Heroes[]
- Astral Spirit vision reduced from 600 to 450.
- Astral Spirit damage reduced from 80/120/160/200 to 60/100/140/180.
- Base movement speed reduced from 290 to 285.
- Plague Wards night vision reduced from 1200 to 800.
- Geomagnetic Grip cast range reduced from 1400 to 1100.
- Boulder Smash silence duration reduced from 5 to 3.5/4/4.5/5.
- Boulder Smash unit knockback range rescaled from 800 to 500/600/700/800.
- Dueling units cannot be disarmed or Force Staffed away.
- Movement speed reduced from 295 to 290.
- Base Intelligence reduced from 21 to 19 (same base damage as before).
Items[]
- Recipe cost increased from 1400 to 1550.
- Unit night vision from 1300/1400/1500 to 800.
- Gold bounty increased from 100 to 100/125/150 (per unit).
Bug fixes[]
- Fixed Power Cogs knockback AoE being too big.
- Fixed Whirling Death not restoring enough HP after the debuff wears off.
- Fixed Stone Remnant counting as a spell (for purposes of Curse of the Silent, Magic Stick, etc).
See also[]
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