- Balanced heroes.
- Bug fixes.
* Fixed a bug when reloading saved game with Leshrac or Storm * Fixed a big but rare MAC only (PPC not Intel) bug relating to Abaddon * Lowered Puck's Intelligence gain per level * Increased cooldown on Waning Rift * Slightly reduced Shapeshift's cooldown * Increased Reverse Polarity cooldown from 120/100/80 to 120/110/100 seconds * Increased Enigma's base armor * Rebalanced Chronosphere * Fixed various Silence durations on non-hero units * Fixed converted ghouls' capacity to attack trees * Slightly lowered Puck's movement speed * Fixed a rare fatal issue with Aphotic Shield that could happen in -sh or with converted units * Increased Yurnero's base armor * Fixed a typo in Sanity's Eclipse tooltip * Increased Rooftrellen's Agility per level * Changed terrain command to be a host entered game mode (-ts/-terrainsnow). Please advertise this when you are hosting a game, not everyone likes a different terrain. * Increased Tidehunter's movement speed * Restored the old duration based Shallow Grave * Fixed fogged units not getting stunned from Dream Coil * Fixed game mode parser to not error "invalid game mode" when a non-gamemode option is entered before the game mode itself (like -weather snow before -ap for example) * Fixed Dragon Knight's revive name * Fixed Soul Assumption visual effect * Increased Lycanthropy Wolves' base armor * Fixed a recent bug with Multicast Bloodlust * Fixed various other minor typos * Fixed damage type on Double Edge to deal magic damage instead of pure damage to yourself * Added some better feedback text to -swap * Slightly lowered Bristleback's base armor