Venomancer/Sounds

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Attacks[edit]

Venomancer[edit]

  • Projectile launch sound plays as the attack projectile is released (50% vol).
    • Play Projectile launch 1
    • Play Projectile launch 2
    • Play Projectile launch 3
  • Projectile impact sound plays as the attack projectile successfully hits the target (50% vol).
    • Play Projectile impact 1
    • Play Projectile impact 2
    • Play Projectile impact 3

Plague Ward[edit]

  • Projectile launch sound plays as the attack projectile is released (70% vol).
    • Play Projectile launch 1
    • Play Projectile launch 2
    • Play Projectile launch 3
  • Projectile impact sound plays as the attack projectile successfully hits the target.
    • Play Projectile impact 1
    • Play Projectile impact 2
    • Play Projectile impact 3

Movement[edit]

  • Play Idle sound plays permanently on Venomancer, gets louder while moving (50% vol).

Abilities[edit]

Venomous Gale[edit]

  • Play Cast sound plays on Venomancer upon cast (50% vol).
  • Target sounds play on each hit enemy(80% vol).

Poison Sting[edit]

  • Poison Sting does not use any sounds.

Plague Ward[edit]

  • Play Cast sound plays on the ward upon spawning (50% vol).

Poison Nova[edit]

  • Play Cast sound plays on Venomancer upon cast.
  • Target sounds play on each hit enemy.

Other[edit]

Other[edit]

Taunt: Bananadancer

  • Play Squeaking sounds play upon taunt begin, synced with the banana.
  • Impact sounds play when the banana falls over.
  • Play Full sound example.
  • Play Unknown (unused)