- This ability was replaced by in the 6.58 gameplay patch.
- The projectile travels at a speed of 1200.
- The slow deceases in 1 second intervals, slowing the target by 50.0%/40.8%/32.7%/25.9%/20.1%/15.5%/11.7%/8.7%/6.4%/4.6%/3.3%/2.3%/1.6%/1.1%/0.7% on each second.
- A unit with less that 25% of its maximum health can be denied when it has the debuff on.
- Deals the initial damage upon hitting the target and the damage over time in 3 second intervals, resulting in overall 6 damage instances.
- Can deal up to 100/170/270/350 damage to the target (before reductions).
- Successive casts refresh the slow and damage over time durations and deal the initial damage again.