Windranger

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Windranger
Windranger icon.png
Strength attribute symbol.png
15 + 2.8
Agility attribute symbol.png
17 + 1.4
Intelligence primary attribute symbol.png
22 + 2.6
Level Base 1 15 25
Health 200 500 1280 1840
H. regen amp 0% 10.71% 38.71% 58.71%
Mana 75 339 771 1083
M. regen amp 0% 44% 116.8% 168.8%
Armor -1 1.83 5.1 7.43
Spell dmg 0% 1.57% 4.17% 6.03%
Att/sec 0.67 0.78 0.91 1
Damage 22‒34 44‒56 80‒92 106‒118
Magic res. 25% 27.48% 31.57% 34.5%
Base health regen 1.5
Base mana regen 0.9
Movement speed 295
Turn rate 0.8
Vision range 1800/800
Attack range 600
Projectile speed 1250
Attack animation 0.4+0.3
Base attack time 1.5
Collision size 24
Legs 2

Lyralei the Windranger is a ranged intelligence hero that uses powerful abilities in conjunction with her physical attack to take down enemies. Despite being an intelligence Hero, Windranger's playstyle resembles that of an agility Hero, due in large part to her skill set. Windranger is most often played as an offlane solo due to her escape, long range harass, and farm capability; however, she is quite versatile and can be fielded as a midlaner, roamer, lane support, or even a carry, if the game calls for it. She is famous for her immense utility and versatility.

Bio[edit]

Windranger Lyralei, the Windranger
Play "If at first you don't succeed, stand closer, shoot again."
Lore: The western forests guard their secrets well. One of these is Lyralei, master archer of the wood, and favored godchild of the wind. Known now as Windranger, Lyralei's family was killed in a storm on the night of her birth--their house blown down by the gale, contents scattered to the winds. Only the newborn survived among the debris field of death and destruction. In the quiet after the storm, the wind itself took notice of the lucky infant crying in the grass. The wind pitied the child and so lifted her into the sky and deposited her on a doorstep in a neighboring village. In the years that followed, the wind returned occasionally to the child's life, watching from a distance while she honed her skills. Now, after many years of training, Windranger fires her arrows true to their targets. She moves with blinding speed, as if hastened by a wind ever at her back. With a flurry of arrows, she slaughters her enemies, having become, nearly, a force of nature herself.
Voice: Jen Taylor (Responses)

Abilities[edit]

Shackleshot
Can be disjointed. Partially blocked by Linken's Sphere. Does not pierce spell immunity. Play
Q
E
Shackleshot icon.png
Ability
Target Unit
Affects
Enemies
Shackles the target to an enemy unit or tree in a line directly behind it. If no unit or tree is present, the stun duration is reduced to 0.75.
Cast Animation: 0.15+0.45
Cast Range: 800
Shackle Search Range: 575
Shackle Search Angle: 46
Max Shackle Targets: 2 (Talent 3)
Success Stun Duration: 2/2.6/3.2/3.8
Fail Stun Duration: 0.75
Cooldown symbol.png 18/16/14/12 (Talent 12.6/11.2/9.8/8.4)
Mana symbol.png 90/100/110/120
Partially blocked by Linken's Sphere. Blocked fully only when primary target. Blocked upon impact.
Modifiers
Debuff Shackle Shot: Dispellable with strong dispels.
Debuff Stunned: Dispellable with strong dispels.
Windranger's variety of bow skills includes an arrow with thick ropes attached to encumber any escaping target.

Notes:

  • Shackleshot travels at a speed of 1650.
  • The projectile searches for enemies or trees within 46 degrees at the opposite side of the target from where Shackleshot was cast.
    • This means when Windranger blinks away after cast, it latches on targets based on the cast location, not her new location.
    • The complete search area is shaped like a triangle. 575 is the triangle's height.
    • Therefore, the triangle has two sides with a length of 624.66, and the third side has a length of 488.15
  • Shackleshot always prioritizes units over trees as a secondary target.
  • If the target does not get shackled, it is only briefly stunned (using the default Stunned debuff).
  • If the target gets shackled to a unit, both of them are stunned for the full duration (using the Shackle Shot debuff).
  • The stun persists, even when the primary or the secondary unit dies, or the tree is destroyed earlier.
  • The stun also persists, when one of the targets gets freed from the stun earlier.
  • When the primary target dies before the shackle reaches it, it still can latch to a secondary unit and stun it.
  • When choosing the +1 Shackelshot targets talent, a third enemy or tree is being searched behind the secondary target.
    • The projectile does not jump. It uses the second target as the primary target for the third target, so it happens as soon as the projectile hits the initial target.


