Venomancer/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
Level 10 left talent: +12s Plague Ward duration increased to +15.
  • Talents:
Level 10 left talent: +15s Plague Ward duration reduced to +12.
Level 10 right talent: -8s Venomous Gale cooldown reduced to -6s.
Level 15 left talent: +12% Poison Sting movement speed slow reduced to +10%.
Level 20 left talent: 15% spell lifesteal reduced to 12%.
Level 20 right talent: +7s Poison Nova duration reduced to +5.5s.
Level 25 left talent: 3x Venomancer Plague Ward icon.png Plague Ward health/attack damage reduced to 2.6x.
Level 25 right talent: +800 Poison Nova radius reduced to +640.
  • Talents:
Level 10 left talent changed: +90 gold per minute -> +15s Plague Ward duration.
  • Increased Venomous Gale damage over time from 10/40/70/100 to 15/45/75/105.
  • Reduced Venomancer Plague Ward icon.png Plague Ward base attack time from 1.5 to 1.4.
Level 15 left talent: +8% Poison Sting movement speed slow increased to +12%.
  • Increased Strength attribute symbol.png strength gain from 1.9 to 2.1.
  • Increased Agility attribute symbol.png agility gain from 2.8 to 3.2.
  • Increased Poison Nova damage per second from 30/55/80 to 40/65/90.
  • Increased base Agility attribute symbol.png agility from 22 to 26.
  • Talents:
Level 15 left talent: +6% Poison Sting movement speed slow increased to +8%.
  • Increased Poison Sting movement speed slow from 11%/12%/13%/14% to 11%/13%/15%/17%.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Poison Sting
    • No longer pierces spell immunity.
    • Is now dispellable.
  • Increased Venomancer Plague Ward icon.png Plague Ward collision size from 16 to 24.
  • Talents:
Level 15 right talent changed: +200 cast range -> Venomous Gale summons 2 Venomancer Plague Ward icon.png Plague Wards around hit heroes.
Level 20 left talent changed: Venomous Gale summons 2 Venomancer Plague Ward icon.png Plague Wards around hit heroes -> 15% spell lifesteal.
  • Talents:
Level 15 right talent: +150 cast range increased to +200.
Level 20 right talent: +6s Poison Nova duration increased to +7s.
Level 25 right talent: +600 Poison Nova radius increased to +800.
  • Reduced movement speed from 285 to 275.
  • Reduced base attack damage from 19-21 to 16-18 (total attack damage is now 38-40).
  • Increased turn rate from 0.4 to 0.5.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Venomous Gale is now also dispellable with basic dispels. [?]
  • Reworked talents:
Old:
Level 10: +30 movement speed or +30% experience gain
Level 15: +150 cast range or +200 health
Level 20: +15% magic resistance or +75 attack damage
Level 25: 3x Venomancer Plague Ward icon.png Plague Ward health/attack damage or +14% Poison Sting movement speed slow
New:
Level 10: +90 gold per minute or -8s Venomous Gale cooldown
Level 15: +6% Poison Sting movement speed slow or +150 cast range
Level 20: Venomous Gale summons 2 Venomancer Plague Ward icon.png Plague Wards around hit heroes or +6s Poison Nova duration
Level 25: 3x Venomancer Plague Ward icon.png Plague Ward health/attack damage or +600 Poison Nova radius
  • Reduced Venomancer Plague Ward icon.png Plague Ward vision range from 1200/800 to 800/800.
  • Increased Agility attribute symbol.png agility gain from 2.6 to 2.8.
  • Increased Poison Sting damage per second from 6/12/18/24 to 6/14/22/30.
  • Increased Strength attribute symbol.png strength gain from 1.85 to 2.15.
  • Reduced base health regeneration from 0.25 to 0.
  • Talents:
Level 25 right talent changed: -60s respawn time -> +14% Poison Sting movement speed slow.
  • Talents:
Level 10 left talent: +20 movement speed increased to +30.
Level 10 right talent: +20% experience gain increased to +30%.
