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Wraith King/Old Abilities

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Old Abilities
 
 
 

Mortal Strike (6.79-7.06f)
Mortal Strike icon.png
Ability
Passive
Affects
Enemies
Wraith King passively gains a chance to deal bonus damage on an attack.
Proc Chance: 15%
Hero Critical Damage: 150%/200%/250%/300%
Non-Hero Critical Damage: 200%/300%/400%/500%
Can be used by illusions. Red critical numbers are before illusion and armor reduction.
One blow to crush a foe.

Notes:

  • Increases attack damage by an average of 7.5%/15%/22.5%/30% against heroes and 15%/30%/45%/60% against creeps.
  • The proc chances of multiple crit sources stack.
    • If two sources of critical strike proc at the same time, the higher multiplier has priority.
  • Unlike other critical strikes, this one also works against wards.
  • The sound and particles play upon start of the attack, not when the attack lands.


Mortal Strike (6.78-6.78c)
Mortal Strike (Skeleton King) icon.png
Affects
Enemies / Enemy Heroes
Wraith King passively gains a chance to deal bonus damage on an attack. When activated, Mortal Strike steals a percentage of the max health from the target hero, giving it to Skeleton King for the duration, and returning it after. While Mortal Strike is active, the passive component is disabled.
Cast Animation: 0.35+0.5
Proc Chance: 15%
Critical Damage: 125%/175%/225%/275%
Cast Range: 550
Max Health Drained: 20%
Drain Duration: 7
Cooldown: 25
Mana: 30
Can be used by illusions. Red critical numbers are before illusion and armor reduction.
Modifiers
Buff Mortal Strike Active Buff: Undispellable.
Debuff Mortal Strike Active Debuff: Undispellable.
The power to crush a skull.

Notes:

  • The following Mortal Strike was reworked into this version in the 6.78 gameplay patch, and reverted back in 6.79.
  • The sound and particles play upon start of the attack, not when the attack lands.
  • Does not affect the target's and Skeleton King's maximum health. It only drains health based on a percentage of the target's maximum health.
  • Only the critical strike from Mortal Strike is disabled for the duration. Other sources of crit still fully work.


Hellfire Blast (pre 6.68)
Hellfire Blast icon.png
Affects
Enemies
Damage
Magical
Skeleton King fires a sphere of hellfire at an enemy unit, dealing damage and stunning.
Cast Animation: 0.35+0.5
Cast Range: 525
Damage: 100/150/200/250
Stun Duration: 2
Cooldown: 8
Mana: 140
Modifiers
Debuff Stunned: Dispellable with strong dispels.
Ostarion calls on his hellish lineage, laying waste to his opponents.

Notes:

  • Hellfire Blast travels at a speed of 1000.