Powershot
Does not pierce spell immunity. Play
W
R
Powershot icon.png
Affects
Enemies
Damage
Magical
Windranger charges her bow for up to 1 second for a single powerful shot, which deals more damage the longer it is charged. The arrow damages enemies and destroys trees along its path. For each enemy that Powershot hits, its damage is reduced by 20%.
Cast Animation: 0+0
Cast Range: 2600
Travel Distance: 2600
Damage Radius: 125
Max Channel Time: 1
Maximum Damage: 180/260/340/420 (Talent 280/360/440/520)
Damage Reduction per Unit Hit: 20%
Cooldown symbol.png 12/11/10/9 (Talent 8.4/7.7/7/6.3)
Mana symbol.png 90/100/110/120
During her early years of training, Lyralei learned to fire powerful arrows that cleaved even trees to reach their targets on the other side.

Notes:

  • The arrow travels at a speed of 3000, taking 0.87 seconds to reach max distance.
  • The arrow can damage units up to 2725 range away (travel distance + damage radius).
  • The full damage is done after the full 1 seconds of channeling. Each channeled 0.03 seconds increase its damage by 6/8.67/11.33/14 (Talent 9.33/12/14.67/17.33).
  • Every time the arrow hits an enemy, its current damage is reduced by 20%.
  • This is how much damage a fully channeled arrow deals (before reductions) after hitting up to 10 units:
    • Level 1: 180 / 144 / 115.2 / 92.2 / 73.7 / 59 / 47.2 / 37.7 / 30.2 / 24.2 (Talent 280 / 224 / 179.2 / 143.4 / 114.7 / 91.8 / 73.4 / 58.7 / 47 / 37.6)
    • Level 2: 260 / 208 / 166.4 / 133.1 / 106.5 / 85.2 / 68.2 / 54.5 / 43.6 / 34.9 (Talent 360 / 288 / 230.4 / 184.3 / 147.5 / 118 / 94.4 / 75.5 / 60.4 / 48.3)
    • Level 3: 340 / 272 / 217.6 / 174.1 / 139.3 / 111.4 / 89.1 / 71.3 / 57 / 45.6 (Talent 440 / 352 / 281.6 / 225.3 / 180.2 / 144.2 / 115.3 / 92.3 / 73.8 / 59.1)
    • Level 4: 420 / 336 / 268.8 / 215 / 172 / 137.6 / 110.1 / 88.1 / 70.5 / 56.4 (Talent 520 / 416 / 332.8 / 266.2 / 213 / 170.4 / 136.3 / 109.1 / 87.2 / 69.8)
  • To reach 1 damage, the arrow needs to hit 24/25/27/28 (Talent 26/27/28/29) units.
  • The arrow provides 400 radius flying vision as it travels, which sticks at its final location for 3.34 seconds.
  • The arrow destroys trees within 75 radius around it while traveling. Hit trees do not reduce its damage.
  • The sound of a bow getting stretched during the cast and channeling time is audible to allies only.


Windrun
Does not pierce spell immunity. Play
E
W
Windrun icon.png
Ability
No Target
Affects
Self / Enemies
Increases movement speed and adds evasion from all physical attacks, while slowing movement of nearby enemies.
Cast Animation: 0+0
Slow Radius: 325
Move Speed Bonus: 60%
Evasion: 100%
Move Speed Slow: 15%/20%/25%/30% (Talent 45%/50%/55%/60%)
Invisibility Fade Time: 0 (Talent 0.2)
Duration: 3/4/5/6
Cooldown symbol.png 12 (Talent 8.4)
Mana symbol.png 60
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity.
Modifiers
Buff Windrun: Dispellable with any dispel.
Debuff Windrun Slow: Undispellable.
Lyralei enchants gusts of winds to flight incoming attacks.

Notes:

  • Windrun interrupts Windranger's channeling spells upon cast.
  • Grants Windranger 100% evasion for its duration. This means attacks with True Strike are not avoided.
  • The slow is provided by an aura on Windranger. Its debuff lingers for 2 seconds.
  • When the level 20 talent is chosen, Windrun turns Windranger invisible for its duration.
    • During the fade time, Windranger can cast spells, use items and perform attacks without breaking the invisibility.
    • Invisibility is broken upon reaching the cast point of spells or items, or upon launching an attack.
    • Allows Windranger to path through other units, including wards, but not through buildings.
    • Windranger can pick up or drop items without breaking the invisibility.


