Changelogs
Version history
Version
Description
- Increased base agility from 11 to 16.
- Increased Greevil's Greed Bounty Rune gold multiplier from 2 to 2.5.
- Increased Chemical Rage movement speed bonus from 30/40/60 to 40/50/60.
- Level 15 right talent: Increased Unstable Concoction minimum damage bonus from 80 to 100.
- Increased strength gain from 1.8 to 2.1.
- Reduced base health regeneration from 0.25 to 0.
- Unstable Concoction
- Increased radius from 175 to 200.
- Increased cooldown from 16 on each level to 22/20/18/16.
- Greevil's Greed
- Reduced Acid Spray radius from 625 on each level to 400/475/550/625.
- Increased Chemical Rage cooldown from 45 to 55.
- Level 15 right talent: Replaced +15 movement speed with +80 Unstable Concoction minimum damage.
- Level 25 left talent: Increased Acid Spray armor reduction bonus from 4 to 5.
- Reduced Greevil's Greed Bounty Rune gold multiplier from 3/4/5/6 to 2 on each level.
- Added talents:
- Level 10: +4 armor or +20 attack damage
- Level 15: +6 all stats or +15 movement speed
- Level 20: +300 health or +30 attack speed
- Level 25: +4 Acid Spray armor reduction or 30% lifesteal
- Greevil's Greed no longer works for illusions.
- Increased attack range from 128 to 150.
- Greevil's Greed
- Rescaled Bounty Rune gold multiplier from 5 on each level to 3/4/5/6.
- Fixed gold earned by Greevil's Greed not being affected by the Buyback gold earn penalty.
- Increased Acid Spray damage per second from 12/16/20/24 to 15/20/25/30.
- Increased Greevil's Greed Bounty Rune gold multiplier from 4 to 5.
- Unstable Concoction
- Damage is no longer reduced by Damage Block.
- Countdown can now be seen by enemies.
- Now has an area targeting cursor.
- Greevil's Greed now grants 4x gold bounty from runes.
- Added Aghanim's Scepter upgrade for Alchemist: Alchemist can cast Aghanim's Scepter to directly grant any allied hero all Aghanim's Scepter bonuses as a buff (the hero upgrade and the stat upgrade). The scepter is consumed in the process. Multiple instances of this buff do not stack. Alchemist can target himself as well.
- Acid Spray
- Changed damage type from composite to physical (still pierces spell immunity).
- Increased armor reduction from 3/4/5/6 to 4/5/6/7.
- Reduced damage from 14/20/26/32 to 12/16/20/24.
- Reduced night vision from 1400 to 800.
- Unstable Concoction
- Reduced maximum brew duration from 7 to 5.5. Max power is still reached after 5 seconds.
- No longer continues to get stronger while it is in the air.
- Chemical Rage
- No longer provides 250/500/750 bonus health.
- Increased health regen from 15/30/60 to 50/75/100.
- Reduced Chemical Rage health bonus from 300/600/900 to 250/500/750.
- Unstable Concoction now explodes around you if you are killed while charging it up.
- Increased Greevil's Greed gold bonus cap from 26 to 30.
- Acid Spray
- Increased damage from 8/16/24/32 to 14/20/26/32.
- Reduced mana cost from 160 to 130/140/150/160.
- Unstable Concoction
- Increased max damage from 130/200/270/340 to 150/220/290/360.
- No longer displays the countdown numbers to enemies.
- Now always affects a 175 area around where it explodes (Includes when it explodes on Alchemist).
- Greevil's Greed
- Increased stack duration from 20 to 25.
- Increased base bonus gold from 2/4/6/8 to 4/6/8/10.
- Rescaled extra gold bonus from 2 to 1/2/3/4.
- Reduced Chemical Rage Base Attack Time from 1.45/1.3/1.15 to 1.4/1.2/1.0.
- Increased base armor from -1 to 0 (total armor is now 1.54).
- Increased Unstable Concoction max damage from 120/180/240/300 to 130/200/270/340.
- Increased Greevil's Greed gold bonus cap from 18 to 26.
- Reduced Chemical Rage Base Attack Time from 1.45/1.35/1.2 to 1.45/1.3/1.15.
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- Reduced Movement speed from 300 to 295.
- Reduced Chemical Rage health bonus from 350/700/1050 to 300/600/900.
- Reduced Unstable Concoction stun duration from 2.5/3/3.5/4 to 1.75/2.5/3.25/4.
- Unstable Concoction
- Increased mana cost from 90 to 120.
- Reduced damage from 150/200/250/300 to 120/180/240/300.
- Added to Captain's Mode.
- Unstable Concoction reworked:
- Old Unstable Concoction:
- Alchemist starts channeling a concoction. Upon stopping the channeling, he launches a projectile which damages and stuns the target based on how long he channeled.
- Max Channel Time: 2/3/4/5
- Damage per channeled second: 60 (magical damage)
- Stun duration per channeled second: 1
- 75 mana cost, 16 cooldown
- New Unstable Concoction:
- Alchemist starts brewing a concoction. He can still freely move and act during this. The concoction will explode after 7 seconds. Alchemist can use a sub-spell to throw the concoction at an enemy hero. If he does not throw it, it blows up on himself.
- Brew time: 7 seconds (max power reached in 5 seconds, 2 seconds grace time)
- Damage: Up to 150/200/250/300 based on time spent brewing (physical damage)
- Stun: Up to 1/2/3/4 seconds based on time spent brewing
- 90 mana cost, 16 cooldown
- Cannot be disjointed, projectile continues to grow stronger while flying towards the target.
- A number above Alchemist's head shows how much time he has left to throw it before it blows up on him (visible everyone)
- Unstable Concoction is now properly blocked by Linken's Sphere.
- Acid Spray no longer damages Tombstone Zombies.
