Weaver/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Increased Strength attribute symbol.png strength gain from 1.8 to 2.0.
  • Increased base mana regeneration from 0 to 0.4.
  • Increased base attack speed from 100 to 120.
  • Geminate Attack now deals 10/20/30/40 bonus physical damage on the second hit.
  • Increased Agility attribute symbol.png agility gain from 3.1 to 3.6.
  • Level 10 right talent: Replaced +7 Strength attribute symbol.png strength bonus with +75 Shukuchi damage bonus.
  • Level 15 left talent: Replaced +75 Shukuchi damage bonus with +14 Strength attribute symbol.png strength bonus.
  • Reduced base health regeneration from 2.5 to 1.
  • Reduced base mana regeneration from 0.9 to 0.
  • The Swarm
    • No longer pierces spell immunity.
    • Unknown Unit icon.png Beetles now have a higher targeting priority for auto-attacks.
  • Increased Geminate Attack cooldown from 7/6/5/3 to 9/7/5/3.
  • Increased Shukuchi mana cost from 60 to 70.
  • Increased The Swarm mana cost from 70/80/90/100 to 110 on each level.
  • Increased Agility attribute symbol.png agility gain from 2.8 to 3.1.
  • Increased Shukuchi damage from 80/110/140/170 to 100/125/150/175.
  • Increased Shukuchi damage from 75/100/125/150 to 80/110/140/170.
  • Increased base health regeneration from 1.5 to 2.5.
  • Increased The Swarm damage from 14/16/18/20 to 18/20/22/24.
  • Level 10 left talent: Increased experience gain bonus from 25% to 35%.
  • Reduced movement speed from 285 to 280.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +30 Shukuchi damage or +6 Strength attribute symbol.png strength
Level 15: +7 all stats or +25 attack damage
Level 20: +15 Agility attribute symbol.png agility or +200 health
Level 25: +200 Shukuchi speed or +35% magic resistance
New:
Level 10: +25% experience gain or 20 Mana Break (80% damage per burned mana)
Level 15: +75 Shukuchi damage or +12 Strength attribute symbol.png strength
Level 20: +2 The Swarm attacks to destroy or +0.5 The Swarm armor reduction per tick
Level 25: +1 Geminate Attack or +200 Shukuchi speed
  • Increased Strength attribute symbol.png strength gain from 1.5 to 1.8.
  • Reduced base health regeneration from 0.25 to 0.
  • Reduced base attack damage from 39-49 to 36-46 (total attack damage is now 50-60).
  • Reduced movement speed from 290 to 285.
  • Level 25 right talent: Increased magic resistance bonus from 25% to 35%.
  • Reduced base attack damage from 41-51 to 39-49 (total attack damage is now 53-63).
  • Reduced The Swarm damage from 20 on each level to 14/16/18/20.
  • Level 25 right talent: Increased magic resistance bonus from 20% to 25%.
  • Increased Agility attribute symbol.png Agility gain from 2.5 to 2.8.
  • Added talents:
Level 10: +6 Strength attribute symbol.png strength or Shukuchi +30 damage
Level 15: +25 attack damage or +7 all stats
Level 20: +200 health or +15 Agility attribute symbol.png agility
Level 25: +200 Shukuchi movement speed or +20% magic resistance
  • Increased base attack damage from 36-46 to 39-49 (total attack damage is now 53-63).
  • Reduced The Swarm damage interval from 1.4/1.25/1.1/0.95 to 1.25/1.1/0.95/0.8.
  • The Swarm
    • Reduced mana cost from 100 to 70/80/90/100.
    • Reduced cooldown from 36/33/30/27 to 35/30/25/20.
  • The Swarm
    • no longer ignores ancient creeps, Roshan and creep-heroes.
    • Rescaled damage over time from 15/20/25/30 to 20 on each level.
    • Rescaled damage interval from 1.35 on each level to 1.4/1.25/1.1/0.95.
    • Rescaled duration from 14/16/18/20 to 16 on each level.