Focus Fire
Blocked by Linken's Sphere. Partially pierces spell immunity. Play
R
F
Focus Fire icon.png
Ability
Target Unit
Affects
Self
Windranger channels the wind to gain 350 additional attack speed against a single enemy unit or structure, though with a reduction to her attack damage. Extra damage from secondary item effects is not reduced. Lasts 20 seconds.
Cast Animation: 0+0
Bash Proc Chance: 0 (Talent 30%)
Attack Speed Bonus: 350
Attack Damage Reduction: 50%/40%/30% (Upgradable by Aghanim's Scepter. 30%/15%/0%)
Duration: 20
Bash Duration: 0 (Talent 0.01)
Cooldown symbol.png 70 (Talent 49) (Upgradable by Aghanim's Scepter. 15, Talent 10.5)
Mana symbol.png 75/100/125
Upgradable by Aghanim's Scepter. Reduces cooldown and decreases damage reduction.
Partially pierces spell immunity. The bash from the talent does not pierce spell immunity.
Modifiers
Buff Focusfire: Undispellable.
Debuff Bashed: Dispellable with strong dispels.
Lyralei's ability to bombard opponents with a flurry of arrows is unparalleled - even at the expense of accuracy.

Notes:

  • The cast range of Focus Fire always equal Windranger's attack range.
    • However, this does not include the unlimited range while Hurricane Pike icon.png Hurricane Pike is active.
  • Focus Fire orders Windranger to attack the target upon cast.
  • Only reduces Windranger's main and bonus damage when attacking the target. Damage from item effects (e.g. Monkey King Bar icon.png Monkey King Bar, Diffusal Blade 1 icon.png Diffusal Blade) is unaffected.
  • Focus Fire does not guarantee full attack speed. The provided attack speed can be negated by strong attack speed slows.
  • Windranger can switch attack targets without losing the buff against the Focus Fire target.
  • When switching attack targets, the attack speed adapts as soon as the projectile is launched, while the damage adapts after the projectile hits.
    • This means when the attack target is switched, the first attack against the new target deals reduced damage. The following attacks deal normal damage.
    • This also goes the other way. When switching back to the Focus Fire target, the first attack deals normal damage, the following attacks reduced damage.
  • Casting Focus Fire on multiple targets only grants the attack speed and damage reduction against the target of the most recent cast.
  • Focus Fire ends prematurely when Windranger dies, but persists through the target's death.
  • Focus Fire cast range is relative to Windranger's attack range and is increased with attack range increasing effects.
  • Although the bash duration talent is set to 0.01, it lasts 0.03-0.04 seconds due to the tick rate limit.


Talents[edit]

Hero Talents
30% Cooldown Reduction 25 +30% Ministun Focus Fire icon.png Focus Fire
Windrun icon.png Windrun Grants Invisibility 20 +1 Shackleshot icon.png Shackleshot Target
+100 Attack Range 15 +100 Powershot icon.png Powershot Damage
+30% Windrun icon.png Windrun Slow 10 +1.75 Mana Regen
Notes:
  • The attack range talent also affects the cast range of Focus Fire icon.png Focus Fire.
  • Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core icon.png Octarine Core and additively with Arcane Rune minimap icon.png Arcane Rune.

Recommended items[edit]

Starting items:

  • Consumables are essential early game due to Windranger's low health and the low cooldown of her spells. As such, one each of Tango icon.png Tango and Healing Salve icon.png Healing Salve are basic requirements, while a Clarity icon.png Clarity or two are very helpful in giving her mana to cast her spells.
  • Grabbing a Mantle of Intelligence icon.png Mantle of Intelligence provides Windranger with a larger mana pool and some more base damage, and can be upgraded to a Null Talisman. Filling the remainder of your inventory with Iron Branch icon.png Iron Branches serves to give you a small amount of stats for cheap, and they can be used to build a Magic Wand icon.png Magic Wand later as needed.

