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Year Beast (2015)

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Year Beast (2015)
Year Beasts 2015.png
Ancient Creep-Hero
Level 1
Health 2000
Health regeneration 5
Mana 500
Mana regeneration 1
Armor 4
Magic resistance 0%
Attack damage 85
Acquisition range 800
Attack range 120
Base attack time 1
Attack animation 0.3+0.3
Movement speed 250
Follow range 100
Turn rate 0.5
Vision range 50
Vision type Ground
Bounty 250
Experience 250
Notes Radiant icon.png Radiant icon: Year Beast Radiant minimap icon.png
Dire icon.png Dire icon: Year Beast Dire minimap icon.png


Nian, the Year Beast is an event creep that was created for the New Bloom 2015 event. It has two color variations, one for the Radiant icon.png Radiant, and one for the Dire icon.png Dire.

Mechanics[edit]

  • The Year Beast behaves like, and uses the same AI as bots.
  • In terms of mechanics, the Year Beast is counted as a creep-hero.
  • The Year Beast gets stronger, gaining the following stats with each level:
    • 350 Health
    • 35 Attack damage
    • 1 Armor
    • 5% Magic resistance
    • 5 Movement speed
    • 50 Gold bounty
    • 50 Experience bounty

Command Abilities[edit]

Players can command the Year Beast to perform these abilities by spending Ability Points. Cooldowns are triggered whenever any team member activates an ability. Active abilities have values that are automatically updated at the 10 and 20 minutes mark, and can be used even when the Year Beast is dead.

Force Attack
Unknown icon.png
Affects
Enemies
Enrages your Year Beast, causing it to attack a target relentlessly for 5 seconds. While active, the Beast has Haste and is phased. 20 second cooldown.
Cast Animation: 0+0
Attack Target Duration: 5
Haste Duration: 5
Ability Points Cost: 50
Cooldown: 20
Modifiers
Buff Rune Haste: Dispellable with any dispel.

Notes:

  • The haste functions in the same way as Haste Rune minimap icon.png Haste Rune, while the phase functions in the same way as Phase Boots icon.png Phase Boots.
  • Alerts allies in chat when used.


Teleport
Unknown icon.png
Affects
Self
Teleports your Year Beast to any allied non-hero unit or building. 30 second cooldown.
Cast Animation: 0+0
Cast Range: Global
Channel Time: 4.5
Ability Points Cost: 50
Cooldown: 30
Modifiers
Buff Teleporting: Undispellable.
Buff Teleport Incoming: Undispellable.

Notes:


Double Damage
Unknown icon.png
Ability
No Target
Affects
Self
Grants your Year Beast double damage for 5 seconds. 10 second cooldown.
Cast Animation: 0+0
Duration: 5
Ability Points Cost: 50
Cooldown: 10
Modifiers
Buff Rune Doubledamage: Dispellable with any dispel.

Notes:


Heal
Unknown icon.png
Ability
No Target
Affects
Self
Instantly heals your Year Beast for 20% of its max health. 50 second cooldown.
Cast Animation: 0+0
Percent of Max Health healed: 20%
Ability Points Cost: 50
Cooldown: 50


Global Chakra
Unknown icon.png
Ability
No Target
Affects
Allies
Restores the mana for every hero on your team. 90 second cooldown.

0-10 Minutes: 60% Mana Restored.
10-20 Minutes: 80% Mana Restored.

20+ Minutes: 100% Mana Restored.
Cast Animation: 0+0
Cast Range: Global
Mana Restored: 60%/80%/100%
Ability Points Cost: 750
Cooldown: 90

Notes:

  • Functions in the same way as Chakra Magic, except cast globally and affects all team members.
  • Can be used while the Year Beast is dead.


Thundergod's Wrath
Unknown icon.png
Ability
No Target
Damage
Magical
Lightning strikes every enemy hero, dealing damage if they are visible and revealing them if they are invisible. 240 second cooldown.

0-10 Minutes: 125 damage.
10-20 Minutes: 250 damage.

20+ Minutes: 375 damage.
Cast Animation: 0+0
Radius: Global
Damage: 125/250/375
Ability Points Cost: 750
Cooldown: 240
Partially pierces spell immunity. Provides vision and True Sight over spell immune enemies. Does not attempt to damage spell immune enemies. Spell immune units are still revealed by the True Sight.
Modifiers
Debuff Truesight: Undispellable.

Notes:

  • Can be used while the Year Beast is dead.


Global Silence
Unknown icon.png
Ability
No Target
Affects
Enemies
Every enemy hero becomes silenced. 300 second cooldown.

0-10 Minutes: 4 seconds.
10-20 Minutes: 5 seconds.

20+ Minutes: 6 seconds.
Cast Animation: 0+0
Radius: Global
Duration: 4/5/6
Ability Points Cost: 750
Cooldown: 300
Modifiers
Debuff Global Silence: Dispellable with any dispel.

