Version 7.13
(Full list)
(Full list)
- Balanced building bounty gold.
- Attribute bonuses now affect all heroes.
Release Date
Dota 2:
General
- Rescaled Level 12->25 respawn time curve to be slightly less early and the same later on (changed from 48/52/54/56/58/60/70/74/76/78/82/86/90/100 to 44/46/48/50/52/54/65/70/75/80/85/90/95/100).
Buildings
- Tier 1 Tower team bounty reduced from 120 to 100.
- Tier 2 Tower team bounty reduced from 200 to 120.
- Tier 3 Tower team bounty reduced from 200 to 140.
- Tier 4 Tower team bounty reduced from 200 to 160.
- Melee Barracks health increased from 1500 to 1800.
- Ranged Barracks team bounty reduced from 150 to 100.
- Filler Building gold bounty from 125 to 75.
- Ranged Creep average gold bounty reduced from 57 to 54.
- Glyph of Fortification duration increased from 5 to 6.
- Shrine health increased from 1500 to 1750.
- Shrines now have 5 health regeneration.
Attributes
- Removed hero class specific perks, the bonuses now affect all classes.
- Removed Status Resistance as a Strength based attribute bonus.
- Rebalanced str/int/agi bonuses below (they still provide +1 bonus damage to primary attribute holders).
- Primary Attribute now provides +25% more benefit to the bonuses it provides.
- Old:
- 20 health
- 0.71% health regeneration
- 0.15% status resistance
- New:
- 18 health [?]
- 0.55% health regeneration [?]
- 0.08% magic resistance [?]
- Old:
- 12 mana
- 2% mana regeneration
- 0.07% spell amplification
- 0.15% magic resistance
- New:
- 12 mana [?]
- 1.8% mana regeneration [?]
- 0.07% spell amplification [?]
- Old:
- 0.17 armor
- 1 attack speed
- 0.06% movement speed
- New:
- 0.16 armor [?]
- 1 attack speed [?]
- 0.05% movement speed [?]
See also
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