  • Talents:
Level 15 right talent: +175 health increased to +200.
  • Added talents:
Level 10: +20 movement speed or +20% experience gain
Level 15: +150 cast range or +175 health
Level 20: +15% magic resistance or +75 attack damage
Level 25: 3x Venomancer Plague Ward icon.png Plague Ward health/attack damage or -60s respawn time
  • Increased base Intelligence attribute symbol.png intelligence and gain from 15 + 1.75 to 17 + 1.8.
  • Increased Plague Ward attack damage from 9-11/17-21/26-32/34-42 to 12-14/21-23/30-32/39-41.
  • Reduced Venomous Gale cooldown from 22 on each level to 21/20/19/18.
  • Poison Sting
    • Is now disabled by Break.
    • Now fully works for illusions, instead of only slowing.
    • Increased damage per second from 5/10/15/20 to 6/12/18/24.
  • Poison Nova
    • Rescaled damage per second from 36/58/81 (Upgradable by Aghanim's Scepter. 58/81/108) to 30/55/80 (Upgradable by Aghanim's Scepter. 60/85/110).
    • Increased duration from 12/14/15 (Upgradable by Aghanim's Scepter. 14/15/16) to 16 on each level.
  • Increased Venomous Gale damage over time from 0/30/60/90 to 10/40/70/100.
  • Reduced base attack damage from 24-26 to 19-21 (total attack damage is now 41-43).
  • Reduced base health regeneration from 0.75 to 0.25.
  • Reduced movement speed from 290 to 285.
  • Reduced Plague Ward vision from 1200/1200 to 1200/800
  • Venomous Gale
    • Rescaled mana cost from 90/105/120/135 to 125 on each level.
    • Reduced initial damage from 50/70/70/100 to 25/50/75/100.
    • Increased damage over time from 10/20/40/50 to 15/30/45/60.
  • Rescaled Poison Sting duration from 7 on each level to 6/7/8/9.
  • Reduced Venomancer Plague Ward icon.png Plague Ward vision from 1400/1400 to 1200/1200.
  • Increased Poison Sting movement speed slow from 10% on each level to 11%/12%/13%/14%.
Venomous Gale:
Releases a Venomous Gale which poisons enemy units it comes in contact with. Poisoned units take initial damage, damage overtime, and have their movement speed slowed for a short time.
Cast range: 800
Travel distance: 800
Radius: 125
Initial damage: 50/70/70/100
Damage over time: 10/20/40/50
Movement speed slow: 50%
Duration: 15
Mana cost: 90/105/120/135
Cooldown: 22
Notes: The slow gets weaker over time. The damage over time is applied in 3 second intervals.
  • Venomancer Plague Ward icon.png Plague Ward
    • Increased vision radius from 1200/1200 to 1400/1400.
    • Increased cast range from 400 to 850.
  • Poison Sting is now lethal.
  • Plague Ward
    • Reduced gold bounty from 20 (base) + 6/7/8/8 (Increases per level) a random number from 1 to 3 to 3-9.
    • Reduced mana cost from 25 to 20.
    • Reduced cooldown from 6 to 5.
  • Reduced movement speed from 295 to 290.
  • Reduced attack range from 490 to 450.
  • Fixed some bugs on Poison Nova.
  • Reduced movement speed from 300 to 295.
  • Reduced Plague Ward mana cost from 25/25/30/35 to 25 on each level.
  • Poison Nova
    • Reduced damage per second from 62/100/138 to 36/58/81.
    • Increased duration from 7 to 12.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgraded Poison Nova
    • Reduced damage per second from 100/138/185 to 58/81/108.
    • Increased duration from 7 to 12.
  • Fixed Poison Nova dummies of the first cast not disappearing when casting again before the first cast finished.
  • Venomancer is now allowed to build Refresher Orb icon.png Refresher Orb again (debuff of Poison Nova still does not stack though).
  • Venomancer is no longer allowed to build Refresher Orb icon.png Refresher Orb (disabled because of bugs).