Notes:

  • Can be used while the Year Beast is dead.


Hand of God
Unknown icon.png
Ability
No Target
Affects
Allies
Instantly heals all allied heroes. 160 second cooldown.

0-10 Minutes: 200 HP Restored.
10-20 Minutes: 300 HP Restored.

20+ Minutes: 400 HP Restored.
Cast Animation: 0+0
Radius: Global
Heal: 200/300/400
Ability Points Cost: 750
Cooldown: 160

Notes:

  • Can be used while the Year Beast is dead.


Tower Flak Cannon
Pierces spell immunity.
Unknown icon.png
Ability
No Target
Affects
Enemies
Damage
Physical
For 10 seconds, friendly towers will attack all enemy units within 1000 range each time they attack. 60 second cooldown.
Cast Animation: 0+0
Search Radius: 1000
Duration: 10
Move Speed Slow: 35%
Attack Speed Slow: 45
Slow Duration: 3
Ability Points Cost: 250
Cooldown: 60
Modifiers
Buff Flak Cannon: Undispellable.
Debuff Item Skadi Slow: Undispellable.

Notes:

  • Can be used while the Year Beast is dead.


Glyph of Fortification
Pierces spell immunity.
Unknown icon.png
Ability
No Target
Affects
Enemies
Your buildings become invulnerable for the next 5 seconds. 360 second cooldown.
Cast Animation: 0+0
Duration: 5
Ability Points Cost: 250
Cooldown: 360
Modifiers
Buff Glyph Of Fortification: Undispellable.

Notes:

  • Can be used while the Year Beast is dead.


Upgradable Abilities[edit]

  • The Year Beast can be upgraded at the 10 and 20 minutes mark with Ability Points.
  • There are three upgrade paths available.
  • Each player selects their own upgrade path for a total of five upgrades.
  • Multiple instances of the same upgrade path come with independent proc chances and cooldowns.
  • Players cannot control upgraded abilities, the Year Beast will use them automatically.

Combat Path[edit]

  • Stacking bonuses: Multiple instances of Combat Path have independent chances to proc Bash, and independent cooldowns for Berserker's Call, Spiked Carapace, and Greater Hex.

Level 1[edit]

Year Beast 2015 Bash icon.png
Ability
Passive
Affects
Enemies
The Beast gains a 12% chance to stun attacked enemies for 1 second.
Proc Chance: 12%
Stun Duration: 1
Modifiers
Debuff Stunned: Dispellable with strong dispels.

Notes:

  • Functions the same way as Bash.


Level 2[edit]

Spiked Carapace
Year Beast 2015 Spiked Carapace icon.png
Ability
No Target
Affects
Self / Allies
If 2 or more heroes are within 500 range of the Beast, the Beast will stun and reflect damage if attacked.
Cast Animation: 0+0
Radius: 500
Damage Reflect Duration: ??
Stun Duration: ??
Cooldown: ??
Modifiers
Buff Spiked Carapace: Undispellable.
Debuff Stunned: Dispellable with strong dispels.

Notes:


Berserker's Call
Year Beast 2015 Berserker's Call icon.png
Ability
No Target
Affects
Enemies
If there are 2 or more heroes within 300 range of the Beast, they will be forced to attack it for 2.5 seconds.
Cast Animation: 0+0
Radius: 300
Duration: 2.5
Cooldown: ??
Modifiers
Debuff Berserkers Call: Undispellable.

Notes:


Level 3[edit]

Greater Hex
Year Beast 2015 Greater Hex icon.png
Ability
No Target
Affects
Enemies
The Beast unleashes a magical smoke that expands outward in a 1000 radius, turning enemy units into harmless pigs for 4 seconds.
Cast Animation: 0+0
Radius: 1000
Duration: 4
Cooldown: ??
Modifiers
Debuff Voodoo: Dispellable with any dispel.

Notes:


Speed Path[edit]

  • Stacking bonuses: Multiple instances of Speed Path have independent cooldowns for Stampede, and independent chances to proc Refresher Aura.

Level 1[edit]

Attack Speed Aura
Pierces spell immunity.
Year Beast 2015 Attack Speed Aura icon.png
Ability
Aura
Affects
Allies
Allied units gain 30 attack speed in a 900 radius around the Beast.
Radius: 900
Attack Speed Bonus: 30
Modifiers
Buff Attack Speed Aura: Undispellable.

Notes:

  • The aura's buff lingers for 0.5 seconds.


Level 2[edit]

Stampede
Year Beast 2015 Stampede icon.png
Ability
No Target
Affects
Allies
If there are 2 or more enemy Heroes within 500 range of the Year Beast, it causes a Stampede, and all friendly units gain haste and phase for 3 seconds.
Cast Animation: 0+0
Radius: 500
Duration: 3
Cooldown: ??
Modifiers
Buff Stampede: Undispellable.

