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General[]

Gameplay Constants[]

  • Turned on some Warcraft III gameplay connstants.
  1. Gameplay - Drain gives bonus mana/life - Determines If drain mana/life ability gives bonus life the unit that's draining the mana/life.
  2. Gameplay - Drain transfers mana/life - Determines If the drain ability transfers mana/life to the draining unit or not.
  3. Gameplay - Drain affects Etheral - Determines If the drain ability will have better effect with etheral units or not.

Item combining[]

Ancients[]

  • Reduced health from 5000 to 4250.

Heroes[]

Added[]

Treant Protector icon
Treant Protector
Disruptor icon
Rider

Hero Changes[]

Anti-Mage icon
Brewmaster icon
Broodmother icon
Old Spawn Spiderite (Spiderling) icon Spawn Spiderite
Can inject an egg in an enemy unit to create a Spiderite. If a unit dies with the debuff, a Spiderite is born.
Cast range: 700
Number of Spiderites: 1
Debuff duration: 3
Spiderite duration: 30
Cooldown: 14
Notes: Single-targeta bility with autocast on by default. The Spiderlings uses this whenever it is off cooldown and an enemy is within range.
New Spawn Spiderite (Spiderling) icon Spawn Spiderite
Plants Spiderite eggs in enemies. If the unit dies with the debuff, a Spiderite is born.
Number of Spiderites: 1
Debuff duration: 2
Spiderite duration: 60
Notes: Passive ability, which causes all attacks of the Spiderling to debuff enemies.
  • Spin Web icon Spin Web
    • Increased max allowed webs from 1/2/3/4 to 2/4/6/8.
    • Reduced mana cost from 250 to 200.
  • Incapacitating Bite icon Incapacitating Bite
    • Increased movement speed slow from 25% on each level to 25%/35%/50%/65%.
    • Now has a 4 second cooldown.
  • Insatiable Hunger icon Insatiable Hunger
    • No longer drains 5% of max health per second.
    • Increased cooldown from 90/80/70 to 100/90/80.
Centaur Warrunner icon
  • Return (Centaur Warrunner) icon Return
    • Changed damage type against ranged units from HP Removal to Physical.
    • Now deals the damage dealt to ranged units to melee units as well.
Notes: Deals 5/10/15/20 damage to melee units upon attack start, and then 10/20/30/40 again upon reaching attack point.
Chaos Knight icon
  • Reality Rift icon Blink Strike
    • No longer grants 150% attack damage bonus for one attack.
    • Now deals 20/40/60/80 magical damage to enemy targets upon cast.
  • Replaced Phantasm icon About 11 with Phantasm icon Phantasm.
Old Phantasm icon About 11
Summons 11 copies of the Chaos Knight from alternate dimensions. The illusions deal very little damage.
Split time: 0.5
Number of illusions: 9
Illusion damage dealt: 2%/4%/6%
Illusion damage taken: 100%
Duration: 15/20/25
Mana cost: 175/225/275
Cooldown: 180
New Phantasm icon Phantasm
Summon several copies of the Chaos Knight from alternate dimensions. the illusions deal full damage, but take extra damage.
Number of illusions: 1/2/3
Illusion damage dealt: 100%
Illusion damage taken: 200%/250%/300%
Duration: 20
Mana Cost: 170/225/275
Cooldown: 180
Notes: Has a 0.5-second split time, during which Chaos Knight is invulnerable. The positions of Chaos Knight and the illusions are shuffled.
Chen icon
  • Reduced Penitence icon Holy Light heal from 150/300/450/600 to 125/250/375/500.
  • Reduced Holy Persuasion icon Holy Persuasion units persuaded per cast from 4/8/12 to 2/4/6.
Crystal Maiden icon
Juggernaut icon
Leshrac icon
  • Diabolic Edict icon Diabolic Edict is bugged, the spell does not active the explosions upon cast.
Lich icon
Luna icon
  • Reduced Eclipse icon Eclipse search radius from 800 to 700.
Medusa icon
Morphling icon
Night Stalker icon
Nyx Assassin icon
Old Unknown icon Shrink
Causes this unit to shift out of existence whenever it takes damage, temporarily avoiding any further damage.
Channel time: 0.5
Mana cost: 30/20/10/0
Cooldown: 10/8/6/4
Notes: Turns the caster invulnerable and hidden while channeling.
New Spiked Carapace icon Spiked Carapace
The Nerubian Assassin forms barbed layers of chitinous armor that increases its defense and returns damage to enemy melee attackers.
Bonus Armor: 2/4/6/8.
Damage Returned: 10%/20%/30%/40%
  • Reduced Vendetta icon Vendetta cooldown from 120 to 90.
Phantom Assassin icon
  • Phantom Strike icon Blink Strike
    • No longer grants 150% attack damage bonus for one attack.
    • Now deals 20/40/60/80 magical damage to enemy targets upon cast.
Pugna icon
  • Nether Blast icon Nether Blast
    • Reduced damage from 125/200/275/350 to 100/175/250/325.
    • Reduced radius from 350 to 300.
  • Increased Unknown icon Morbid mana loss per second from 1.5/3/4.5/6 to 2/4/6/8.
  • Life Drain icon Life Drain
    • Reduced health drained per second from 100/150/200 to 95/140/185.
    • Increased cooldown from 16 to 30.
  • Added Aghanim's Scepter icon Aghanim's Scepter upgrade for Pugna minimap icon Pugna:
    • Increases Life Drain icon Life Drain health drained per second from 95/140/185 to 140/185/230 and mana cost from 125/175/225 to 175/225/275.
Razor icon
Silencer icon
  • Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Star Storm".
    • Renamed to Star Storm.
    • Increased duration from 1.95 to 2.
  • Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Healing Wave".
    • Reduced base heal from 130/215/300/425 to 120/195/270/395.
    • Increased bounce heal reduction from 25% to 35%.
    • Increased mana cost from 90/105/120/135 to 90/115/130/145.
    • Increased cooldown from 9 to 11.
  • Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Rain of Chaos".
    • Increased mana cost from 110/130/150/170 to 120/140/160/180.
    • Increased cooldown from 100 to 120.
Troll Warlord icon
  • Berserker's Rage icon Berserker's Rage
    • Reduced bash proc chance from 5%/5%/10%/15% to 5%/5%/10%/10%.
    • Rescaled bash damage from 50/35/35/35 to 50/25/25/50.
Venomancer icon
  • Reduced Poison Nova icon Poison Nova attack and movement speed slow from 20%/40%/60% to 10%/20%/30%.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Increases Poison Nova icon Poison Nova attack and movement speed slow from 10%/20%/30% to 20%/30%/40%.

