- Nerfed .
- Balanced other heroes.
- Added to Captain's Mode (Tournament Version).
- bonus is removed when there are nearby enemy heroes (instead of just being halved).
- Reduced enemy detection AoE reduced from 400 to 375.
- mana cost increased from 150 to 150/160/170/180.
- AoE reduced from 400 to 350.
- duration reduced from 2.75 to 2.25.
- cooldown increased from 14 to 23/20/17/14.
- damage reduction is now done for all instances of damage that reduce its charges.
- Disabled speed reduced from 50 to 25.
- Heal increased from 170 to 250.
- Cooldown increased from 40 to 60.
- Heal duration increased from 10 to 20.
- Fixed being able to drop the item to reset its state.
- Fixed damage detection threshold on Tranquil's heal.
- Disarm is no longer dispelled by Manta.
- Fixed attack acquisition range on , , , and .
- Fixed Towers sometimes attacking you too soon when moving out of range.
- Fixed not getting removed by or .
- Fixed cast and attack behaviors during .
- Fixed debuff getting dispelled.
- Fixed stat drain not affecting Magic Immune units.
- Fixed attack capability getting reset while Magic Immune when is used.
- Fixed being able to break purge/ /etc. movement with