Weaver/Counters

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Counters
 
 
 
 
 
 
 
 
 
 

Bad against...[edit]

Axe icon.png
Axe
Bloodseeker icon.png
Bloodseeker
  • Weaver's heavy reliance on mobility during fights makes Rupture a crippling debuff, especially at higher levels, while also providing a strong mechanism for ganking him.
  • Although Blood Rite is somewhat easy to evade using Shukuchi or Time Lapse, when silenced Weaver is very susceptible to being quickly burst down. Especially while under effects of Rupture.
  • Bloodrage is a good tool to pop Weaver's Linken's Sphere icon.png Linken's Sphere to follow with Rupture.
Faceless Void icon.png
Faceless Void
  • The wide range of Chronosphere makes it difficult for Weaver to avoid it with Shukuchi and, once caught, his low survivability makes him an easy kill.
  • With no significant source of burst damage it is easy for Void to survive combat with Weaver using Time Walk and sustain in lane against him. This is only true once Void has put more than a point in it, otherwise the long cooldown still renders you susceptible to sustained harass.
  • Time Dilation will prevent Weaver from using Shukuchi and leaves him a sitting duck or force him to use Time Lapse to dispel the debuff and re-engage.
Night Stalker icon.png
Night Stalker
Riki icon.png
Riki
  • Weaver's severely limited mobility when silenced makes Smoke Screen a major threat as he is unlikely to be able to escape the cloud before being killed and will be unable to output meaningful damage. Riki's presence forces the purchase of Black King Bar icon.png Black King Bar, limiting Weaver's options for itemization. A Hurricane Pike icon.png Hurricane Pike can also push you out of the cloud.
  • Cloak and Dagger allows Riki to ambush Weaver while farming.
Puck icon.png
Puck
  • Puck players usually buy Blink Dagger icon.png Blink Dagger, and it can be used to close the distance between Weaver to cast Waning Rift, silencing Weaver up to 3 seconds.
  • Waning Rift is usually followed by Dream Coil, which forces Weaver to wander around the coil radius for up to 6 seconds (8 seconds with [[File:Aghanim's Scepte{r icon.png|20px|link=Aghanim's Scepte{r|class=noprint]] [[Aghanim's Scepte{r|Aghanim's Scepte{r]]) or to break the coil and get stunned for up to 3 seconds (4.5 seconds with Scepter upgrade). It is a near certain death situation for Weaver, since his Shukuchi only lasts up to 4 seconds, while the Puck's disables last longer then his Shukuchi duration.
  • Even if Puck fails the combo, it can easily slip out from Weaver with Illusory Orb and Phase Shift, so Weaver can't kite Puck.

Others[edit]

  • Slardar minimap icon.png Slardar and Bounty Hunter minimap icon.png Bounty Hunter have a cheap way to break Linken's Sphere and keep track of Weaver while he's using Shukuchi. The armor reduction from Corrosive Haze combined with his stun and Weaver's small health pool enables the enemy to take you out before you can timelapse.
  • Weaver should be careful playing against Rubick if he managed to get Aghanim's Scepter icon.png Aghanim's Scepter and not give him to Spell Steal Time Lapse.
  • If you do not have a Linken's Sphere icon.png Linken's Sphere, or if you make bad usage of it, Lion minimap icon.png Lion and Lina minimap icon.png Lina can lock and shred you.
  • Cheap spammable spells such as Stifling Dagger, Viscous Nasal Goo, or Mist Coil can be used to disable Weaver's Linken's Sphere icon.png Linken's Sphere.
  • Zeus can easily break his linken and reveal him with lightning bolt or thundergod's wrath .

Items[edit]

  • Level 3 Necronomicon 1 icon.png Necronomicon's melee warrior will provide True Sight over Weaver and the mana drain is always a nuisance.
  • Orchid Malevolence icon.png Orchid Malevolence will prevent you from running away with Shukuchi. They'll need another targeted ability once you've farmed up a Linken's Sphere icon.png Linken's Sphere however.
    • It's worth mentioning that items' actives have no cast time, making them good candidates to both break a Linken's Sphere then silence you before you have time to react.
  • Items that provide additional lockdowns, preventing usage of Shukuchi and Time Lapse which Weaver relies on to escape: Abyssal Blade icon.png Abyssal Blade, Scythe of Vyse icon.png Scythe of Vyse.
  • Shadow Amulet icon.png Shadow Amulet's and any of its upgrades' invisibility can be used to neutralize The Swarm beetles, as they are unable to track invisible units.
  • Sentry Ward icon.png Sentry Ward in the early game will stop the advantages of Shukuchi and a Gem of True Sight icon.png Gem of True Sight in the late game is recommended against any invisible hero.
  • Items that provide damage block will mitigate damage taken from The Swarm: Stout Shield icon.png Stout Shield.
  • Ghost Scepter icon.png Ghost Scepter makes the enemy immune to Weaver's attacks, forcing him to consider buying Nullifier icon.png Nullifier to dispel.

