Version 7.12

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General[edit]

Heroes[edit]

Anti-Mage icon.png

Anti-Mage

  • Mana Void damage increased from 0.6/0.85/1.1 to 0.8/0.95/1.1.
Arc Warden icon.png

Arc Warden

Axe icon.png

Axe

Bloodseeker icon.png

Bloodseeker

  • Thirst linger bonus duration increased from 2 to 4.
Bounty Hunter icon.png

Bounty Hunter

Chen icon.png

Chen

Clinkz icon.png

Clinkz

  • Strafe duration increased from 3 to 3.5 seconds.
Crystal Maiden icon.png

Crystal Maiden

  • Base damage increased by 3.
  • Arcane Aura self mana regen increased from 1/2/3/4 to 1.3/2.2/3.1/4.
Dark Seer icon.png

Dark Seer

  • Vacuum
    • AoE increased from 250/350/450/550 to 400/450/500/550.
    • Cooldown rescaled from 32 to 60/50/40/30.
    • Cast range rescaled from 500 to 450/500/550/600.
    • Pull duration increased from 0.5 to 0.3/0.4/0.5/0.6.
    • Damage rescaled from 40/80/120/160 to 25/50/100/200.
  • Wall of Replica
    • Incoming illusion damage reduced from 400% to 300%.
    • Width increased from 1000 to 1300.
Dark Willow icon.png

Dark Willow

  • Terrorize cast time increased from 0.8 to 1.0.
  • Bedlam cooldown increased from 40/30/20 to 40/35/30.
Dazzle icon.png

Dazzle

  • Poison Touch damage increased from 10/20/30/40 to 10/24/38/52.
Death Prophet icon.png

Death Prophet

  • Spirit Siphon charge restore time increased from 45 to 60/55/50/45.
  • Silence mana cost increased from 80 to 80/90/100/110.
Disruptor icon.png

Disruptor

  • Static Storm no longer lingers on your hero for 0.5 seconds after walking away from the AoE (it already ends immediately once the spell is over).
  • Kinetic Field cooldown increased from 13/12/11/10 to 19/16/13/10.
Drow Ranger icon.png

Drow Ranger

  • Precision Aura attack damage bonus increased from 10/18/26/34% to 10/20/30/40%.
Elder Titan icon.png

Elder Titan

  • Echo Stomp Initial Stun duration reduced from 0.8 to 0.2.
Ember Spirit icon.png

Ember Spirit

  • Base armor increased by 1.
Enchantress icon.png

Enchantress

  • Untouchable slow rescaled from 40/70/100/130 to 20/60/100/140.
  • Enchant
    • Cooldown rescaled from 30/24/18/12 to 55/40/25/10.
    • Slow increased from 2.25/3.5/4.75/6 to 3/4/5/6.
    • Dominate duration rescaled from 80 to 50/60/70/80.
  • Impetus mana cost rescaled from 55/60/65 to 40/55/70.
Gyrocopter icon.png

Gyrocopter

Io icon.png

Io

  • Base damage reduced by 4.
  • Tether
    • Now sets your movement speed to match the tethered target's speed.
    • No longer has a duration.
    • Movement speed rescaled from 10/12/14/16% to 7/10/13/16%.
    • Regen sharing rescaled from 1.5x to 1.2/1.3/1.4/1.5.
  • Relocate cooldown increased from 120/100/80 to 130/110/90.
Leshrac icon.png

Leshrac

  • Base movement speed increased from 325 to 330.
  • Lightning Storm
    • Damage rescaled from 50/100/150/200 to 80/120/160/200.
    • Slow duration rescaled from 0.7/0.8/0.9/1.0 to 0.4/0.6/0.8/1.0.
    • Cast point reduced from 0.45 to 0.4.
Lich icon.png

Lich

  • Sacrifice mana conversion increased from 30/50/70/90 to 55/70/85/100.
Lifestealer icon.png

Lifestealer

  • Open Wounds mana cost increased from 140/130/120/110 to 140.
Lion icon.png

Lion

  • Earth Spike mana cost rescaled from 100/120/140/160 to 70/100/130/160.
Magnus icon.png

Magnus

  • Skewer AoE increased from 125 to 135.
  • Reverse Polarity stun duration increased from 2.25/3/3.75 to 2.75/3.25/3.75.
Mirana icon.png

Mirana

  • Base attack damage range from 39-50 to 43-48.
Monkey King icon.png

Monkey King

Necrophos icon.png

Necrophos

Ogre Magi icon.png

Ogre Magi

  • Multicast no longer increases Fire Blast mana cost.
Omniknight icon.png

Omniknight

  • Repel mana cost increased from 50 to 85.
Phantom Assassin icon.png

Phantom Assassin

  • Stifling Dagger can be targeted on Spell Immune (the slow won't have any effect, but the physical damage will go through).
Phoenix icon.png