  • Fixed Poison Nova dummies being selectable (and able to build night elf buildings).
  • Reduced cast time of all spells from 0.5 to 0.
  • Recoded Poison Nova to fix various bugs.
    • No longer slows affected units by 10/20/30%.
    • Multiple instances now work properly.
    • Now properly hits all units within range.
    • No longer randomly deals damage to units while passing through them.
  • Changed Venomancer' base regeneration type from only regenerate at blight to always regenerate [?].
  • Reduced base regeneration from 1.50 to 0.25.
  • Reduced Poison Nova attack and movement speed slow from 20/40/60% (Upgradable by Aghanim's Scepter. 20/40/60%) to 10/20/30% (Upgradable by Aghanim's Scepter. 20/30/40%)
  • Poison Sting
    • Reduced damage from 5/10/16/25 to 5/10/15/20.
    • Reduced duration from 10 to 7 seconds.
  • Reduced Poison Nova damage from 70/110/150 (Upgradable by Aghanim's Scepter. 110/150/200) to 62/100/138 (Upgradable by Aghanim's Scepter. 100/138/165).
  • Reduced attack range from 550 to 490.
  • Increased attack range from 400 to 550.
  • Increased base attack time increased from 1.7 to 1.5.
  • Increased base attack damage from 19-25 to 26-28.
  • Increased Strength attribute symbol.png strength gain from 1.75 to 1.85
  • Increased base Agility attribute symbol.png agility from 19 to 22.
  • Increased Agility attribute symbol.png agility gain from 2.5 to 2.6.
  • Increased Venomancer Plague Ward icon.png Plague Ward attack damage from 7-9/14-18/21-24/28-36 to 9-11/17-21/26-32/34-42.
  • Reduced Poison Nova 140/120/90 to 140/120/60 (same cooldown as scepter).
  • Increased Shadow Strike mana cost from 80/90/100/105 to 90/105/120/135.
  • Increased Poison Sting damage from 5/10/15/23 to 5/10/16/25.
  • Reduced Shadow Strike initial damage from 60/80/80/110 to 50/70/70/100.
  • Poison Sting
    • Increased slow from 5/10/21/28% to 7/14/23/33%.
    • Increased duration from 8 to 10 seconds.
  • Increased base HP from 100 to 150.
  • Poison Nova
    • Increased mana cost from 180/265/350 to 200/300/400.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter Upgrade for Venomancer: Reduces Poison Nova cooldown from 140/120/90 to 140/120/60 and Increases damage from 70/110/150/200.
  • Poison Nova
    • No longer deals lethal damage.
    • Now slow attack and movement speed for 20/40/60%.
  • Poison Nova
    • Increased radius from 450 [?] to 1100 [?].
    • Increased damage from 70/100/150 to 70/110/150.
    • No longer slow attack and movement speed for 20/40/60%.
    • Reduced ring speed from 522 to 500.
  • Replaced Reinforced Skin with Plague Ward
  • Plague Ward:
    • Plague Ward Summons an immobile serpentine ward. The ward is immune to magic and is diseased.
    • Cast range: 500.
    • Mana cost: 30/37/44/50.
    • Cooldown: 6.5 seconds.
    • Duration: 40 seconds.
      Venomancer Plague Ward icon.png Plague Ward
      HP: 75/200/325/450.
      Damage Type: Piercing.
      Damage: 7-9/14-18/21-27/28-36.
      Armor: 0.
      Attack Projectile Speed: 1900.
      Base attack time: 1.5.
      Bounty 26-38/27-41/28-44/28-44.
      Disease Cloud (Plague Ward).
      Infects nearby enemy living units with Disease Cloud. Stays 5 seconds after unit is death
      AOE: 176.00.
      DPS: 10/20/30/40.
  • Poison Sting
    • Reduced slow from 7/14/21/28% to 5/10/15/23%.
    • Reescaled damage from 3/5/6/7 to 8 seconds.
  • Poison Nova
    • Reduced duration from 14 to 7.