Good against...[edit]

Ancient Apparition icon.png
Ancient Apparition
  • He will need help of an ally to trigger the stun from Cold Feet since you're guaranteed to get away from the radius with Shukuchi otherwise. This is especially true since Ice Vortex won't slow you down.
  • Time Lapse is one of the very few abilities that will heal you if you're caught by Ice Blast.
Brewmaster icon.png
Brewmaster
  • Brewmaster is slow and has low armor, making his laning stage very difficult against Geminate Attack.
  • Apart from the slow moving Hurl Boulder, he has no real stun to catch Weaver, and you're almost guaranteed to get Shukuchi off if he used Cyclone on you.
Lifestealer icon.png
Lifestealer
  • Another hero that only has a slow with Open Wounds, usually not enough to catch Weaver.
  • As you gradually lose HP, you will take less damage from Feast. The slower you die, the higher the chance you can get off Time Lapse.
Necrophos icon.png
Necrophos
  • Weaver is a good Nullifier icon.png Nullifier carrier which is effective way to remove Ghost Shroud.
  • Weaver is a natural Linken's Sphere carrier and Necrophos has no innate tools to pop it before using Reaper's Scythe.
  • Weaver's abysmal health pool renders the percentage-based HP loss from Heartstopper Aura less significant.
  • Weaver is one of those heroes that can easily outrun a Death Pulse all the way back to the fountain.
Omniknight icon.png
Omniknight
  • An Omniknight will need very quick fingers or good prediction skills to damage Weaver with Purification as you run around with Shukuchi.
  • Omniknight provides only a slow with his Degen Aura that will not help catch Weaver.
Pudge icon.png
Pudge
  • Pudge's slow movement speed allows you to skirt around and kite him. His Rot won't slow you through Shukuchi, but beware his high burst damage Meat Hook and extended lockdown through Dismember. Don't hesitate to immediately Time Lapse if you've been caught by a unfortunate hook.
  • Pudge has low armor and low attack speed, making him susceptible to The Swarm and physical attacks.
Sven icon.png
Sven
  • Sven can be easily kited since Weaver is a natural Linken's Sphere icon.png Linken's Sphere carrier and Sven relies on Storm Hammer to disable and kill a hero.
Ursa icon.png
Ursa
  • Ursa's low mobility in lane and his reliance on Blink Dagger icon.png Blink Dagger would rend him useless when fighting head-on solo.

Others[edit]

  • Heroes with low mobility and/or low armor and/or small health pools make perfect targets for Weaver.
  • Heroes that rely on slows or low-duration stuns to kill you might have problems finishing you.
  • Summons and micro-management are usually not the answer against Weaver, as you will need very quick fingers to pin him down.
  • Heroes with one single-target abilities such as Wraith King minimap icon.png Wraith King, Lina minimap icon.png Lina, or Doom minimap icon.png Doom will struggle against Weaver's Linken Sphere.

Works well with...[edit]

Crystal Maiden icon.png
Crystal Maiden
  • Arcane Aura allows Weaver to use Shukuchi constantly.
  • Frostbite and Weaver's high damage output can be used to secure early kills.
Slardar icon.png
Slardar
Vengeful Spirit icon.png
Vengeful Spirit
Drow Ranger icon.png
Drow Ranger
  • Precision Aura increases Weaver's attack damage, especially in the laning stage. It also works well by buffing Geminate Attack.
  • Gust may prevent enemies from using disables to lock down and burst down Weaver.

Others[edit]

  • Any front line tanks that can distract the enemy team or any heroes with strong disable abilities will help weaver deal more damage and chase down the enemy heroes easily.
  • Any hero or aura that increases your damage ( Bloodrage, Lunar Blessing, Precision Aura...) will do so two-fold for Weaver thanks to Geminate Attack.
  • Any hero with slow or stun ( Frost Blast, Ignite, Magic Missile...), can help Weaver kill a hero without a good way to escape.
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