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Version 6.73

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General[edit]

  • Buyback cooldown increased from 4 minutes to 5.
  • Heroes now respawn with full mana.
  • Gold over time from 0.875 intervals to 0.8.
  • Runes will no longer spawn the same rune type 2 times in a row.
  • Forest Healing Troll now has a Mana Aura (+2 MP/sec).
  • Forest Healing Troll's heal cooldown from 0.75 to 0.5 seconds.

Heroes[edit]


Alchemist icon.png
  • Chemical Rage Base Attack Time reduced from 1.45/1.35/1.2 to 1.45/1.3/1.15.
  • Goblin's Greed bonus gold limit increased from 18 to 26.
Anti-Mage icon.png
  • Reverted the 6.72 Base Attack Time improvement, BAT from 1.35 to 1.45.
  • Armor reduced by 1.
Axe icon.png
  • Aghanim's Culling Blade cooldown from 10 to 6.
  • Base Int from 14 to 18.
  • Base HP regeneration from 1.25 to 2.
  • Battle Hunger gives Axe a 4% bonus movement speed per target it affects.
  • Berserker's Call cooldown from 14 to 10.
  • Counter Helix damage increased from 100/125/150/175 to 100/130/160/190.
  • Counter Helix proc cooldown decreased from 0.7/0.65/0.6/0.55 to 0.65/0.6/0.55/0.5.
  • If Culling Blade kills a unit, Axe unleashes a war cry, giving nearby allied units (600 AoE) a temporary movement bonus (25% for 6 seconds).
Bloodseeker icon.png
  • Thirst no longer partially reveals invisible heroes below 40% health.
  • Thirst now fully reveals invisible heroes below 20% health.
  • Rupture duration improved from 5/7/9 to 7/8/9.
  • Rupture cooldown now scales from 70 to 70/60/50.
Bounty Hunter icon.png
  • Track gold bonus for Bounty Hunter increased from 75/150/225 to 150/200/250.
Dark Seer icon.png
  • Ion Shell duration increased from 15 to 20.
  • Ion Shell AoE from increased 225 to 250.
  • Ion Shell cooldown increased from 7 to 10.
  • Ion Shell damage increased from 30/45/60/75 to 30/50/70/90.
  • Wall of Replica illusions are now semi-transparent to enemy players.
Doom icon.png
  • Scorched Earth duration increased from 8/10/12/14 to 10/12/14/16.
Dragon Knight icon.png
  • While in Dragon form Dragon Tail's cast range increased from 150 to 400.
Drow Ranger icon.png
  • Base Agility increased by 4.
Enchantress icon.png
  • Movement speed from 305 to 310.
Nature's Prophet icon.png
  • Wrath of Nature cooldown rescaled from 90/60/60 to 90/75/60.
Jakiro icon.png
  • Ice Path cooldown decreased from 16/15/14/13 to 12/11/10/9.
  • Macropyre duration increased from 5 to 7 seconds.
Juggernaut icon.png
  • Omnislash random damage improved from 150-250 to 175-250.
  • Omnislash hit count increased from 3/5/8 (5/7/10 aghanim) to 3/6/9 (6/9/12 aghanim).
Kunkka icon.png
  • Strength growth increased from 2.7 to 3.0.
  • Ghost Ship's CoCo's Rum duration increased from 5/6/7 to 8.
  • Tidebringer cleave AoE improved from 380/420/460/500 to 500.
  • Torrent slow increased from 30 to 35%.
  • X Marks The Spot cooldown decreased from 30 to 20 seconds.
Death Prophet icon.png
  • Witchcraft movement speed increased from 3/6/9/12% to 4/8/12/16%.
Wraith King icon.png
  • Reincarnation slow duration increased from 3 to 4 seconds.
  • Reincarnation cooldown decreased from 300/220/140 to 260/160/60.
Leshrac icon.png
  • Movement speed increased from 310 to 315.
  • Pulse Nova AoE increased from 400 to 450.
Lich icon.png
  • Added a 0.2 second buffer time between Chain Frost bounces.
Lina icon.png
  • Base intelligence increased by 3.
  • Dragon Slave travel distance increased by 100.
  • Dragon Slave final AoE increased from 125 to 150.
Lion icon.png
  • Mana Drain level 4 increased from 100 to 120 per second.
  • Mana Drain now drains at 0.25 second intervals instead of 1 second (596884).
Mirana icon.png
  • Fixed Arrow damaging but not stunning invisible units.
Morphling icon.png
  • Base agility increased by 5.
  • Adaptive strike cooldown decreased from 20 to 10.
Necrophos icon.png
  • Death Pulse AoE increased from 375/425/450/475 to 475.
  • Heartstopper damage increased from 0.4/0.6/0.8/1.0% to 0.5/0.7/0.9/1.1%.
  • Sadist level 4 now restores 600 mana if you kill a hero.
Pudge icon.png
  • Flesh Heap now has a overhead notification when strength is gained.
Pugna icon.png
  • Life Drain damage increased from 95/140/185 to 100/150/200 (and Scepter from 150/200/250 to 175/225/275).
  • Life Drain duration increased from 9 to 10 seconds.
Queen of Pain icon.png
  • Base damage increased by 4.
  • Scream of Pain AoE increased from 400/425/450/475 to 475.
Razor icon.png
  • Static Link duration, after it finishes draining, increased from 13 to 18.
  • Static Link cooldown rescaled from 35/30/25/20 to 25.
Sand King icon.png
  • Epicenter's slow is no longer blocked by magic immunity.
  • Caustic Finale buff duration increased from 2 to 8 seconds.
Shadow Fiend icon.png
  • Movement speed increased from 300 to 305.
  • Agility growth increased from 2.4 to 2.9.
  • Necromancy soul cap increased from 8/15/23/30 to 8/16/24/32.
Sniper icon.png
  • Shrapnel AoE increased from 325 to 350.
Spectre icon.png
  • Dispersion damage no longer disables items like Blink Dagger icon.png Blink Dagger.
Riki icon.png
  • Backstab damage bonus increased from 0.25/0.5/0.75/1 to 0.5/0.75/1/1.25 of agility.
Storm Spirit icon.png
  • Overload bonus damage increased from 30/45/60/75 to 30/50/70/90.
Sven icon.png
  • Great Cleave increased from 20/30/40/50% to 30/40/50/60%.
  • God's Strength is no longer purgeable.
  • God's Strength damage buff increased from 100/125/150% to 100/140/180%.
  • Warcry duration increased from 6 to 8 seconds.
  • Warcry cast time removed.
Tinker icon.png
  • Laser's miss duration increased from 2 to 3 seconds.
Underlord icon.png
  • Expulsion corpse explosion rate decreased from every 1.25 seconds to 1.5 seconds.
  • Expulsion mana cost increased from 125 to 125/135/145/155.
Ursa icon.png
  • Armor increased by 1.
  • Enrage damage increased from 4/5/6% to 5/6/7% of current HP.
  • Earthshock AoE increased from 365 to 385.
  • Earthshock cooldown decreased from 7 to 6.
  • Fury Swipes damage increased from 10/15/20/25 to 15/20/25/30.
Warlock icon.png
  • Infernal's Flaming Fists trigger chance increased from 40% to 60%.
  • Infernal's Flaming Fists damage increased from 75/115/150 to 100/150/200.
Zeus icon.png
  • Arc Lightning level 4 damage increased from 130 to 145 damage.
  • Lightning Bolt cooldown decreased from 6.5 to 6.
  • Static Field now affects creeps.
  • Static Field no longer requires unit visibility to take effect.

