Double:
Increased Wraith Speed and slow duration, decreased Activation Delay and Damage.

loreTextLesser fragments of Zet's original self.
targetStringTarget Area
target2String
affectsStringEnemies
affects2String
damage_typeStringMagical
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · PartiallyNo
dbi_textWikitext

&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · PartiallyNo
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringE
legacy_keyStringR
mana_costString80
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString4
cooldown_aghsString
cooldown_shardString
cooldown_talString
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext

Causes Spark Wraiths to spawn a new Spark Wraith after impacting an enemy, which then starts its 2 second activation period. The new Spark Wraiths last 15 seconds.

aghshardWikitext
buffWikitext

modifier_arc_warden_spark_wraith_thinker&modifier_projectile_vision&&

buffdispelWikitext

None&None&&

bufftextWikitext

On hidden entity&On hidden entity&&

debuffWikitext

modifier_arc_warden_spark_wraith_purge&&&

debuffdispelWikitext

Any&&&

debufftextWikitext

Spark Wraith: Movement speed reduced by x%.&&&

cast_pointString0.3
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString0.77
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext

Cast Range&Search Radius&Activation Delay&Projectile Speed&Damage&Creep Damage Multiplier&Move Speed Slow&Slow Duration&Wraith Duration&Vision Radius&Secondary Search Radius&Second Activation Delay&Secondary Wraith Duration&&

notesWikitext
  • The Spark Wraith is fully visible to the enemy.
  • Once the activation delay is over, it checks for enemies, including neutral creeps, in 0.2-second intervals and launches itself toward the first registered enemy at a speed of 400.
    • Both the activation delay and second activation delay are independent of the wraith's duration.
    • The Spark Wraith has a 725 projectile speed instead.
  • If multiple enemies are within range after the delay, the closest enemy is targeted.
  • Damage values are based on the current level of the ability upon cast.
    • Leveling up Spark Wraith and chosing the damage increasing Talent talent does not update the damage of already placed or launched Spark Wraiths.
    • However, upgrade from Aghanim's Scepter icon Aghanim's Scepter immediately upgrades all placed and launched Spark Wraiths.
  • Provides 300 radius ground vision for its full duration. The vision does not linger.
  • The launched projectile also provides the same vision values, which linger for 3.34 seconds after reaching the target.
  • The wraith first applies the damage, then the debuff.
  • Despite the internal modifier name, Spark Wraith does not dispel the target.
  • Spark Wraiths create a secondary wraith immediately upon hitting the enemy.
    • These secondary wraiths have to go through a 2-second activation delay.
    • This effect only occurs once per Spark Wraith. Secondary Spark Wraiths cannot spawn new wraiths.
adtextWikitext

&&&

stealnotesWikitext
morphnotesWikitext
bindnotesWikitext
gameString
FieldField typeAllowed valuesValue
uidStringArc Warden&Tempest Double
titleStringTempest Double
typeStringultimate
sourceStringArc Warden
soundStringArc Warden Tempest Double&&
imageStringFile:Tempest Double icon.png
descriptionWikitext

Briefly refocusing its fractured elements into a single form, the Arc Warden is able to create a perfect electrical duplication of itself. The duplicate can use all of Arc Warden's current items and special Tempest Double versions of his spells, except most consumables and items that drop on death. The duplicate has separate item and ability cooldowns. The Tempest Double loses its sense of self if he is too far away from Arc Warden and deals less attack damage.

loreTextWarped by the power of its peers, Arc Warden becomes what it despises most: disharmony.
targetStringTarget Point
target2String
affectsStringSelf
affects2String
damage_typeString
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · Partially
dbi_textWikitext

&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · Partially
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · PartiallyNo
roottextWikitext

Does not prevent the Tempest Double from being teleported back to the Self.&&

oncastprocBoolean
oncasttextWikitext

&&

default_keyStringR
legacy_keyStringD
mana_costString0
mana_cost_aghsString
mana_cost_shardString
mana_cost_talString
mana_cost_per_secondString
mana_cost_per_second_aghsString
mana_cost_per_second_shardString
mana_cost_per_second_talString
health_costString
health_cost_aghsString
health_cost_shardString
health_cost_talString
health_cost_per_secondString
health_cost_per_second_aghsString
health_cost_per_second_shardString
health_cost_per_second_talString
current_mana_costString
max_mana_costString
cooldownString70/60/50
cooldown_aghsString
cooldown_shardString
cooldown_talString
chargesString
charges_aghsString
charges_shardString
charges_talString
replenishtimeString
replenishtime_aghsString
replenishtime_shardString
replenishtime_talString
aghanims_upgradeWikitext
aghshardWikitext
buffWikitext

modifier_arc_warden_tempest_double&modifier_kill&&

buffdispelWikitext

None&Death&&

bufftextWikitext

Tempest Double: A complete clone of Arc Warden that can use spells and items with the exception of Gem of True Sight and Divine Rapier.&Hidden modifier&&

debuffWikitext

modifier_arc_warden_distance_penalty&&&

debuffdispelWikitext

None&&&

debufftextWikitext

Adrift: Outgoing damage reduced by x% from being far from the real Arc Warden.&&&

cast_pointString0.15
cast_point_talString
cast_point_aghsString
cast_point_shardString
cast_backswingString0.5
cast_backswing_talString
cast_backswing_aghsString
cast_backswing_shardString
traitWikitext