Early-game items:

  • Boots of Speed icon.png Boots of Speed are essential on any hero during the laning stage. In Windranger's case, having early boots as an off-laner greatly increases survivability as it enables her to evade ganks more easily, and increases the bonus movement speed gained from Windrun as well.
  • Null Talisman icon.png Null Talisman gives Windranger useful stats for a cheap price. The intelligence gives her more base damage and a larger mana pool, while the strength gives her some survivability. The Null Talisman should be sold later on for more inventory slots, as it does not build into any useful items for Windranger.
  • Ring of Basilius (Active) icon.png Ring of Basilius gives Windranger more armor, some damage and a measure of mana regen, all of which help her survive as an off-laner. However, it should either be disassembled or sold once the laning phase ends, as Windranger can get more mana regen from the Sage's Mask alone later on due to being an intelligence hero, and Ring of Basilius does not build into any useful items.

Core items:

  • Phase Boots icon.png Phase Boots are very powerful on Windranger, as she can take advantage of the extra damage more than additional attack speed due to her low base attack time and her ultimate Focus Fire. As well, the active greatly helps Windranger with positioning, essential for landing Powershot and Shackleshot.
  • Force Staff icon.png Force Staff is very effective and versatile for positioning a Shackleshot, allowing you to force a unit in front of a tree, force a creep/unit in front of another unit, or force yourself into position. The additional intelligence gives her more mana and base damage as well, and in emergencies it can be used to displace yourself during escapes.
  • Town Portal Scroll icon.png Town Portal Scroll should be carried on all heroes. Windranger's ability to disable and nuke down enemies should never be underestimated in teamfights or ganks.
  • Blink Dagger icon.png Blink Dagger is extremely powerful on Windranger, as it allows her to instantly re-position for her spells, especially Shackleshot. It is a powerful item to buy for initiating for your disables, or for being more evasive. May not give the extra stats provided by Force Staff but allows for faster, further, and Windrun can be activated to avoid physical damage, thus providing more opportunities to blink away from unfavorable situations.
  • Aghanim's Scepter icon.png Aghanim's Scepter gives Windranger stats across the board, and greatly improves Windranger's damage output using Focus Fire. As well, the cooldown reduction allows her to cast Focus Fire at will, vastly increasing her damage output and target flexibility.

Situational items:

  • Desolator icon.png Desolator gives Windranger additional damage output, as well as an armor reduction debuff that can be applied to buildings as well as heroes. As Windranger is a ranged hero, she can simply "tag" multiple enemies with the debuff prior to focusing on a single target, though it is recommended to purchase Aghanim's Scepter as well in order to maximize your physical DPS.
  • Mekansm icon.png Mekansm can be very powerful on a support Windranger, as it gives her stats and armor, increasing her survivability and allowing her to heal her team during teamfights.
  • Scythe of Vyse icon.png Scythe of Vyse is very powerful on Windranger, no matter how she is played. The extra intelligence and mana regen greatly increase her base damage and ability to cast spells, and the additional strength and agility shore up her HP and armor, granting her much more survivability. The hex can be used to instantly hard-disable the enemy's carry in a fight, and serves as a potent complement to Shackleshot.
  • Orchid Malevolence icon.png Orchid Malevolence can greatly increase Windranger's physical damage output, as she will get both more mana and base damage from the extra intelligence, and the attack speed greatly complements her low base attack time. The silence adds yet another disable to Windranger's repertoire, allowing her to lock down enemies who rely on escape spells to survive. Later can be upgraded to a Bloodthorn icon.png Bloodthorn.
  • Rod of Atos icon.png Rod of Atos greatly increases Windranger's survivability as well as her damage output and mana pool. While the slow is not a hard disable, it has a very long cast range and can hold a target down so that Shackleshot may be cast from an angle of Windranger's choosing.
  • Shiva's Guard icon.png Shiva's Guard greatly augments Windranger's survivability against physical damage, and gives her more damage output and mana as well. The active blast can be used when chasing down an enemy with Windrun, slowing them down long enough for teammates to catch up and for Windranger to stun them with Shackleshot.
  • Linken's Sphere icon.png Linken's Sphere gives Windranger stats across the board and powerful mana regen. Its spellblock helps to make Windranger much more slippery when evading enemy ganks, or gives her a larger window of opportunity to cast her disables in a teamfight without being disabled herself.
  • Eul's Scepter of Divinity icon.png Eul's Scepter of Divinity is a good cheap utility item if the aim is not to build raw damage items to fuel Focus Fire. The increased base movement speed greatly augments Windranger's mobility in combination with Phase Boots or Windrun, and the extra intelligence and mana regen give her much more utility with her spells. The active can be used to stop an enemy in their tracks and position yourself for landing a full-duration Shackleshot, or for generally disabling enemies or giving yourself temporary invulnerability (while removing debuffs from yourself) during fights.
  • Monkey King Bar icon.png Monkey King Bar greatly increases Windranger's damage output, and synergizes well with Focus Fire. The Mini-Bash can proc multiple times during the course of her ultimate, and the True Strike allows her to ignore any evasion or blind that the enemy may have.
  • If playing as a support, be sure to buy the standard support items. This means regularly purchasing Observer Ward icon.png Observer Wards and Sentry Ward icon.png Sentry Wards.
  • As a mid or off-laner, a Bottle (Full) icon.png Bottle is generally recommended. A mid Windranger can take advantage of the regen and runes when rotating to the side lanes for kills, while an off-laning Windranger can use the runes as a source of regen to lend her more survivability.
  • Bracer icon.png Bracer can be a good alternative to purchase over Null Talisman, depending on the requirements. While Null Talisman provides more intelligence and thus damage, a Bracer can shore up Windranger's low base strength, giving her survivability in the early game. It also builds into a Drum of Endurance icon.png Drum of Endurance, which gives her stats across the board as well as additional mobility and attack speed, both of which are important on Windranger.
  • Medallion of Courage icon.png Medallion of Courage can be a useful utility item to augment Focus Fire's effectiveness even if you are not building a physical DPS Windranger. The armor gives you more survivability while the mana helps with casting your spells, and the active allows you to deal large amounts of damage to enemies even without a lot of damage items. As well, the active can be used on allies to give them armor, and can be used to make Roshan easier to kill.
  • Maelstrom icon.png Maelstrom is a good attack modifier item to build on Windranger, as it increases her damage and attack speed alongside the Chain Lightning modifier. It allows Windranger to clear creep waves and jungle camps quickly when combined with Powershot, and can be combined with Focus Fire to inflict large amounts of magic damage to the enemy team. Upgrading it to Mjollnir icon.png Mjollnir can give you a more powerful Chain Lightning, additional attack speed that gives you DPS without the need for your ultimate, and an active shield that can discourage enemies from attacking you or a chosen ally for fear of taking even more magic damage.
  • Black King Bar icon.png Black King Bar is a good defensive item to build on a DPS Windranger, as you can be sure that the enemy will attempt to disable and focus you down to prevent you from dishing out too much damage in a teamfight. Preventing yourself from being disabled will allow you to take full advantage of Focus Fire during a teamfight, especially as it can be combined with Windrun to give yourself immunity to disables as well as physical attacks.
  • Diffusal Blade 1 icon.png Diffusal Blade can be a useful utility item to build both as a disable-heavy and physical DPS Windranger. The mana burn can add a measure of damage to Windranger's attacks, especially combined with Focus Fire, and can be useful for depleting the mana from heroes with small mana pools such as Phantom Assassin minimap icon.png Phantom Assassin, Sven minimap icon.png Sven, and so on, so that they do not have the mana to cast their spells. Additionally, the active slows enemy targets down long enough to position yourself for a full-duration Shackleshot.
  • Daedalus icon.png Daedalus is very powerful in the hands of a farmed DPS Windranger, as combined with Focus Fire and enough damage it can eviscerate most enemy heroes in seconds.

Gameplay[edit]

Roles: Carry Carry Support Support Disabler Disabler Escape Escape Nuker Nuker
Complexity:

★★☆

Playstyle: Born in the midst of a ruinous tempest, Lyralei has always been one with the elemental wind. Swift of foot, and true of aim, she Windruns across the battlefield, avoiding attacks as she charges a Powershot to pierce foes from afar. Armed with both quiver and rope, the Windranger binds enemies together with a handy Shackleshot. Honing her concentration, Lyralei launches a relentless sequence of arrows, Focus Firing on a single target until it resembles little more than an oversized pincushion.


Audio[edit]

History[edit]

Equipment[edit]

Trivia[edit]

  • In DotA, Windranger was known as Alleria, the Windrunner. Alleria Windrunner is a character from the Warcraft universe. In the November 21, 2013 update, her name was changed to "Windranger", likely to avoid copyright issues with Blizzard.[1]
  • Windranger's current name, Lyralei, is a partial anagram of Alleria (one of the A's was replaced with the Y).

Gallery[edit]

References[edit]