Items[]

Upgrader icon
  • Removed.
Tome of Retraining icon
  • Removed
Aegis of the Immortal icon
  • No longer requires Upgrader icon Upgrader to build (−1500 Gold cost).
  • Now requires a Default recipe icon Recipe to build (+1500 Gold cost).
Aghanim's Scepter icon
  • Item cost changes:
  • Now requires a Default recipe icon Recipe to build (+50 Gold cost).
Battle Fury icon
  • Item cost changes:
  • Now requires a Default recipe icon Recipe to build (+50 Gold cost).
Black King Bar icon
  • Now requires a Default recipe icon Recipe (1450 Gold) to build, instead of Upgrader icon Upgrader (1500 Gold) (total cost decreases from 3750 Gold to 3700 Gold).
Boots of Travel icon
  • Reworked recipe.
Old Boots of Travel icon Boots of Travel:
Recipe: Boots of Speed icon Boots of Speed (500 Gold), Upgrader icon Upgrader (1500 Gold), Upgrader icon Upgrader (1500 Gold)
Movement speed bonus: 100
Total cost: 3500 Gold
New Boots of Travel icon Boots of Travel:
Recipe: Boots of Speed icon Boots of Speed (500 Gold), Default recipe icon Recipe (2900 Gold)
Movement speed bonus: 115
Total cost: 3400 Gold
Buckler icon
  • Now requires a Default recipe icon Recipe (1500 Gold) to build, instead of Upgrader icon Upgrader (1500 Gold) (total cost remains at 2950 Gold).
Butterfly icon
  • Now requires a Default recipe icon Recipe (1400 Gold) to build, instead of Upgrader icon Upgrader (1500 Gold) (total cost decreases from 6500 Gold to 6400 Gold).
Daedalus icon
  • Now requires a Default recipe icon Recipe (+1 Gold) to build (total cost increases from 6000 Gold to 6001 Gold).
Circlet icon
  • Reduced gold cost from 290 Gold to 210 Gold.
Cheese icon
Target an allied unit to restore its health over time.
Cast range: 450
Health restored per second: 250
Duration: 6
Notes: Restores in 1 second intervals. The effect is not dispelled upon taking damage. No cooldown. The item is still consumed on use.
Cloak icon
  • Reduced gold cost from 1500 Gold to 1375 Gold.
Crystalys icon
  • Item cost changes:
  • No longer requires Upgrader icon Upgrader to build (−1500 Gold cost).
  • Now requires a Default recipe icon Recipe to build (+1500 Gold cost).
  • Total gold cost remains at 3400 Gold.
Dagon icon
  • Item cost changes:
  • Now requires a Default recipe icon Recipe (1400 Gold) to build, instead of Upgrader icon Upgrader (1500 Gold).
Diffusal Blade icon
  • Item cost changes:
  • No longer requires Upgrader icon Upgrader to build (−1500 Gold cost).
  • Now requires a Default recipe icon Recipe to build (+1550 Gold cost).
  • Total gold cost increases from 2950 Gold to 3000 Gold.
Divine Rapier icon
  • Now requires a Default recipe icon Recipe (+25 Gold) to build (total cost increases from 8220 Gold to 8225 Gold).
Desolator icon
  • Item cost changes:
  • No longer requires Upgrader icon Upgrader to build (−1500 Gold cost).
  • Now requires a Default recipe icon Recipe to build (+1500 Gold cost).
  • Total gold cost remains at 5150 Gold.
Eul's Scepter of Divinity icon
  • Now requires a Default recipe icon Recipe (+1 Gold) to build (total cost increases from 2350 Gold to 2351 Gold).
Eye of Skadi icon
  • Item cost changes:
  • No longer requires Upgrader icon Upgrader to build (−1500 Gold cost).
  • Now requires a Default recipe icon Recipe to build (+1200 Gold cost).
  • Total gold cost decreases from 7800 Gold to 7500 Gold.
Heart of Tarrasque icon
  • Item cost changes:
  • No longer requires Upgrader icon Upgrader to build (−1500 Gold cost).
  • Now requires a Default recipe icon Recipe to build (+1300 Gold cost).
