Warlock/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Increased base Intelligence attribute symbol.png intelligence from 22 to 25.
  • Reduced Upheaval mana cost from 100/110/120/130 to 70/90/110/130.
  • Increased base Strength attribute symbol.png strength from 24 to 26.
  • Increased Intelligence attribute symbol.png intelligence gain from 2.7 to 3.1.
  • Reduced movement speed from 295 to 290.
  • Warlock Golem icon.png Warlock's Golem
    • Increased attack damage from 75/125/175 (Upgradable by Aghanim's Scepter. 56/94/131) to 90-110/140-160/190-210 (Upgradable by Aghanim's Scepter. 70-80/105-115/140-160)
    • Reduced attack backswing from 0.74 to 0.57.
  • Increased Strength attribute symbol.png strength gain from 2.8 to 3.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Fatal Bonds
    • Now bounces from enemy to enemy, binding in a chain, instead of searching the closest enemies around the primary target. [?]
    • Can now bind enemies inside the fog of war.
  • Shadow Word
    • Reduced cast range from 525/600/675/750 to 450/550/650/750.
    • Increased mana cost from 90/110/130/150 to 120/130/140/150.
  • Level 10 left talent: Increased cast range bonus from 125 to 150.
  • Level 15 right talent: Increased experience gain bonus from 40% to 60%.
  • Level 20 left talent: Increased Shadow Word radius from 250 to 300.
  • Increased turn rate from 0.4 to 0.5.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +6 all stats or +20% experience gain
Level 15: -4s Shadow Word cooldown or +150 cast range
Level 20: summon a Warlock Golem icon.png Golem on death or +350 health
Level 25: +15 Warlock Golem icon.png Golem armor or Warlock Golem icon.png Golems gain spell immunity
New:
Level 10: +125 cast range or +5% Fatal Bonds damage spread
Level 15: -7s Shadow Word cooldown or +40% experience gain
Level 20: Shadow Word targets ground with 250 radius or summon a Warlock Golem icon.png Golem on death
Level 25: Warlock Golem icon.png Golems gain spell immunity or +20 Warlock Golem icon.png Golem armor
  • Chaotic Offering
    • Increased mana cost from 250/350/450 to 250/375/500.
    • Increased cooldown increased from 165 to 170.
  • Increased Strength attribute symbol.png strength gain from 2.5 to 2.8.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased Chaotic Offering mana cost from 200/300/400 to 250/350/450.
  • Level 20 left talent: Replaced 30 seconds respawn time reduction with summons a Warlock Golem icon.png Golem on death.
  • Level 10 right talent: Increased experience bonus from 15% to 20%.
  • Level 15 left talent: Replaced +20 movement speed bonus with 4s Shadow Word cooldown reduction.
  • Level 15 right talent: Increased cast range bonus from 125 to 150.
Level 10: +6 all stats or +15% experience gain
Level 15: +125 cast range or +20 movement speed
Level 20: +350 health or -30s respawn time
Level 25: spell immunity for Warlock Golem icon.png Warlock's Golems or +15 Warlock Golem icon.png Warlock's Golem armor
  • Increased Warlock Golem icon.png Warlock's Golems' health from 900/1350/1800 (Upgradable by Aghanim's Scepter. 675/1015/1350) to 1000/1500/2000 (Upgradable by Aghanim's Scepter. 750/1125/1500).
  • Reduced Fatal Bonds cooldown from 25 on each level to 24/22/20/18.
  • Increased Shadow Word cast range from 500 on each level to 525/600/675/750.
  • Flaming Fists
    • Increased proc chance from 40% to 100%.
    • Reduced damage from 80/115/150 to 40/50/60.
  • Fatal Bonds
    • Increased cast range from 800 to 900.
    • Increased search radius from 575 to 700.
  • Shadow Word is now castable on spell immune allies.
  • Flaming Fists
    • Changed damage type from magical to pure (this causes it to pierce spell immunity again).
    • Reduced damage from 100/150/200 to 80/115/150.
