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Wraith King
Wraith King
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
22 + 3
18 + 1.7
18 + 1.6
Level 0 1 15 25 30
Health 120 604 1528 2452 2826
+0 +2.2 +6.4 +10.6 +12.3
Mana 75 291 555 891 1011
+0 +0.9 +2.02 +3.42 +3.92
Armor -1 2 5.97 10.8 12.55
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block 16 (50%)
Damage

40
42

62
64

104
106

146
148

163
165

Attack Rate 0.59/s 0.69/s 0.83/s 1/s 1.07/s
Attack Range Melee 150 (600)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.56 + 0.44
Projectile Speed Instant
Move Speed ▶️ 315 (Nighttime 345)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Ethereal
Internal Not Provided

Ostarion, the Wraith King, is a melee strength hero, as well as a carry and tank, capable of both dealing and taking plenty of damage. His infamous Reincarnation allows the Wraith King to rise again after death, acting like an Aegis of the Immortal, making him especially difficult to kill. But if left alive, the Wraith King can wreak havoc upon his enemies; his Wraithfire Blast provides reliable damage and a stun on a short cooldown, Vampiric Spirit grants himself sizeable lifesteal and passively helps make short work of foes, while its active allows for quick pushing.

Bio

Wraith King minimap iconOstarion, the Wraith King
▶️ "Purer than flesh, stronger than bone, imperishable is the essence of the wraith."
For untold years, King Ostarion built a kingdom from the remains of his enemies. It was an obsessive's errand, done to pass the long eternities of a monarchy that seemed fated never to end. He believed that as long as he built up the towers of his palace, he could not die. But eventually he learned that he had been deluded... that bone itself could perish. Deeply mistrustful of flesh, he sought a more permanent way of extending his reign, and at last settled on pursuit of wraith energy, a form of pure spirit given off by certain dark souls at death. Should he infuse himself with Wraith Essence, he thought he might create a body as luminous and eternal as his ego. On the millennial solstice known as Wraith-Night, he submitted to a rite of transformation, compelling his subjects to harvest enough souls to fuel his ambition for immortality. No one knows how many of his champions died, for the only survivor who mattered was the Wraith King who rose with the sun on the following morn. Now he rarely spends a moment on his glowing throne--but strides out with sword drawn, demanding a fealty that extends far beyond death.

Abilities

Wraithfire Blast
Wraithfire Blast icon
Affects
Enemies
Damage
Magical
Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target.
Cast Animation: 0.35+0.5
Cast Range: 525
Base Damage: 70/80/90/100
Damage over Time: 10/30/50/70
Move Speed Slow: 20%
Stun Duration: 1.1/1.4/1.7/2
Slow & Damage over Time Duration: 2
Cooldown symbol
 14/12/10/8 (Talent 4/2/0/-2)
Mana symbol
 95/110/125/140
Buff/Debuff
Modifiers [?]
modifier_skeleton_king_hellfire_blast
modifier_stunned
Ostarion calls on his damned lineage, laying waste to his opponents.

  • Wraithfire Blast travels at a speed of 1000.
  • The stun and slow are applied at the same time, so overall, the slow lasts for 3.1/3.4/3.7/4 seconds.
  • Deals the base damage instantly upon hitting, and the damage over time in 1 second intervals, starting immediately after the stun.
  • Can deal up to 90/140/190/240 damage (before reductions).
  • The blast first applies the damage, then the debuffs.
  • Casting Wraithfire Blast orders all of Wraith King's skeletons to attack that target.
  • When the level 25 talent is chosen, Wraithfire Blast gets cast on all units within radius around Wraith King whenever Reincarnation icon Reincarnation triggers.
    • These blasts deal full damage and stun like a regular cast, but travel at a slower speed of 500.
    • When Wraithfire Blast is not learned, Reincarnation still slows when the talent is chosen. Once learned, the blasts fully replace the slow.
    • The blasts can target units inside the fog of war and invisible units. However, invisible targets instantly disjoint them.


Wraith King Skeleton
Wraith King Skeleton model
Summoned Creep
175
+0
This unit has no mana.
Level 1
Duration Ability Duration 1
Armor Armor 3
Magic Resistance 50%
Status Resistance 0
Attack Damage ▶️ Default
29 ‒ 34 (Talent 5560)
Attack Range Melee 115
Acquisition Range 300
Attack Speed 0.83 attack(s) per second. 100 • 1.2s BAT
Attack Animation 0.56+0.64
Projectile Speed Instant
Move Speed 350 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 4
Bound Radius 2
Vision Range (G) 800600
Bounty Gold 5
Experience 5
Notes Reincarnate once when killed.

Vampiric Spirit
Can be used by illusions. Disabled by Break. Pierces spell immunity. WV
Vampiric Aura icon
Affects
Self
Restore health based on the damage Wraith King deals when attacking enemy units. Can be cast to summon skeletons with Vampiric Spirit. Every two kills on an enemy unit adds a skeleton charge. Skeletons respawn once when killed.
Lifesteal: 8%/16%/24%/32%
Number of Kills to Gain Charge: 2
Max Skeleton Charges: 2/4/6/8
Base Number of Skeletons: 0 (Talent 5)
Additional Skeletons per Charge: 1
Skeleton Respawn Delay: 3
Skeleton Duration: 60
Mana symbol
 50/60/70/80
Buff/Debuff
Modifiers [?]
modifier_skeleton_king_mortal_strike
Undispellable
Wraith King's blade drains his enemy's essence to feed his aura.

