Sounds
Attacks[]
- ▶️ Pre attack sound plays during the attack animation.
- ▶️ Projectile launch sound plays as the attack projectile is released (50% vol).
- ▶️ Projectile impact sound plays as the attack projectile successfully hits the target (50% vol).
Movement[]
- Play on each step while moving (10%-20% vol while idling, 40% vol while moving).
Abilities[]
Poison Attack[]
- ▶️ Cast sound plays on Viper upon releasing the projectile, together with his other attack sounds.
- ▶️ Target sound plays on the target when the projectile successfully hits it. Plays at a 20% higher pitch (40% vol).
- ▶️ Full sound example, including his regular attack sounds.
Nethertoxin[]
- ▶️ Cast sound plays on Viper upon cast.
- Loop sound plays at the targeted area upon projectile impact and loops for its duration.
- Target sounds play on each unit damaged by Nethertoxin, only audible to the damaged units (50%-100% vol)
- Full sound example.
Corrosive Skin[]
- ▶️ Sound plays on enemies whenever they receive the debuff (50% vol).