  • Total gold cost decreases from 5900 Gold to 5700 Gold.
Helm of the Dominator icon
  • Reworked recipe.
  • No longer requires Upgrader icon Upgrader to build (−1500 Gold cost).
  • Now requires a Default recipe icon Recipe Recipe to build (+1700 Gold cost).
  • Total gold cost increases from 2450 Gold to 2650 Gold.
Manta Style icon
  • Now requires a Default recipe icon Recipe (1400 Gold) to build, instead of Upgrader icon Upgrader (1500 Gold) (total cost decreases from 2950 Gold to 2850 Gold).
Mask of Madness icon
  • Item cost changes:
  • No longer requires Upgrader icon Upgraderr to build (−1500 Gold cost).
  • Now requires aDefault recipe icon Recipe to build (+1000 Gold cost).
  • Total gold cost decreases from 3000 Gold to 2500 Gold.
Monkey King Bar icon
  • Item cost changes:
  • No longer requires Upgrader icon Upgrader to build (−1500 Gold cost).
  • Now requires a Default recipe icon Recipe to build (+1550 Gold cost).
  • Total gold cost increases from 5500 Gold to 5550 Gold.
Null Talisman icon
  • Now requires a Default recipe icon Recipe to build (+1 Gold cost).
Oblivion Staff icon
  • Increased attack damage bonus from 10 to 20.
  • Now requires a Default recipe icon Recipe (+1 Gold) to build (total cost increases from 2175 Gold to 2176 Gold).
Perseverance icon
  • Now requires a Default recipe icon Recipe (+1 Gold) to build (total cost increases from 1775 Gold to 1776 Gold).
Radiance icon
  • Reworked recipe.
Old Power Treads icon Power Treads:
Recipe: Gloves of Haste icon Gloves of Haste (610 Gold), Boots of Speed icon Boots of Speed (500 Gold), Band of Elvenskin icon Band of Elvenskin (450 Gold)
Total cost: 1560 Gold
New Power Treads icon Power Treads:
Recipe: Boots of Speed icon Boots of Speed (500 Gold), Gloves of Haste icon Gloves of Haste (610 Gold), Default recipe icon Recipe (420 Gold)
Total cost: 1530 Gold
Radiance icon
  • Now requires a Default recipe icon Recipe (1525 Gold) to build, instead of Upgrader icon Upgrader (1500 Gold) (total cost increases from 5600 Gold to 5625 Gold).
Ring of Basilius icon
  • Now grants 1 attack damage.
  • Increased Ring of Basilius icon Basilius Aura mana regeneration bonus from 0.5 to 0.6.
  • Nnow requires a Default recipe icon Recipe (+1 Gold) to build (total cost increases from 625 Gold to 626 Gold).
Refresher Orb icon
  • Increased Refresher Orb icon Reset Cooldowns mana cost from 250 to 275.
  • Item cost changes:
  • No longer requires Iron Branch icon Iron Branch to build (−57 Gold cost).
  • Now requires a Default recipe icon Recipe to build (+1 Gold cost).
Satanic icon
  • Now requires a Default recipe icon Recipe to build (+1 Gold cost).
Scythe of Vyse icon
  • Now requires a Default recipe icon Recipe to build (+1 Gold cost).
Shadow Blade icon
  • Item cost changes:
  • No longer requires Upgrader icon Upgrader to build (−1500 Gold cost).
  • Now requires a Default recipe icon Recipe to build (+1425 Gold cost).
  • Total gold cost decreases from 4000 Gold to 3925 Gold.
Skull Basher icon
  • Item cost changes:
  • No longer requires Upgrader icon Upgrader to build (−1500 Gold cost).
  • Now requires a Default recipe icon Recipe to build (+1460 Gold cost).
  • Total gold cost decreases from 3475 Gold to 3435 Gold.
Soul Booster icon
  • Now requires a Default recipe icon Recipe (+1 Gold) to build (total cost increases from 3300 Gold to 3301 Gold).
Soul Ring icon
  • Now requires a Default recipe icon Recipe Recipe to build (+1 Gold cost).