  • Geminate Attack
    • No longer has a max distance limit of 1300 range.
    • Now launches the second attack 0.25 seconds after the first attack, instead of only when the first attack hits the target.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Weaver: Reduces Time Lapse cooldown from 60/50/40 to 20 on each level and allows targeting allied heroes with it.
  • Increased The Swarm duration from 8/12/16/20 to 14/16/18/20.
  • Shukuchi
    • No longer ignore invisible units
    • Reduced damage from 90/110/130/150 to 75/100/125/150.
  • Geminate Attack
    • Can now proc item effects just like regular attacks.
    • Increased cooldown from 6/5/4/2.5 to 6/5/4/3.
  • Increased Shukuchi damage from 90/100/110/120 to 90/110/130/150.
  • Increased base attack damage from 27-37 to 32-42 (total attack damage is now 50-60).
  • Reduced The Swarm attack interval from 1.5 to 1.35.
  • Reduced base armor from 0 to -1 (total armor is now 0.96).
  • Reduced The Swarm damage from 21/24/27/30 to 15/20/25/30.
  • The Swarm
    • Reduced vision from 500 to 250.
    • Increased mana cost from 75 to 100.
  • Non-hero units now require 8 hits to destroy The Swarm beetles, instead of 4 (heroes still need 4).
The Swarm:
Summons a swarm of parasitic insects that fly towards the target point, latching onto any enemy they come in contact with. They eat away at the target's life and armor until they are either destroyed or their lifespan ends. No enemy can have more than a single parasite latched onto them at once.
Cast range: 3000
Max travel distance: 3000
Beetles spawn radius: 300
Beetles latch radius: 100
attacks to destroy: 4
Damage per attack: 21/24/27/30
Armor reduction per attack: 1
Attack interval: 1.5
Duration: 8/12/16/20
Mana cost: 75
Cooldown: 36/33/30/27
Notes: Releases a swarm of 12 beetles within a 300 radius around Weaver which travel forwards at a speed of 600 for up to 3000 range. When an enemy gets within 100 radius of a beetle, it latches on it, starting to damage it and reducing its armor.
  • When having multiple Scarabs selected, casting Infestation now causes the highlighted Scarab to use it, instead of all selected Scarabs simultaneously.
  • Increased base attack damage from 27-37 to 32-42 (total attack damage is now 46-56).
  • Geminate Attack
    • Now works against buildings.
    • Increased max distance from 900 to 1300.
Raises a Scarab from a corpse. Scarabs have the Infestation ability, which silences enemies within a small radius and applies a damage over time, but also killing the skarab. They also can burrow into the ground, turning invisible to enemies, but also immobile.
Corpse search radius: 600
Max allows Skarabs: 2/4/6/8
Mana cost: 10
Cooldown: 14/11/8/5
Notes: Raises 1 scarab per cast. Skarabs lasts until killed, have 200 health, 6 armor, 450 movement speed, 1400/1400 vision, can't attack, are spell immune and have the Infestation and Burrow abilities.
Infestation:
Kills the Scarab to silence and damage nearby enemies.
Radius: 275
Damage per second: 20
Duration: 3
Notes: Has no cast time. The scarab dies upon cast.
Burrow:
The Scarab digs into the ground, becoming invisible and immobile.
Vision reduction: 1000/1000
Notes: Has an instant cast time. While burrowed, the Scarab cannot move or use Infestation. Lasts until toggled off.
  • Reduced Shukuchi cooldown from 13/11/9/7 to 12/10/8/6.
  • Reduced Watchers vision from 1800/1800 to 1400/1400.
  • Reduced Time Lapse cooldown from 120/90/60 to 60/50/40.
  • Watchers can no longer block neutral creeps from spawning.
  • Watchers
    • Reduced mana cost from 25 to 10.
    • Reduced cooldown from 30/25/20/15 to 20/15/10/5.
  • Increased Shukuchi damage from 90 on each level to 90/100/110/120.
  • Reduced Geminate Attack cooldown from 7/6/5/4 to 7/6/5/3.5.