Cast Range&Number of Doubles&Self Max Health as Clone Health&Self Max Mana as Clone Mana&Penalty Distance&Clone Attack Damage Reduction&Duration&&&&&&&&

notesWikitext
  • This ability is always inactive for the Tempest Double.
  • The Tempest Double minimap icon Tempest Double is a clone that always spawns at the selected location facing the same angle as Arc Warden, with 100% of Arc Warden's max health and mana.
    • ↓↓ Double-tapping spawns the Tempest Double next to Arc Warden.
  • On the first cast of Tempest Double, the double is actually summoned. On every following cast, it is just healed or revived.
    • The double gets dispelled as if it died, removing all modifiers which are removed by death. This means most modifiers that persist through death are not removed.
    • Its cooldowns are not refreshed upon getting re-summoned, so all cooldowns from the previous cast carry over.
    • Resummoning the Tempest Double does not disjoint projectiles.
  • Reduces the Tempest Double's main and bonus attack damage when the distance between Arc Warden and the Tempest Double exceeds 2000 distance.
    • Does not reduce outgoing conditional attack damage bonuses (e.g. Monkey King Bar icon Pierce or Silver Edge icon Shadow Walk).
    • Stacks additively with other total attack damage reduction sources.
    • The penalty is also applied when Arc Warden is dead unless it has Reincarnation sources.
    • A debuff appears on the Tempest Double whenever this penalty is active. The debuff is visible to allies only.
    • TALENT
      The no damage penalty distance Talent talent updates the current active instance and fully removes this restriction.
  • Arc Warden and the Tempest Double are represented by an icon with health and mana bars for each on the top left corner of the screen.
    • When a Zet is selected, its icon becomes brighter. When a Zet takes damage, its icon blinks red.
  • The Tempest Double is visually distinguishable from the original Zet for everyone.
    • On the minimap, allies see the unique Tempest Double minimap icon minimap icon, while enemies see Arc Warden minimap icon Arc Warden's default icon.
  • The double is a clone and therefore treated exactly like a hero by all abilities since it is not an illusion.
  • The double has a 180/240/300 Gold and a 180/240/300XP bounty. The gold is granted to the killing player, and the experience is distributed like any other experience.
    • However, if the double is killed by creeps or buildings, the gold gets distributed as well, just like hero kills do when not killed by players.
  • The Tempest Double does not passively gain any experience like heroes usually do, so it does not leech experience from its allies.
    • Any experience the Double would have gained (e.g. via Hand of Midas icon Transmute) is transferred to Arc Warden, even if the Tempest Double was dead at the time.
  • Other ultimate abilities are also always inactive if the Tempest Double attempts to copy them (e.g. in custom games).
adtextWikitext

This ability is not available in Ability Draft.&&&

stealnotesWikitext

Creates a Double based on Rubick minimap icon Rubick's model, that has all Rubick's basic abilities, with Spell Steal icon Spell Steal inactive, and without the other acquired abilities. Losing and reacquiring the ability allows Rubick to summon another Double from the previous steal.

