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- Reworked abilities.
- Balance changes.
*Deathmatch now compatible with allrandom, allpick, and teamrandom. *Deathmatch now allows you to keep your items when dying. *Added -id, item drop mode, which drops an item from a random slot when you die instead of losing gold. *Fixed deathmatch bugs that don't track your level properly. *Short mode now increases experience gained slightly more. *Omnislash nerfed slightly. *Guinsoo's Scythe damage buffed slightly. *Mask of Madness damage taken increased slightly. *Flesh Heap piercing damage taken fixed. *Epicenter damage lowered to 120, casting time reinstated. *Fireblast cooldown increased further. *Shendelzare's Terror changed to an activated ability. *Buffed Guardian Angel and Degen Aura slightly. *Death Ward damage decreased at level 3 and 4. *Dragon Knight's Greed and Immolation replaced by Dragon Blood and Dragon Tail. *Visage's Mana Burn damage reduced. *Jinada and Drunken Brawler less powerful. *Eyes in the Forest sight reduced. *Nature's Guise duration reduced. *Overgrowth damage decreased and cooldown increased. *Tinker movement speed increased to 290. *Gold cost on Sacred Relic decreased. *Kel'thuzad is now Kel'thuzad the Lich. *Area of effect on Mighty Swing increased slightly.