  • Stacks additively with other sources of lifesteal.
  • The lifesteal particle effects do not appear when Wraith King is not visible to the enemy.
  • A skeleton charge is gained for every 2 units killed by Wraith King. It does not matter how the units are killed, but they have to be killed by Wraith King itself, not by his controlled units.
    • For each charge, skeletons are spawned, resulting in Expression error: Missing operand for *. (Talent Expression error: Missing operand for *.) at 0 charges.
  • Upon cast, the skeletons spawn in 0.25 second intervals, starting immediately upon cast.
  • Skeleton are summoned with the Vampiric Sprit buff. The maximum number is 8 (currently bugged) despite the tooltip.
  • The skeletons cannot be controlled. They automatically choose an attack target within approximately 6500 range.
    • If no unit is within that range, they move to the closest lane and walk it down like lane creeps.
    • If their current attack target turns invisible, the skeletons may stop and do nothing. After a while, they select a new target or return to the lanes.
    • All skeletons within approximately 2000 radius around Wraith King switch to whoever Wraith King casts Wraithfire Blast icon Wraithfire Blast on.
    • The skeletons do not block neutral creep camps.
  • Once killed, skeletons reincarnate. This reincarnation cannot be prevented.
    • Just like with hero reincarnation, killing the skeletons grants no gold or experience when they reincarnate.
    • Reincarnating does not reset the skeleton's duration. This means they do not reincarnate when expiring either.


Mortal Strike icon
Ability
N/A
Affects
Self
Wraith King passively deals bonus damage on an attack with a cooldown.
Cast Animation: 0.1+0.5
Proc Chance: 9%/11%/13%/15%
Critical Damage: 300%
Cooldown symbol
 4
One blow to crush a foe.

  • Increases attack damage by an average of 18%/22%/26%/30%.
  • The proc chances of multiple crit sources stack.
    • If two sources of critical strike proc at the same time, the higher multiplier has priority.
  • Unlike other critical strikes, this one also works against wards.
  • The sound and particles play upon start of the attack, not when the attack lands.


Reincarnation
Reincarnation icon
Ability
Passive
(Upgradable by Aghanim's Scepter. Aura)
Affects
Self
(Upgradable by Aghanim's Scepter. Allied Heroes)
Wraith King's form regroups after death, allowing him to resurrect when killed in battle. Upon death, enemy units in a 900 radius will be slowed.
Slow/Wraithfire Blast Radius: 900
Effect Delay: 3
Move Speed Slow: 75% (Talent 0%)
Attack Speed Slow: 75 (Talent 0)
Slow Duration: 5 (Talent 0)
Wraith Delay Radius: 0 (With Aghanim's Scepter 1200)
Aura Linger Duration: 0 (With Aghanim's Scepter 0.5)
Wraith Delay Duration: 0 (With Aghanim's Scepter 7)
Cooldown symbol
 200/120/40
Mana symbol
 160 (Talent 35)
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
If a nearby allied hero is slain, they will be transformed into a wraith and have their death delayed for 7 seconds.
Buff/Debuff
Modifiers [?]
modifier_skeleton_king_reincarnation
Undispellable
modifier_skeleton_king_reincarnation_scepter
Undispellable
modifier_skeleton_king_reincarnation_scepter_active
Undispellable
modifier_skeleton_king_reincarnate_slow
Conspirators against the Wraith King wonder why he never stays dead.