morphnotesWikitext
bindnotesWikitext
gameString

"abilities_traits" values

4 rows are stored for this page
FieldField typeValue
uidStringArc Warden&Flux
value1String500/600/700/800
value1_aghsString
value1_shardString
value1_talString675/775/875/975
value2String225
value2_aghsString
value2_shardString
value2_talString
value3String15/30/45/60
value3_aghsString
value3_shardString
value3_talString
value4String14%/21%/28%/35%
value4_aghsString
value4_shardString
value4_talString
value5String6
value5_aghsString
value5_shardString
value5_talString7.5
value6String
value6_aghsString
value6_shardString
value6_talString
value7String
value7_aghsString
value7_shardString
value7_talString
value8String
value8_aghsString
value8_shardString
value8_talString
value9String
value9_aghsString
value9_shardString
value9_talString
value10String
value10_aghsString
value10_shardString
value10_talString
value11String
value11_aghsString
value11_shardString
value11_talString
value12String
value12_aghsString
value12_shardString
value12_talString
value13String
value13_aghsString
value13_shardString
value13_talString
value14String
value14_aghsString
value14_shardString
value14_talString
value15String
value15_aghsString
value15_shardString
value15_talString
FieldField typeValue
uidStringArc Warden&Magnetic Field
value1String900
value1_aghsString
value1_shardString
value1_talString
value2String300
value2_aghsString
value2_shardString
value2_talString
value3String100%
value3_aghsString
value3_shardString
value3_talString
value4String0
value4_aghsString
value4_shardString
value4_talString
value5String0
value5_aghsString
value5_shardString
value5_talString
value6String50/60/70/80
value6_aghsString
value6_shardString
value6_talString70/80/90/100
value7String0.1
value7_aghsString
value7_shardString
value7_talString
value8String3.5/4.5/5.5/6.5
value8_aghsString
value8_shardString
value8_talString
value9String
value9_aghsString
value9_shardString40%
value9_talString
value10String
value10_aghsString
value10_shardString30%
value10_talString
value11String
value11_aghsString
value11_shardString350
value11_talString
value12String
value12_aghsString
value12_shardString0.3
value12_talString
value13String
value13_aghsString
value13_shardString
value13_talString
value14String
value14_aghsString
value14_shardString
value14_talString
value15String
value15_aghsString
value15_shardString
value15_talString
FieldField typeValue
uidStringArc Warden&Spark Wraith
value1String2000
value1_aghsString
value1_shardString
value1_talString
value2String375
value2_aghsString
value2_shardString
value2_talString
value3String2
value3_aghsString
value3_shardString
value3_talString
value4String400
value4_aghsString
value4_shardString
value4_talString
value5String100/180/260/340
value5_aghsString
value5_shardString
value5_talString135/243/351/459
value6String1.4
value6_aghsString
value6_shardString
value6_talString
value7String100%
value7_aghsString
value7_shardString
value7_talString
value8String0.4/0.5/0.6/0.7
value8_aghsString
value8_shardString
value8_talString
value9String16
value9_aghsString
value9_shardString
value9_talString
value10String300
value10_aghsString
value10_shardString
value10_talString
value11String
value11_aghsString225
value11_shardString
value11_talString
value12String
value12_aghsString2
value12_shardString
value12_talString
value13String
value13_aghsString15
value13_shardString
value13_talString
value14String
value14_aghsString
value14_shardString
value14_talString
value15String
value15_aghsString
value15_shardString
value15_talString
FieldField typeValue
uidStringArc Warden&Tempest Double
value1String700
value1_aghsString
value1_shardString
value1_talString
value2String1
value2_aghsString
value2_shardString
value2_talString
value3String100%
value3_aghsString
value3_shardString
value3_talString
value4String100%
value4_aghsString
value4_shardString
value4_talString
value5String2000
value5_aghsString
value5_shardString
value5_talStringGlobal
value6String50%
value6_aghsString
value6_shardString
value6_talString0%
value7String18/22/26
value7_aghsString
value7_shardString
value7_talString28/32/36
value8String
value8_aghsString
value8_shardString
value8_talString
value9String
value9_aghsString
value9_shardString
value9_talString
value10String
value10_aghsString
value10_shardString
value10_talString
value11String
value11_aghsString
value11_shardString
value11_talString
value12String
value12_aghsString
value12_shardString
value12_talString
value13String
value13_aghsString
value13_shardString
value13_talString
value14String
value14_aghsString
value14_shardString
value14_talString
value15String
value15_aghsString
value15_shardString
value15_talString

"mechanics" values

1 row is stored for this page
FieldField typeAllowed valuesValue
uidStringArc Warden&Tempest
titleStringTempest
typeStringinnate
sourceStringArc Warden
soundString&&
imageStringFile:Arc Warden Innate icon.png
descriptionWikitext

The upheaval has attuned Arc Warden to the Ancients.

targetStringInnate
target2String
affectsStringSelf
affects2String
damage_typeString
damage_type2String
BKB_blockStringYes · No · Partially
BKB_textWikitext
pierces_dbiStringYes · No · Partially
dbi_textWikitext

&&&&

linkens_blockStringYes · No · Partially
linkens_textWikitext

&&&&

illusionuseStringYes · No · Partially
illusion_textWikitext

&&&&

breakableStringYes · No · PartiallyNo
break_textWikitext

&&&

disjointableStringYes · No · Partially
disjointtextWikitext

&&&

rootdisablesStringYes · No · Partially
roottextWikitext

&&

oncastprocBoolean
oncasttextWikitext

&&

buffWikitext

&&&

buffdispelWikitext

&&&

bufftextWikitext

&&&

debuffWikitext

&&&

debuffdispelWikitext

&&&

debufftextWikitext

&&&

traitWikitext

&&&&&&&&&

traitampWikitext

&&&&&&&&&

value1String
value2String
value3String
value4String
value5String
value6String
value7String
value8String
value9String
value10String
notesWikitext
  • This is innate to Arc Warden and does not need to be learned.
  • When the hero's faction is the Radiant icon Radiant, the Zet will have its regular abilities, while its Tempest Double minimap icon Tempest Double will have the Tempest Component's ability traits and values as alternatives.
  • When the hero's faction is the Dire icon Dire, the Zet will have the Tempest Component's ability traits and values by default, while its Tempest Double will retain the original ability traits and values.
gameString