Venomancer/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Increased Strength attribute symbol.png strength gain from 1.9 to 2.1.
  • Increased Agility attribute symbol.png agility gain from 2.8 to 3.2.
  • Increased Poison Nova damage per second from 30/55/80 to 40/65/90.
  • Increased base Agility attribute symbol.png agility from 22 to 26.
  • Level 15 left talent: Increased Poison Sting movement speed slow bonus from 6% to 8%.
  • Increased Poison Sting movement speed slow from 11%/12%/13%/14% to 11%/13%/15%/17%.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Poison Sting
    • No longer pierces spell immunity.
    • Is now dispellable.
  • Increased Venomancer Plague Ward icon.png Plague Ward collision size from 16 to 24.
  • Level 15 right talent: Replaced +200 cast range bonus with Venomous Gale summons 2 Venomancer Plague Ward icon.png Plague Wards around hit heroes
  • Level 20 left talent: Replaced Venomous Gale summons 2 Venomancer Plague Ward icon.png Plague Wards around hit heroes with +15% spell lifesteal
  • Level 15 right talent: Increased cast range bonus from 150 to 200.
  • Level 20 right talent: Increased Poison Nova duration bonus from 6 to 7.
  • Level 25 right talent: Increased Poison Nova radius bonus from 600 to 800.
  • Reduced movement speed from 285 to 275.
  • Reduced base attack damage from 19-21 to 16-18 (total attack damage is now 38-40).
  • Increased turn rate from 0.4 to 0.5.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Venomous Gale is now also dispellable with basic dispels. [?]
  • Reworked talents:
Old:
Level 10: +30 movement speed or +30% experience gain
Level 15: +150 cast range or +200 health
Level 20: +15% magic resistance or +75 attack damage
Level 25: 3x Venomancer Plague Ward icon.png Plague Ward health/attack damage or +14% Poison Sting movement speed slow
New:
Level 10: +90 gold per minute or -8s Venomous Gale cooldown
Level 15: +6% Poison Sting movement speed slow or +150 cast range
Level 20: Venomous Gale summons 2 Venomancer Plague Ward icon.png Plague Wards around hit heroes or +6s Poison Nova duration
Level 25: 3x Venomancer Plague Ward icon.png Plague Ward health/attack damage or +600 Poison Nova radius
  • Reduced Venomancer Plague Ward icon.png Plague Ward vision range from 1200/800 to 800/800.
  • Increased Agility attribute symbol.png agility gain from 2.6 to 2.8.
  • Increased Poison Sting damage per second from 6/12/18/24 to 6/14/22/30.
  • Increased Strength attribute symbol.png strength gain from 1.85 to 2.15.
  • Reduced base health regeneration from 0.25 to 0.
  • Level 25 right talent: Replaced 60 seconds respawn time reduction with 14% Poison Sting movement speed slow bonus.
  • Level 10 right talent: Increased experience bonus from 20% to 30%.
  • Level 10 left talent: Increased movement speed bonus from 20 to 30.
  • Level 15 right talent: Increased health bonus from 175 to 200.
  • Added talents:
Level 10: +20% experience gain or +20 movement speed
Level 15: +175 health or +150 cast range
Level 20: +15% magic resistance or +75 attack damage
Level 25: 3x Venomancer Plague Ward icon.png Plague Ward health/attack damage or -60s respawn time
  • Increased base Intelligence attribute symbol.png intelligence and gain from 15 + 1.75 to 17 + 1.8.
  • Increased Plague Ward attack damage from 9-11/17-21/26-32/34-42 to 12-14/21-23/30-32/39-41.
  • Reduced Venomous Gale cooldown from 22 on each level to 21/20/19/18.
  • Poison Sting
    • Is now disabled by Break.
    • Now fully works for illusions, instead of only slowing.
    • Increased damage per second from 5/10/15/20 to 6/12/18/24.
  • Poison Nova
    • Rescaled damage per second from 36/58/81 (Upgradable by Aghanim's Scepter. 58/81/108) to 30/55/80 (Upgradable by Aghanim's Scepter. 60/85/110).