  • Increased Shadow Word duration from 9 to 11.
  • Reduced Upheaval cooldown from 50 on each level to 50/46/42/38.
  • Increased Upheaval max channel time from 12 to 16.
  • Fatal Bonds now links the closest units to the initial target, instead of randomly choosing targets in its radius.
  • Shadow Word no longer ignores its cast backswing.
  • Upheaval:
    • Increased cast range from 700 to 1200.
    • Increased max channel time from 10 to 12.
  • Chaotic Offering
    • No longer deals 100 (Upgradable by Aghanim's Scepter. 200) impact damage.
    • Increased Warlock Golem icon.png Warlock's Golems' armor from 5/7/10 to 6/9/12.
    • Increased mana cost from 200/250/300 to 200/300/400.
  • Increased Warlock Golem icon.png Warlock's Golems' attack damage from 50/75/100 (Upgradable by Aghanim's Scepter. 38/56/75) to 75/100/125 (Upgradable by Aghanim's Scepter. 56/75/94).
  • Increased Shadow Word damage/heal per second from 10/20/30/40 to 15/25/35/45.
  • Flaming Fists
    • Increased proc chance from 40% to 60%.
    • Increased damage from 75/115/150 to 100/150/200.
  • Fatal Bonds
    • Increased number of units bonded from 2/3/4/5 to 3/4/5/6.
    • Increased cast range from 600 to 800.
  • Reduced Upheaval cooldown from 65 to 50.
  • Reduced Fatal Bonds cooldown from 30 to 25.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Warlock:
    • Causes Chaotic Offering to spawn 2 golems, instead of one, witha 0.3 second delay between each other. Each golem deals AoE damage and stun upon spawning.
    • Reduces Warlock Golem icon.png Warlock's Golems' health from 900/1200/1500 to 450/600/750.
    • Reduces Warlock Golem icon.png Warlock's Golems' attack damage from 50/75/100 to 26/38/51.
    • Reduces Warlock Golem icon.png Warlock's Golems' gold bounty from 100/150/200 to 50/75/100.
  • Fatal Bonds
    • Reduced number of units bonded from 5 on each level to 2/3/4/5.
    • Increased shared damage from 3.75%/7.5%/11.25%/15% to 15% on each level.
  • Increased Upheaval cooldown from 20 to 65.
  • Fixed Upheaval slowing around Warlock, instead of at the targeted area.
  • Shadow Word
    • Fixed some performance issues.
    • Fixed the status buff/debuff icon lasting 2 seconds too long (visual only)
    • Fixed being able to attack and deny allies affected by a healing Shadow Word.
  • Fatal Bonds
    • Changed damage type from [ Info Needed ] to HP Removal.
    • Reduced shared damage from 5%/10%/15%/20% to 3.75%/7.5%/11.25%/15%.
  • Shadow Word
    • Changed damage type from Pure to Magical.
    • Increased damage per second from 8/16/24/32 to 10/20/30/40.
  • Enemy heroes affected by Shadow Word can now be denied when their health drops below 25%.
  • Reduced movement speed from 305 to 295.
  • Fixed Fatal Bonds status debuff icon not showing on illusions.
    • Shadow Word
    • Fixed status buff/debuff icon not showing on illusions.
    • Reduced cast range from 600 to 500.
    • Reduced damage per second from 9/18/27/36 to 8/16/24/32.
    • Increased cooldown from 22 to 24.
  • Increased Chaotic Offering cooldown from 130 to 165.
  • Fatal Bonds
    • Added a visible status debuff icon.
    • Reduced shared damage from 6%/12%/18%/24% to 5%/10%/15%/20%.
  • Reduced Shadow Word damage per second from 10/20/30/40 to 9/18/27/36.
  • Warlock Golem icon.png Warlock's Golems
    • Reduced health from 1000/1600/2200 to 900/1400/1800
    • Reduced armor from 5/10/15 to 5/7/10.
  • Created.

Patch history[edit]

Patch
Description

December 17, 2014 Patch Update 3

  • Added overhead healing messages for Warlock minimap icon.png Warlock and Bloodseeker.
  • Fixed Warlock Golem icon.png Warlock's Golem being considered a creep for some spells like Paralyzing Casks.
  • Warlock minimap icon.png Warlock has a new alternate attack animation.