Heroes[]
- Bloodrage
- Self damage reduced from 2.4%/2.6%/2.8%/3% to 2.2%/2.4%/2.6%/2.8%.
- Mana cost reduced from 25/30/35/40 to 25.
- Thirst creep kill heal increased from 6%/9%/12%/15% to 8%/12%/16%/20%.
- Blood Rite damage rescaled from 125/175/225/275 to 120/180/240/300.
- Level 15 Talent changed from +225 Health to +15% Lifesteal.
- Level 20 Talent changed from +20% Lifesteal to +400 Health.
- Spawn Spiderlings
- Spiderite magic resistance reduced from 40% to 25%.
- Spiderite health increased from 100 to 120.
- Level 10 Talent changed from +100 Spawn Spiderlings Damage to +80.
- Level 20 Talent reduced from +25 Spiders Attack Damage to +18.
- Base armor increased by 1.
- Searing Arrows damage from 30/40/50/60 to 24/36/48/60.
- Strafe attack speed reduced from 110/140/170/200 to 90/120/150/180.
- Death Pact
- Health gain reduced from 60%/80%/100% to 40%/70%/100%.
- Damage gain reduced from 6%/10%/14% to 4%/9%/14%.
- Intelligence gain increased from 1.8 to 2.2.
- Agility gain increased from 2.3 to 2.6.
- Base movement speed increased from 280 to 285.
- Storm Surge speed increased from 8%/12%/16%/20% to 12%/16%/20%/24%.
- Desolate damage reduced from 30/40/50/60 to 24/36/48/60.
- Atrophy Aura radius reduced from 1200 to 900.
- Pit of Malice cast range reduced from 750 to 675.
- Firestorm cast range reduced from 750 to 675.
- Level 15 Talent reduced from +100 Pit of Malice AoE to +75.
- Level 25 Talent reduced from +20% Firestorm Building Damage to +15%.
Items[]
- Armor reduced from +7 to +6.
See also[]
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