    • Increased duration from 12/14/15 (Upgradable by Aghanim's Scepter. 14/15/16) to 16 on each level.
  • Increased Venomous Gale damage over time from 0/30/60/90 to 10/40/70/100.
  • Reduced base attack damage from 24-26 to 19-21 (total attack damage is now 41-43).
  • Reduced base health regeneration from 0.75 to 0.25.
  • Reduced movement speed from 290 to 285.
  • Reduced Plague Ward vision from 1200/1200 to 1200/800
  • Venomous Gale
    • Rescaled mana cost from 90/105/120/135 to 125 on each level.
    • Reduced initial damage from 50/70/70/100 to 25/50/75/100.
    • Increased damage over time from 10/20/40/50 to 15/30/45/60.
  • Rescaled Poison Sting duration from 7 on each level to 6/7/8/9.
  • Reduced Plague Ward vision from 1400/1400 to 1200/1200.
  • Increased Poison Sting movement speed slow from 10% on each level to 11%/12%/13%/14%.
Venomous Gale:
Releases a Venomous Gale which poisons enemy units it comes in contact with. Poisoned units take initial damage, damage overtime, and have their movement speed slowed for a short time.
Cast range: 800
Travel distance: 800
Radius: 125
Initial damage: 50/70/70/100
Damage over time: 10/20/40/50
Movement speed slow: 50%
Duration: 15
Mana cost: 90/105/120/135
Cooldown: 22
Notes: The slow gets weaker over time. The damage over time is applied in 3 second intervals.
  • Plague Ward
    • Increased vision radius from 1200/1200 to 1400/1400.
    • Increased cast range from 400 to 850.
  • Poison Sting is now lethal.
  • Plague Ward
    • Reduced gold bounty from [ Info Needed ] to 3-9.
    • Reduced mana cost from 25 to 20.
    • Reduced cooldown from 6 to 5.
  • Reduced movement speed from 295 to 290.
  • Reduced attack range from 490 to 450.
  • Fixed some bugs on Poison Nova.
  • Reduced movement speed from 300 to 295.
  • Reduced Plague Ward mana cost from 25/25/30/35 to 25 on each level.
  • Poison Nova
    • Reduced damage per second from 62/100/138 to 36/58/81.
    • Increased duration from 7 to 12.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgraded Poison Nova
    • Reduced damage per second from 100/138/185 to 58/81/108
    • Increased duration from 7 to 12.
  • Fixed Poison Nova dummies of the first cast not disappearing when casting again before the first cast finished.
  • Venomancer is now allowed to build Refresher Orb icon.png Refresher Orb again (debuff of Poison Nova still does not stack though).
  • Reduced Poison Nova radius from [ Info Needed ] to 575.
  • Venomancer is no longer allowed to build Refresher Orb icon.png Refresher Orb (disabled because of bugs)
  • Fixed Poison Nova dummies being selectable (and able to build night elf buildings).
  • Reduced Poison Nova radius form [ Info Needed ] to [ Info Needed ].
  • Reduced cast time of all spells from 0.5 to 0.
  • Recoded Poison Nova to fix various bugs.
    • No longer slows affected units by 10%.
    • Multiple instances now work properly.
    • Now properly hits all units within range.
    • No longer randomly deals damage to units while passing through them.

Patch history[edit]

Patch
Description
  • Fixed the movement speed being 270 instead of 275.
  • Fixed Poison Sting debuff tooltip showing garbled numbers
  • Fixed some cases where Poison Sting would stop slowing and dealing damage.
  • Venomancer minimap icon.png Venomancer wards and Shadow Shaman minimap icon.png Shadow Shaman wards all use the smaller hull size. This should prevent them from blocking narrow paths.
  • Venomous Gale travels at 1200 speed and provides 800 vision.
  • Poison Sting does its damage at the beginning of the interval instead of the end.
  • Adding a fake modifier for Poison Sting to be used by illusions.
  • Poison Nova no longer hits units in the fog
  • The Poison Nova starts with a radius of 255 and expands out over 1.15s to a radius of 830. Before it started at a radius of 0.
  • Poison Nova Does an extra tick of damage when the effect is applied to enemies