  • Reincarnation cannot be prevented in any way as long as Wraith King has enough mana and the ability is off cooldown.
  • Revives with full health and mana. Spells and items are not refreshed.
  • Provides 1800/800 ground vision at the death location during its delay.
  • If Wraith King has an Aegis of the Immortal icon Aegis of the Immortal, Reincarnation triggers first, considering it is off cooldown and Wraith King has sufficient mana.
  • The slow is applied only once at the beginning of the revival, not at the end.
  • The aura affects allied heroes exclusively including Wraith King himself. It does not affect illusions or creep-heroes.
  • Wraith Delay does not affect invulnerable or hidden heroes, so they die without getting into Wraith form when killed.
  • An ally enters Wraith form when their health reaches 1, unless they are affected by Shallow Grave icon Shallow Grave, Battle Trance icon Battle Trance, or have Reincarnation.
    • Units in Wraith form are kept alive by having their minimum health set to 1. Damage taken is technically not reduced.
    • When Meepo minimap icon Meepo or one of his clones gets killed outside of the aura's range while 1 of them is within range, he does not enter Wraith form either.
    • However, when a Meepo clone dies within the aura's range, that Meepo enters Wraith form, delaying the death.
    • Multiple Meepos can be in Wraith form at the same time. When the one who entered it first expires, or another Meepo gets killed outside the aura's range, Meepo dies.
    • An allied Tempest Double minimap icon Tempest Double can enter Wraith form as well, if its health reaches 1 before it expires.
    • A Tempest Double does not enter Wraith form if its duration timer reaches 0. It simply vanishes, regardless of being affected by the Wraith Delay aura or not.
    • A Tempest Double, that has already entered Wraith form, still vanishes when its duration timer reaches 0. Its duration is not extended.
  • Wraith Delay grants the affected heroes unobstructed movement, allowing them to move through units and trees and over cliffs.
  • Allies in Wraith form can act freely like regular heroes, but are also still affected by everything like a regular hero, except that they cannot die during it by any means.
    • This means they can still be attacked and targeted by spells regularly, making it possible to disable them.
    • It also means that, upon entering Wraith form, all buffs and debuffs affecting the hero persist through it. They are not dispelled.
  • When the Wraith duration ends, the hero dies. The kill is credited to whoever put the hero in Wraith form.
  • Once in Wraith form, the hero cannot be saved by any means. It will die once the duration is over, even while invulnerable or under the effect of e.g. Shallow Grave.
    • If the hero gains reincarnation during Wraith form, it still triggers regularly and reincarnates the hero.
  • Wraith form causes the hero's model size to increase by 25% for its duration. This has no impact on its collision size.
  • The Wraith Delay aura is bestowed to nearby allies even while Wraith King is dead.


Talents

Hero Talents
Reincarnation icon Reincarnation Casts Wraithfire Blast icon Wraithfire Blast25-2s Mortal Strike icon Mortal Strike Cooldown
+5 Minimum Wraith King Skeleton icon Skeletons Spawned20+35% Cleave
+23 Wraith King Skeleton icon Skeletons Attack Damage15+1s Wraithfire Blast icon Wraithfire Blast Stun Duration
+25% Summon Wraith King Skeleton icon Skeleton Duration/-25% Cooldown10+10% Vampiric Spirit icon Vampiric Spirit Lifesteal
Notes:

Recent Changes

Version
Description


Recommended items

Gameplay

On the millennial solstice known as Wraith-Night, Ostarion stood frozen amid the carnage, absorbing innumerable souls as his champions sacrificed their lives for the King. Now brimming with Wraith Essence, Ostarion immobilizes his adversaries with Wraithfire Blast, stunning and searing them over time. His greatsword smashes foes in one Mortal Strike, sapping their essence to feed his Vampiric Aura. Only fools trust the erratic reports of Ostarion's death. For when slain, the wraith energies that bind his body begin to reconstitute his parts, joining limb to torso until the Wraith King's Reincarnation comes full circle.
Roles: Carry Carry Support Support Durable Durable Disabler Disabler Initiator Initiator
Complexity: Hero Complexity
Adjectives: Legs ( 2 )


Audio

History

Equipment

Trivia

  • Prior to December 13 of 2013, Wraith King minimap icon Ostarion, the Wraith King was known as Skeleton King minimap icon Ostarion, the Skeleton King.
    • On December 10 of 2013, Skeleton King was removed from the game for "pressing ceremonial reasons". After the Wraith Night event, he returned as the Wraith King.
    • His model was completely reworked from the previous skeleton model to the current model. His color theme was changed from red to green and all his icons were changed accordingly.
    • He also got a new voice set, by the same voice actor who also voiced Skeleton King previously. Skeleton King's responses can be found here.
    • For The International 10 Battle Pass, however, Skeleton King would return as Wraith King's Arcana, which can be acquired by players that reach Level 375.
  • In DotA 1, Wraith King's (who is still known as the Skeleton King in DotA 1) name is Leoric. This is a reference to the Skeleton King of Diablo who is also named Leoric. In the transition to Dota 2, his name was changed to Ostarion to avoid copyright issues.
  • Copyright issues may also be a reason to why Skeleton King was remodeled and re-titled into Wraith King. Another likely factor for the remodeling was to solve many cosmetic item conflicts with the low-violence model which was made for the Perfect World client. A low-violence model was required for Skeleton King due to strict policies in China against the usage of skeletons in video games.
  • Wraith King's responses for buying Armlet of Mordiggian icon Armlet of Mordiggian ▶️ "I NOW HAVE ALL THE SEXY", buying a Divine Rapier icon Divine Rapier ▶️ "Oh, Rapier. NOW YOUR KING IS BALLING OUT OF CONTROL!" and his battle begin line ▶️ "I'LL HELP MY WEAK AND PUNY ALLIES WHERE I CAN." are a reference to a popular DotA hero guide called "CAPS LOCK LEORIC".
    • When Dota Plus first emerged with the use of a Hero's responses, many community members asked Valve to properly make the text of all of Wraith King's lines in all caps, which was done after multiple requests.
  • In several responses, he refers to himself as the "Once and Future King", which is also a title for the legendary King Arthur.
  • One of Wraith King's lines is "We'll lead as three kings" when he activates an Illusion Rune minimap icon Illusion Rune. This line is a reference to the three kings or three wise men story from Christmas.

Gallery

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