Original Warcraft III Map Description[]

Map Description

A clash of the titans! 26 Scourge heroes face off against 26 Sentinels. Special game modes in this version are reverse, teamrandom, and allrandom. The killing sounds are still around.

Loading Screen

DotA Allstars v5.65
Clan TDA @ Azeroth
www.rtsgames.com/dota

Here's to syl-la-ble, whose contributions to Allstars have been immense
throughout its existence. He will be missed.

Added -shortmode (-sm) to reduce tower damage and hit points, increase
periodic gold income, and increase exp gained. Also redid the entire recipe
system, creep movement system, and random hero system to reduce lag.

Quest Notes

DotA Allstars v5.65
This map is originally taken from TFT Dota 7.0 and DotA Allstars v.96b.

Credits to syl-la-ble, zetta, mrquincy, battlebotv8.0, darky27, sopho, linkmaster, nokternal, neichus, and everybody else who has helped me out.
Thanks to Dankstoner for the minimap icon.
Check out our forum at www.rtsgames.com/dota.
Find a game in channel Clan TDA@Azeroth.

Created on 9/23/04  at 6:53 PM.

Enjoy!
-Guinsoo
Random Babbling
Justifying myself to those who question.

None of the abilities, units, or triggers in this map were copied from any other map.  The idea for them was copied, but all the programming was redone by me.  Not as if copy pasting would even work.  The terrain was not done by me, however.  To reiterate:  abilities, units, and triggers in this map were all written by me, but the idea behind many of them comes from other maps (DotA <Allstars>).

Some heroes and many abilities aren't from other maps.  This is for several reasons.  First, many abilities on allstar heroes from other maps wouldn't fit into this map, usually being too weak.  Some I changed for fun reasons.  I also added heroes at whim to keep the map changing and infused with new material, make it more fun, and introduce more creativity.
New in this version
Improved Nerubian Assassin.
Added Rooftrellen and Shaku.
Redid the item system.
Added -shortmode.
Went back and redid all triggers, optimizing them to reduce lag and memory leaks.
Also cleaned up all extraneous object information.
Made some balance tweaks on some characters.
Commands
-random  :  Gives you a random hero when you could normally choose your hero.  Saves you the gold of choosing your hero.
-repick :  Costs 150 to activate or a bunch of cash in an allrandom game.  Can only be used in the first 90 seconds and gives you a new random hero.
-nopowerups  :  Votes to stop powerups from spawning.
-reverse or -re  (blue only)  :  Activates a game mode where you can choose your opponent's hero.
-allrandom or -ar  (blue only)  :  Activates a game mode where everyone gets a random hero, chosen from a pool of all 48 heroes.
-teamrandom or -tr  (blue only)  :  Activates a game mode where everyone gets a random hero that their team could normally choose.
-beamcounter :  If Luna is playing, every time she uses Eclipse or Lucent Beam, it counts it.  That's all it does.
-refresh:  If you are the Phantom Assassin, casts a 0-damage Frost Nova on yourself to refresh Blur.
-shortmode or -sm: Reduces all tower damage and hit points, increases hero experience gained by 10%, and doubles the gold given periodically.
League Play
To enable the league mode for a league match, one player from each team must enter their part of the match ID that they recieved from the bot.

See also[]

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