Notes:

  • Functions the same way as Stampede, except it doesn't damage and slow upon hitting enemies.


Level 3[edit]

Refresher Aura
Year Beast 2015 Refresher Aura icon.png
Ability
Aura
Affects
Allies
When an allied hero casts a spell within 900 range of the Beast, that spell has a 50% chance to be instantly refreshed.
Radius: 900
Proc Chance: 50%
Modifiers
Buff Refresher Aura: Undispellable.

Notes:

  • The aura's buff lingers for 0.5 seconds.
  • Tracked per-ability and has a slightly greater chance of initially triggering, but a diminishingly lower chance of triggering for each subsequent proc.


Support Path[edit]

  • Stacking bonuses: Multiple instances of Support Path have independent cooldowns for Arcane Boots icon.png Arcane Boots, Mekansm icon.png Mekansm, and Resurrection Aura.

Level 1[edit]

Healing Aura
Pierces spell immunity.
Year Beast 2015 Healing Aura icon.png
Ability
Aura
Affects
Allies
Heals 10 HP every 2 seconds in a 1100 area of effect around the Beast.
Radius: 1100
Heal Interval: 2
Heal per Interval: 10
Modifiers
Buff Healing Aura: Undispellable.

Notes:

  • The aura's buff lingers for 0.5 seconds.


Level 2[edit]

Truesight
Year Beast 2015 Truesight icon.png
Ability
Aura
Affects
Allies
Grants truesight in a 1100 radius. The Beast will use Mekansm and Arcane Boots every 35 seconds in a 750 radius.
True Sight Radius: 1100
Items Radius: 750
Items Cooldown: 35
Modifiers
Debuff Truesight: Undispellable.

Notes:


Smoke Aura
Pierces spell immunity.
Year Beast 2015 Smoke Aura icon.png
Ability
Aura
Affects
Allies
While standing near the Beast, heroes are smoked.
Radius: ??
Modifiers
Buff Smoke Aura: Undispellable.

Notes:

  • However, due to it being aura-based, attacking does not dispel the effect.


Level 3[edit]

Resurrection Aura
Pierces spell immunity.
Year Beast 2015 Resurrection Aura icon.png
Ability
Aura
Affects
Allies
If a hero dies in an 1100 radius of the Beast, it will be resurrected after 3 seconds. This effect can only happen once every 20 seconds.
Radius: 1100
Effect Delay: 3
Cooldown: 20
Modifiers
Buff Resurrection Aura: Undispellable.

Notes:

  • The aura's buff lingers for 0.5 seconds.


Replaced Abilities[edit]

Year Beast 2015 Aegis icon.png
Ability
Passive
Affects
Self
Brings the Year Beast back to life with full health and mana 4 seconds after it dies, at the location where it died.
Effect Delay: 4
Ability Points Cost: 1000

Notes:

  • The reincarnation sounds (first one being Radiant's and second one being Dire's) also play on the initial spawn of the beasts.


Trivia[edit]

  • Nian is a mythical beast that appears at Chinese New Year in Chinese folklore.

Patch history[edit]

Patch
Description
  • Refresher Aura is now tracked per-ability and has a slightly greater chance of initially triggering, but a diminishingly lower chance of triggering for each subsequent proc.
  • Tower Flak Cannon shots now apply Eye of Skadi icon.png Eye of Skadi slow.
  • Teleport
    • Reduced cooldown from 60 to 30.
    • Increased channel time from 3 to 4.5.
  • Global Active Abilities now scale based on game time, similar to the Beast Passive Upgrades:
    • Thundergod's Wrath: 350 damage to 0-10 minutes: 125 damage, 10-20 minutes: 250 damage, 20+ minutes: 375 damage
    • Global Chakra: 100% mana to 0-10 minutes: 60% mana, 10-20 minutes: 80% mana, 20+ minutes: 100% mana
    • Hand of God: 300 health to 0-10 minutes: 200 health, 10-20 minutes: 300 health, 20+ minutes: 400 health
    • Global Silence: 5 seconds to 0-10 minutes: 4 seconds, 10-20 minutes: 5 seconds, 20+ minutes: 6 seconds.
  • Fixed using beast actives while the game is paused
  • Updated tooltips.
  • The active abilities can now be used independent of the Year Beast being alive.
  • Added on-hover tooltips for the active abilities in the Year Beast panel.
  • Added two new active abilities: Tower Flak Cannon, and Glyph of Fortification
Tower Flak Cannon - 250 Ability Points - For 10 seconds, friendly towers will attack all enemy units within 1000 range each time they attack; 60 second cooldown.
Glyph of Fortification - 250 Ability Points - Your buildings become invulnerable for the next 5 seconds; 360 second cooldown.
  • Reduced Global Chakra cooldown from 120 seconds to 90 seconds.
  • Reduced Hand of God cooldown from 240 seconds to 160 seconds.

See also[edit]