Items[edit]


Boots of Travel 1 icon.png
  • Recipe cost decreased from 2200 to 2000.
  • Movement speed increased from 95 to 100.
Bloodstone icon.png
  • Initial charges increased from 5 to 6.
  • Respawn time reduction increased from 3 to 4 seconds per charge.
Butterfly icon.png
  • Evasion increased from 30 to 35%.
Divine Rapier icon.png
  • Damage increased from 250 to 300.
Ethereal Blade icon.png
  • Ether blast cast range increased from 700 to 800.
Eul's Scepter of Divinity icon.png
  • Movement speed bonus increased from 25 to 30.
Linken's Sphere icon.png
Magic Wand icon.png
  • No longer loses charges when upgrading from Magic Stick icon.png Magic Stick.
Mask of Madness icon.png
  • Berserk's movement speed bonus increased from 20% to 25%.
Mjollnir icon.png
  • Chain lightning bounce count increased from 4 to 8.
Necronomicon 1 icon.png
  • Archer's Mana burn cast range increased from 250 to 600.
  • Archer's attack damage increased from 31/61/91 to 40/80/120.
  • Warrior's attack damage increased from 21/41/61 to 25/50/75.
Orb of Venom icon.png
  • Cost decreased from 450 to 350.
Orchid Malevolence icon.png
  • Recipe Reworked: now requires 2 Oblivion Staff icon.png Oblivion Staffs and a 775 gold recipe.
Smoke of Deceit icon.png
  • Dispel AoE for nearby heroes increased from 950 to 1025.
Refresher Orb icon.png
  • Added +6 Intelligence to account for component bonuses.
Desolator icon.png
  • Desolator recipe cost decreased from 1200 to 900.
Vanguard icon.png
  • HP Bonus decreased from 275 to 250.
Veil of Discord icon.png
Animal Courier (Radiant) icon.png
Flying Courier (Radiant) icon.png
  • Now give 150 to each enemy player, instead of 300 to the killer.
  • No longer drop items when they die.
  • Respawn 3 minutes after death, the items they have are inaccesible during that time.
  • Flying Courier no longer has invulnerability shield.
  • Basic courier is magic immune (like Flying Courier, most spells did not work on couriers already).

See also[edit]