    • Increased damage from 30/50/65 to 70/100/130.
    • Reescaled mana cost from 200 to 180/265/350.
    • Increased attack/movement speed slow from 10/15/20% to 20/40/60%.
    • Increased Ring speed from 305 to 522.
    • Increased Radius from 280 [?] to 450 [?].
  • Increased Poison Sting damage per second from 4/5/6/7 to 6/8/9/10.
  • Added 4th level to all basic abilities.
  • Shadow Strike
    • Rescaled initial damage from 60/80/100 to 60/80/80/110.
    • Rescaled damage per instance from 15/30/50 to 10/20/40/50.
    • Increased mana cost from 60 to 80/90/100/105.
    • Reduced cooldown from 20 to 10 seconds.
  • Poison Sting
    • Updated Poison Sting icon.
    • Rescaled damage per second from 4/5/6 to 4/5/6/7.
    • Rescaled movement speed slow from 5/10/21% to 7/14/21/28%.
    • Rescaled duration from 3/5/6 to 3/5/6/7 seconds.
  • Rescaled Reinforced Skin bonus armor from 3/6/9 to 2/4/6/9.
  • Replaced Reincarnation (Venomancer) with Poison Nova
Poison Nova
Creates a ring of noxious poison that damages enemy units over a 14 seconds period. Does not kill units.
Damage per Second: 30/50/65.
Attack/Movement Speed Slow: 10/15/20%.
Duration:: 14.
Ring Speed: 305.
Radius: 280 [?].
Mana cost: 200.
Cooldown: 120.
  • Reduced base damage from 34-34 to 21-25.
  • Reduced Strength attribute symbol.png strength gain from 2.25 to 1.75.
  • Reduced attack range from 600 to 400.
  • Poison Sting
    • Reduced slow from 15/20/25% to 5/10/21%.
    • Reduced damage from 4/6/8 to 4/5/6.
    • Reduced duration from 8/10/12//12/15/17 to 3/5/6.
  • Reduced base attack time from 2.5 to 1.56.
  • Increased base attack damage from 30-30 to 34-34.
  • Reduced base armor from 3 to 1.
  • Changed primary attribute from Strength attribute symbol.png strength to Agility attribute symbol.png agility.
  • Reduced base Strength attribute symbol.png strength from 23 to 18.
  • Reduced Strength attribute symbol.png strength gain from 3.00 to 2.25.
  • Increased Agility attribute symbol.png agility gain from 1.75 to 2.5.
  • Shadow Strike
    • Increased slow from 50% to 75%.
    • Reduced initial damage from 110/25/140 to 60/80/100.
    • Reduced damage over time from 30/45/60 to 15/30/50.
    • Increased cooldown from 15 to 20 seconds.
  • Reincarnation (Venomancer)
    • Increased number of ability levels from 2 to 3
    • Rescaled cooldown from 240/150 to 280/230/180.
  • Created.

Patch history[edit]

Patch
Description
  • [U] Level 20 right talent: +5.5s Poison Nova duration reduced to +5s. [?]
  • Fixed the movement speed being 270 instead of 275.
  • Fixed Poison Sting debuff tooltip showing garbled numbers.
  • Fixed some cases where Poison Sting would stop slowing and dealing damage.
  • Reworked model.
  • Updated hero icon.
  • Updated Poison Nova icon.
  • Venomancer minimap icon.png Venomancer wards and Shadow Shaman minimap icon.png Shadow Shaman wards all use the smaller hull size. This should prevent them from blocking narrow paths.
  • Venomous Gale travels at 1200 speed and provides 800 vision.
  • Poison Sting does its damage at the beginning of the interval instead of the end.
  • Adding a fake modifier for Poison Sting to be used by illusions.
  • Poison Nova no longer hits units in the fog
  • The Poison Nova starts with a radius of 255 and expands out over 1.15s to a radius of 830. Before it started at a radius of 0.
  • Poison Nova Does an extra tick of damage when the effect is applied to enemies