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- Reworked , , .
- Balance changes.
* Added two new items * Reworked/Improved Bristleback, Avernus and Mercurial * Many code improvements * New map preview picture by Artgerm * Improved the game mode entering system. Modes are now entered on one line like "-apidsh" or "-dm -ar -sc". You do not need to worry about the order you enter the modes in, the game will handle it or warn you (and give you another chance) if the mode is incorrect/incompatible. * Renamed shortmode to -easymode(-em) * Added -samehero (-sh) mode * Reduced Lycan's wolves' model size a bit * Some -dmar hero respawn optimizations * Reworked Mekansm a bit. It now has a larger AoE and buff duration but the heal only occurs if you have no previous Mekansm buff on you (so you can't mass spam it on a team). * Furion's Teleportation now creates the same casting effect on the target location. * Guinsoo's Scythe of Vyse total cost is the same, but 800 of the 900 recipe cost is now in Eul's Scepter of Divinity. * Last Word will only work if Silencer is not silenced * If blue isn't playing, the next available color will be allowed to enter the game mode. * Restored a more functional -du mode * Improved Viper's base damage a bit * Enchant's duration when converting creeps is now increased * Buffed Weaver's Watcher move speed * Fixed some neutral creeps and beastmaster's summons that had collision size pathing issues. * Fixed a Time Lapse casting delay * Many tooltip fixes from Henri Langenhoven's reports * Improved Witch Doctor's base damage * Reduced Primal Roar's mana cost and cooldown * Improved timing on Macropyre * Reduced Lich's attack range from 600 to 500 * Updated TDA gaming rules * Improved the way Beast Rage works * -csboardon/off is now -cson/off * Voljin's move speed from 295 to 305 * Buffed Enchantress' strength gain and move speed * Stygian Desolator's recipe reduced from 1500 to 1400 * Fixed some icons to their proper passive versions * New Doppelwalk icon (from Blazzu/Spankler) * Fixed megakill bounty bonus error * Fixed animal courier buy hotkey conflict * Fixed an -ap -lm bug that caused the last picker to sometimes not be able to pick from the other tavern * Fixed a bug with -random and -mm at 59sec * Toss no longer damages wards * Butterfly damage from 20 to 25 * Fixed a rare Night Stalker -mm bug * Chicken autodrops the previous undroppable Black King Bar now * Fixed a bug with radiance and Spirit Bear * Fixed Presence of the Dark Lord and Witchcraft icons to the proper passive versions. * New Leviathan and Avernus hero description by Terrorblaze and TheMantis * Fixed Charge of Darkness to properly stop the charge effect when the target is purged * -ar/-tr now properly says "randomed" instead of "chosen" * Fixed a very old bug with Morphling and illusions * Fixed a minor issue with -ms after -recreate * Fixed minor casting bugs with Timewalk, Dual Breath and Wild Axes * Fixed various hero acquisition ranges * Fixed a bug in -mm with Terrorblade and alternate forms Notes: ==== Map preview picture by http://artgerm.deviantart.com/ Credit to switch for his new Quill Spray idea, TheMantis for his global Haunt and eva00r for the new Warpath and Spectral Dagger ideas. Thanks to the beta testers for their long beta tests on this, especially in the code improvements phase of the tests. Extra props to the more active and dedicated testers: arthur5863, ki-hunterkiller, switch, LordDready, heftig, Infrisios, Gorzerk, iNCQRiT, obey325, Boush-Tinker, HarbingeR-2.0-, bagofpoo, demon_kane, FatherGwar, lolimhonoob, B.Nexusx6, LegendsEnd, RRC-Encephelon, staticblender, War-Mage, King_Fear, Ro-Coco, ResetX, hlfazn, unHOLYdoNUTS, RRavenajoraX23K, Warsoft