Version 5.76

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Version 5.76
(Full list)
Release Date
*Lesser Clarity Potion cost reduced to 45 from 52.
*Flask of Sapphire Water cost increased to 400 from 370, and also is now a non-combat consumable.
*Headdress of Rejuvenation cost reduced to 1075 from 1275 due to recipe going to 550 from 750.
*Burize-do-Kyanon damage increased to +96 from +71.

Hero changes:
*New Heroes (Sentinel): Keeper of the Light, Tinker, Ogre Magi.
*New Heroes (Scourge): Necrolyte, Pudge 2.0, Sand King.
*Drow Ranger's Marksmanship improved from 5/10/15 to 10/15/20.
*Tidehunter's ultimate changed to an impale-like attack. Anchor Smash damage increased.
*Bane Elemental's Brain Sap weakened. Nightmare durations reduced.
*Bounty Hunter's Track now gives half the gold it used to, but that part of the ability is now passive.
*The AC/Sight part works the same.
*Phantom Assassin and Chaos Knight's blink strike replaced with blink.
*Balance Changes (Unchecked/Unsure on change): Dragon Knight, Zeus.

Other changes:
*Whole bunch of cosmetic tweaks.

Unreleased Content

  • Abilities
Tinker minimap icon.png Tinker Ultimate.
    • Battle Suit
      Creates a powerful combat suit in which the Tinker can fight. Damage and armor upgrades as you level.
      Suit Summoned: Skirmish Suit/Havoc Suit/Apocalypse Suit.
      Mana Cost: 250/350/450
      Cooldown: 240/210/180
      Cast Range: 800
      Battle Suit
      Level: 4.
      Duration: Permanent.
      Health: 750/950/1150.
      Health Regeneration: 4/6/8.
      Mana: 0.
      Mana Regeneration: 4/6/8.
      Armor: 1
      Magic resistance: 0%
      Status resistance: 0%
      Attack Damage: 45/75/105.
      Acquisition range: 500
      Attack Range: 128
      Base Attack Time: 1.70.
      Attack animation: 0.30/0.60
      Movement Speed: 290/310/290
      Follow range: 100
      Turn Point: 0.50
      Collision size: 24
      Vision Range: 1400/800(G)
      Bounty: 71-83/81-93/101-113.
      Experience: 0
      Model scale: 1/1.10/1.20
      Abilities: Load (Tinker), Unload, Shred, Battle Stations
      Loads a tinker into his suit.
      Unloads all carried units at a target location.
      Battle Station
      Summons Tinker to his suit [?].
      Radius: 2000
      Gives a 25/30/35% chance to deal 105/135/175 damage in an area.
      Close Damage Radius: 250
      Far Damage Radius: 350
      The suit is unable to attack unless tinker is inside of the suit.
    • Probably this ability was supposed to be Tinker's ultimate before Rearm.

See also[edit]