- Added an allied only visual indicator to Unstable Concoction, showing for how long Alchemist is channeling it.
- Reduced Chemical Rage movement speed bonus 60/60/60 to 30/40/60.
- Increased Acid Spray cast range from 625 to 900.
- Increased base intelligence and gain from 17 + 1 to 25 + 1.8.
- Chemical Rage
- Increased duration from 20 to 25.
- Increased health bonus from 200/400/600 to 350/700/1050.
- Increased movement speed bonus from 0/5/10 to 60/60/60.
- Increased Acid Spray duration from 12 to 16.
- Increased movement speed from 290 to 300.
- Unstable Concoction no longer gets canceled when Chemical Rage expires during the channeling.
- Acid Spray
- Increased radius from 550 to 625
- Increased cast range from 550 to 625.
- Reduced Chemical Rage Base Attack Time reduction from 1.45/1.35/1.25 to 1.45/1.35/1.2.
- Unstable Concoction
- Increased cast range from 600/650/700/750 to 650/750/850/950.
- Increased damage per channeled second from 50 to 60 (max possible damage: 120/180/240/300).
- Increased Chemical Rage health regen from 10/30/60 to 15/30/60.
- Reduced movement speed from 300 to 290.
- Reduced strength gain from 2.4 to 1.8.
- Reduced intelligence gain from 1.5 to 1.
- Reduced base armor from 1 to -1 (total armor is now 0.54).
- Acid Spray
- Increased mana cost from 120 to 160.
- Reduced radius from 700 to 550.
- Reduced cast range from 700 to 550.
- Unstable Concoction now provides 500 radius ground vision around the target, starting upon cast, lasting until the projectile reaches it. Alchemist also faces the target for the whole channeling duration now.
- Greevil's Greed
- Reduced Gold bonus cap from 20 to 18.
- Reduced stack duration from 20 to 18.
- Chemical Rage
- Reduced health regen from 15/30/60 to 10/30/60.
- Now grants 0/5/10 movement speed.
- Increased movement speed from 290 to 300.
- Unstable Concoction now deals damage:
- For each channeled second, it deals 50 damage, so maximum possible damage is 100/150/200/250 (magical damage).
- Increased Chemical Rage health regen from 10/25/40 to 15/30/60.
- Reduced movement speed from 300 to 290.
- Reduced base attack damage from 28-37 to 24-33 (total attack damage is now 49-58).
- Reduced base strength and gain from 26 + 2.7 to 25 + 2.4.
- Reduced base agility and gain from 17 + 1.5 to 11 + 1.2.
- Reduced Acid Spray armor reduction from 4/5/6/7 to 3/4/5/6.
- Unstable Concoction
- Increased cast range from 600 to 600/650/700/750.
- Reduced mana cost from 80/95/110/125 to 75 on each level.
- Reduced cooldown from 20 to 16.
- Rescaled Greevil's Greed extra gold bonus from 1/2/3/4 to 2 on each level.
- Chemical Rage
- Increased Base Attack Time from 1.4/1.3/1.15 to 1.45/1.35/1.25.
- Increased health regen from 10/20/30 to 10/25/40.
- Increased cooldown from 40 to 45.
- Reduced base attack damage from 32-41 28-37 (total attack damage is now 54-63).
- Acid Spray
- Reduced damage from 10/20/30/40 to 8/16/24/32.
- Reduced armor reduction from 4/5/6/8 to 4/5/6/7.
- Increased cooldown from 20 to 22.
- Reduced Greevil's Greed gold bonus cap from 36 to 20.
- Increased Chemical Rage Base Attack Time from 1.45/1.2/0.95 to 1.4/1.3/1.15.
- Created.
Patch history
Patch
Description
- Added a buff icon for Greevil's Greed that shows you what the next bonus gold will be if you kill a unit.
- Fixed Unstable Concoction radius and Self impact behavior when there is a spell immune target.
- Fixed Unstable Concoction charge time counting when it was released rather than impacted.
- Fixed Unstable Concoction being dodgeable.
- Updated vision values on these abilities: Unstable Concoction, Phantasm, Waveform, Storm Hammer, Mirror Image, Spirit Lance, Requiem of Souls, Spectral Dagger, Venomous Gale, Earthbind, Dream Coil, Shackleshot, Wall of Replica, Flamebreak, Deafening Blast, Ghostship.
- Fixed Acid Spray negative armor not affecting siege creeps.
- Added Haste Rune run, injured run, victory, spawn and teleport start/end animations for Alchemist.
- Fixed Acid Spray killing couriers.
- Fixed turn rates for the following heroes: Lifestealer, Alchemist, Clockwerk, Bounty Hunter, Dark Seer, Dazzle, Ancient Apparition, Brewmaster, Chen, Silencer, Lone Druid, Spectre and Spirit Breaker.
- Fixed Unstable Concoction self-explosion still stunning you if you are invulnerable.
- Fixed Unstable Concoction damage being too small.
- Fixed night vision being too small.
- Fixed Unstable Concoction and Track being castable on Creep-Heroes (Spirit Bear, Warlock's Golems, Visage's Familiars, Primal Split spirits).
- Fixed Acid Spray killing couriers.
- Perf and visual tweaks to Alchemist's Acid Spray.
- Fixed Greevil's Greed's interaction with Aegis.
- Fixed Unstable Concoction stunning Alchemist when he is spell immune.
- Alchemist's concoction lines are now heard by other players nearby.
- Re-enabled Alchemist.
- Fixed Chemical Rage not changing his base mana regeneration.
- Fixed Greevil's Greed working on buildings.
- Fixed various delays on his spells.
- Enabled Alchemist in Captain's Mode.
- Fixed Manta Style illusions not carrying over Chemical Rage buff.
- Added Alchemist!