General[]
Announcer[]
- Fixed scourge/dire team suicides to "___ has killed himself" and its sprees
Game Modes[]
- Deathmatch items restored upon revival
- Deathmatch adapt/grow/recreate bugs fixed
Neutrals[]
- Increased guard return timer from 1 to 5 second. [?]
- Increased netural creeps camp guard distance from 200 to 600/1000. [?]
Roshan[]
- Increased base attack damage against ground units from 154‒161 to 164‒171.
- Increased base health from 10500 to 12500.
- Increased health regeneration from 35 to 45.
- Increased base armor from 13 to 15.
- Reduced Spell Block cooldown from 20 to 15.
- Increased Spiked Shell damage returned from 15% to 20%.
Towers[]
- Added single target attack speed slowing invis tower at rax that helps vs backdoor.
- Added invisible towers near the Barracks with a single target attack speed slow to prevent backdoor.
Heroes[]
Removed[]
Added[]
Hero Changes[]
- Reduced base attack time from 1.7 to 1.45.
- Fixed some memory leak issues on Berserker's Call.
- Counter Helix
- Fixed an issue where its chances to proc got worse if many units attacked Axe.
- Fixed permanently spinning until the hero is ordered to move. [?]
- Fixed some memory leak issues.
- Culling Blade
- Fixed ability interaction with Blade Mail.
- Fixed some memory leak issues.
- Increased attack range from 300 to 400.
- Increased model size.
- Increased Track cooldown from 1/0/0 to 10/7/5.
- Fixed some memory leak issues with Blink Strike.
- Fixed some memory leak issues on Enchant, Nature's Attendants and Untouchable.
- Fixed some memory leak issues on Malefice, Midnight Pulse and Black Hole.
- Reduced Midnight Pulse max health as damage per second from 4%/5%/6%/7% to 3%/4%/5%/6%.
- Increased strength gain from 2.05 to 2.2.
- Increased Bash damage from 35 on each level to 40/50/60/70
- Replaced Stop Time with Temporal Drag.
- Old Stop Time
- Darkterror stops time within a huge radius for a short while.
- Radius: 1000/1500/2000
- Duration: 2.5
- Mana cost: 180/200/250
- Cooldown: 240/185/145
- Notes: Stuns enemies within the radius upon cast. Pierces spell immunity. Does not affect buildings or wards.
- New Temporal Drag
- Faceless Void tears time apart, slowing down all enemy units.
- Radius: Global
- Movement speed slow: 40%/50%/60%
- Attack speed slow: 10/20/30
- Duration: 5
- Mana cost: 175/250/300
- Cooldown: 120/110/100
- Notes: Pierces spell immunity. Does not affect buildings or wards.
- Tweaked the pause effect on Omnislash. (?)
- Increased Eclipse cooldown from 130/95/50 to 130/110/65.
- Changed Morph Attack damage type from magical to physical.
- Crushing Wave
- No longer knocks Roshan back.
- Fixed some memory leak issues.
- Adapt
- Fixed some bugs with Adapt in Deathmatch mode.
- Fixed some memory leak issues.
- Increased mana cost from 300/250/200 to 300 on each level.
- Fixed some memory leak issues on Heartstopper Aura.
- Fixed some memory leak issues with Blink Strike.
- Fixed some memory leak issues with Blink Strike.
- Increased agility gain from 2.2 to 2.4.
- Necromastery now loses 50% of the current stack upon death, instead of 100%.
- Increased Bash damage from 35 on each level to 40/50/60/70
- Fixed various issues with Grow in Deathmatch mode and some memory leak issues.
- Poison Nova
- Now has a starting radius of 255. [?]
- Reduced end radius from 850 [?] to 830.
- Updated hero model.
- Fixed memory leak issues with Soul Assumption.
- Fixed some memory leak issues with Time Lapse.
Items[]
- Reduced Damage Return returned damage from 25% to 20%.
- Transmute
- Reduced gold bonus from
2 × Bounty + 0.6 × Cost
to2 × Bounty + 0.4 × Cost
. - Reduced mana cost from 110 to 75.
- Reduced cooldown from 105 to 100.
- Reduced gold bonus from
- Reduced Recipe cost from 1300 to 1000 (total cost decreases Gold from 1910 to 1610 ).
Original Warcraft III Map Description[]
*Sent and Scourge each get a new hero *Significant map cleanup and size reduction. Map size from 2.25 megs to 1.34 megs! *Optimized some code to further improve load times and some ingame function calls. *Neutral creep return/acquire mechanics tweaked *Deathmatch items restored upon revival *Deathmatch adapt/grow/recreate bugs fixed *Poison nova range decreased *Reworked Faceless Void (Modified ult, buffed bash damage, str gainperlvl 2.05->2.2) *Added single target attack speed slowing invis tower at rax that helps vs backdoor *Nevermore maintains half Necromastery damage on death. *Few other minor buffs to Nevermore *Midnight Pulse now 3/4/5/6 from 4/5/6/7 % *Fixed culling blade vs Blade Mail *Fixed the issue with Counter Helix where if many units attacked you the odds became worse. *Fixed the damage type of morph attack *Anit-mage regular base attack speed restored (1.7->1.45) *Restored Naix feast icon *Bane range increased from 300 to 400 *Hand of Midas tweaked *Changed how blink strike is triggered a bit to improve it (maybe recoding it completely next version) *Crushing wave cannot push roshan back. *Sent/Scourge creeps have same damage *Gambler removed (possible reworking for next version) *Omnislash pause effect tweaked *Viper gets new model *Eclipse cooldown increased a little bit *Fixed perm halted counterhelix spin *Cannot get bounty by suiciding *Fixed scourge team suicides to "___ has killed himself" and its sprees *Reduced Blade Mail return damage to 20% *Bounty Hunter selection scale increased a bit *Tweaked hand of midas cost and gold received *Earthshaker and Prophet switch taverns *Small price increase on BoT *Misc typos fixed *Updated the Quest Menu Memory Leak Abilities Fixed: --------------------------- *March of the machines *Adapt *Crushing Wave *Blink Strike *Natures Attendants *Mirror Shield *Malefice *Midnight Pulse *Heartstopper *Grow *Culling Blade *Time Lapse *Enchant *Soul Assumption *Black Hole *Untouchable *Berserkers Call *Counter Helix *Shadowraze *Ante Up
See also[]
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