  • Reduced Time Lapse mana cost from 150 on each level to 150/75/0.
  • Increased attack range from 400 to 425.
  • Increased base armor from -1 to 0 (total armor is now 1.96).
  • Watchers
    • Increased max allowed Watchers from 1/2/4/6 to 2/4/6/8.
    • Reduced mana cost from 50 to 25.
    • Reduced cooldown from 60 on each level to 30/25/20/15.
  • Increased base attack damage from 17-27 to 27-37 (total attack damage is now 41-51).
  • Watchers
    • Increased max allowed Watchers from 1/2/3/4 to 1/2/4/6.
    • Reduced cooldown from 90 to 60.
  • Fixed some spell interactions with Watchers.
  • Fixed Time Lapse not giving Weaver back its own mana cost after cast.
  • Watchers
    • Increased corpse search radius from 300 to 600.
    • Increased movement speed from 350 to 522.
  • Watchers
    • No longer dies whenever Weaver dies.
    • Increased vision from 1800/800 to 1800/1800.
  • Reduced base Agility attribute symbol.png Agility from 18 to 14.
  • Watchers
    • Increased max allowed Watchers from 1/1/2/2 to 1/2/3/4.
    • Increased Watcher duration from 30/60/60/infinite to infinite on each level.
    • Increased cooldown from 30 to 90.
  • Reduced Strength attribute symbol.png Strength gain from 2.5 to 1.9.
  • Shukuchi
    • Rescaled damage from 25/50/75/100 to 90 on each level.
    • Increased cooldown from 9 on each level to 13/11/9/7.
  • Increased Geminate Attack max proc distance from 450 to 900.
  • Fixed Time Lapse not going on cooldown when used.
  • Created

Patch history[edit]

Patch
Description
  • Fixed The Swarm blocking neutral creep camps while traveling as a swarm.
  • The Swarm beetles now provide flying vision over the units they are attached to, instead of ground vision.
  • Fixed being The Swarm units being unable to Latch onto sleeping units.
  • Fixed The Swarm getting permanently dispelled if the enemy is invulnerable.
  • Fixed The Swarm units not doing their initial attack immediately upon latching.
  • Added teleport start and end animations for Sniper, Spirit Breaker and Weaver minimap icon.png Weaver.
  • Added spawn animations for Sniper and Weaver minimap icon.png Weaver.
  • [U] Added injured run animations for Weaver minimap icon.png Weaver.
  • [U] Added injured attack animations for Weaver minimap icon.png Weaver.
  • [U] Added injured idle animations for Weaver minimap icon.png Weaver.
  • Fixed Weaver minimap icon.png Weaver's The Swarm getting one shotted by attack spells like Impetus and Arcane Orb.
  • Fixed bug where The Swarm bugs would cause some heroes to spin when attacking them, or not be able to attack them at all.
  • Fixed Time Lapse forgetting its history when upgraded.
  • Fixed Weaver minimap icon.png Weaver afterimage effects not rendering properly.
  • Fixed a recent bug with Weaver minimap icon.png Weaver's The Swarm vision and attack priority.
  • Fixed a recent bug that caused Weaver minimap icon.png Weaver to not breaking invis when attacking.
  • Fixed Weaver minimap icon.png Weaver's The Swarm not showing armor reduction in the victim's stats UI.
  • Geminate Attack properly triggers on an attack landing, not on a fixed timer.
  • The Swarm bugs no longer show up on the minimap.
  • Fixed a bug where with auto-attack on you could break your own invisibility such as with Weaver minimap icon.png Weaver or Invis sword.
  • Fixed Weaver minimap icon.png Weaver's Shukuchi hitting invis targets (damn you Infrisios!).
  • Fix to Weaver minimap icon.png Weaver's bugs not being killable under certain circumstances.
  • Changed model for Weaver minimap icon.png Weaver's The Swarm (still temporary), fixed a few bugs with it.
  • Enabled Weaver minimap icon.png Weaver (model and effects are work-in-progress).