Phoenix

  • Supernova
    • Radius increased from 1000 to 1300
    • Now turns night into day for the duration (has highest priority).
Razor icon.png

Razor

  • Static Link cast range reduced from 600 to 550 (break range still 800).
  • Unstable Current damage reduced from 100/130/160/190 to 60/100/140/180.
Riki icon.png

Riki

  • Reworked Tricks of the Trade
    • Instead of hitting every hero in the AoE once per second, it hits a random hero once per 0.5/0.45/0.4 seconds.
    • Will hit creeps if there are no heroes available.
    • Duration increased from 3/4/5 to 4/5/6.
Rubick icon.png

Rubick

  • Telekinesis cooldown increased from 22 to 28/26/24/22.
Sand King icon.png

Sand King

  • Burrowstrike stun duration rescaled from 2.17 to 1.9/2.0/2.1/2.2.
  • Base movement speed reduced from 295 to 290.
Shadow Demon icon.png

Shadow Demon

  • Demonic Purge
    • Slow now always scales linearly with time from 100% to 20%.
    • Cooldown increased from 40 to 60 (affects charge replenish).
    • Duration increased from 5 to 7 seconds.
    • No longer roots non-hero units for 3 seconds.
    • Now continuously dispels the target.
Slark icon.png

Slark

  • Base HP regen increased from 1.5 to 2.75.
  • Turn rate improved from 0.5 to 0.6.
Slardar icon.png

Slardar

  • Guardian Sprint
    • No longer has a 15% damage amplification.
    • Duration reduced from 12 to 10.
Sniper icon.png

Sniper

  • Assassinate mana cost reduced from 175/275/375 to 175/225/275.
Spectre icon.png

Spectre

Spirit Breaker icon.png

Spirit Breaker

  • Empowering Haste
    • Active no longer reduces your movement speed afterwards.
    • Cooldown increased from 12 to 20.
Templar Assassin icon.png

Templar Assassin

  • Movement speed increased from 300 to 310.
Timbersaw icon.png

Timbersaw

  • Chakram
    • Mana cost per second reduced from 20/25/30 to 16/23/30.
    • Initial mana cost reduced from 100/150/200 to 80/140/200.
Tiny icon.png

Tiny

  • Base Health Regen reduced from 2.5 to 1.5.
  • Avalanche cooldown increased from 17 to 20/19/18/17.
Treant Protector icon.png

Treant Protector

  • Base intelligence increased by 3.
Troll Warlord icon.png

Troll Warlord

Tusk icon.png

Tusk

  • Ice Shards cooldown increased from 19/16/13/10 to 21/18/15/12.
Undying icon.png

Undying

  • Undying Zombie icon.png Undying Zombie critical health attack speed boost increased from 50 to 75.
  • Flesh Golem hero kill heal increased from 10% to 15/20/25%.
Warlock icon.png

Warlock

  • Warlock Golem icon.png Golem's attack damage increased from 75/100/125 to 75/125/175.
Windranger icon.png

Windranger

  • Fixed some clunkiness with how Windranger attacks the target during Focus Fire.
Winter Wyvern icon.png

Winter Wyvern

  • Base intelligence increased by 1.
  • Arctic Burn attack range changed from 275/375/475/575 to 350/425/500/575.
Zeus icon.png

Zeus

  • Base damage increased by 5.
  • Attack range increased from 350 to 380.

Items[edit]

Abyssal Blade icon.png

Abyssal Blade

  • Bash duration increased from 1.4 to 1.5.
Clarity icon.png

Clarity

  • Mana Regeneration reduced from 3.2 to 3.0.
Heart of Tarrasque icon.png

Heart of Tarrasque

  • Strength increased from 40 to 45.
Moon Shard icon.png

Moon Shard

  • Attack Speed increased from 120 to 130.
Nullifier icon.png

Nullifier

  • Projectile speed decreased from 1200 to 900.
Refresher Orb icon.png

Refresher Orb

  • Mana regeneration increased from 3 to 5.
Satanic icon.png

Satanic

  • Duration increased from 4.5 to 5 seconds.
Silver Edge icon.png

Silver Edge

  • Break duration decreased from 5 to 4 seconds.
  • Cooldown reduced from 24 to 22.
Skull Basher icon.png

Skull Basher

  • Bash duration increased from 1.4 to 1.5.
Spirit Vessel icon.png

Spirit Vessel

  • Enemy current health based damage changed from 3% Direct HP modification to 4.5% magical damage.


See also[edit]