Vengeful Spirit/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Reduced Magic Missile mana cost from 110/120/130/140 to 100/110/120/130.
  • Increased base attack damage from 12-20 to 14-22.
  • Increased base Intelligence attribute symbol.png intelligence from 13 to 15.
  • Increased Agility attribute symbol.png agility gain from 3.3 to 3.8.
  • Level 20 right talent: Increased Magic Missile cooldown reduction from 5 to 6.
  • Reduced base health regeneration from 1.75 to 0.25.
  • Reduced base mana regeneration from 0.9 to 0.
  • Wave of Terror no longer pierces spell immunity.
  • Vengeance Aura
    • No longer creates invulnerable and autonomous illusions of dying allies affected by the aura. [?]
    • Now creates a regular illusion of Vengeful Spirit minimap icon.png Vengeful Spirit when she dies, which lasts until killed or Vengeful Spirit revives, deals 100% damage and takes 150% damage.
  • Aghanim's Scepter icon.png Aghanim's Scepter
    • No longer makes Nether Swap spawn an illusion on her death. [?]
    • Now unlocks the Vengeance Aura death illusion's ability to cast spells.
  • Nether Swap
    • Now has 2 charges with a replenish time of 90/80/70 seconds, instead of a 45 seconds cooldown. [?]
    • Reduced cast range from 700/950/1200 to 700/850/1000.
  • Increased Wave of Terror cooldown from 10 on each level to 16/14/12/10.
  • Increased Magic Missile stun duration from 1.2/1.4/1.6/1.8 to 1.5/1.6/1.7/1.8.
  • Increased Wave of Terror damage from 45/70/95/120 to 60/80/100/120.
  • Rescaled Vengeance Aura attack damage bonus from 10%/18%/25%/34% to 12%/18%/24%/30%.
  • Level 20 right talent: Increased Magic Missile cooldown reduction from 4 to 5.
  • Reduced base attack damage from 12-26 to 12-20 (total attack damage is now 39-47).
  • Reduced Vengeance Aura illusion duration from 7 to 6.
  • Reduced movement speed from 300 to 295.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Wave of Terror
    • Reduced vision radius from 500 to 300. [?]
    • Reduced cooldown from 22/20/18/16 to 10 on each level.
    • Reduced debuff duration from 15 to 8.
  • Vengeance Aura
    • No longer afflicts the enemy hero kiling Vengeful Spirit with a negative Vengeance Aura until her respawn.
    • Now creates uncontrolable, invulnerable illusions of allied heroes on their death, attacking the enemy that killed them for 7 seconds. [?]
    • Increased radius from 900 to 1200.
  • Nether Swap
    • Units swapped onto cliffs no longer grant unobstructed movement for 5 seconds.
    • Increased Vengeance Illusion attack damage dealt from 50% to 100%.
  • Reworked talents:
Old:
Level 10: +25 attack speed or +8% magic resistance
Level 15: +100 Magic Missile damage or +8 all stats
Level 20: +35 movement speed or +65 attack damage
Level 25: Magic Missile pierces spell immunity or +20% Vengeance Aura attack damage bonus
New:
Level 10: +1 Wave of Terror armor reduction or +15% magic resistance
Level 15: -6s Wave of Terror cooldown or +15 Agility attribute symbol.png agility
Level 20: +15% Vengeance Aura attack damage bonus or -4s Magic Missile cooldown
Level 25: Magic Missile pierces spell immunity or +400 Magic Missile damage
  • Increased Strength attribute symbol.png strength gain from 2.6 to 2.9.
  • Reduced base health regeneration from 0.25 to 0.
  • Rescaled Wave of Terror cooldown from 20 on each level to 22/20/18/16.
  • Reduced Vengeance Aura attack damage bonus/reduction from 12%/20%/28%/36% to 10%/18%/26%/34%.
  • Level 20 left talent: Increased movement speed bonus from 20 to 35.
  • Level 20 right talent: Increased attack damage bonus from 50 to 65.
Level 10: +8% magic resistance or +25 attack speed
Level 15: +100 Magic Missile damage or +8 all stats
Level 20: +50 attack damage or +20 movement speed
Level 25: +20 Vengeance Aura attack damage bonus or Magic Missile pierces spell immunity
  • Reduced base Intelligence attribute symbol.png intelligence and gain from 15 + 1.75 to 13 + 1.5.
  • Rescaled Magic Missile stun duration from 1.45/1.55/1.65/1.75 to 1.2/1.4/1.6/1.8.
  • Aghanim's Scepter icon.png Aghanim's Scepter now also causes a Vengeance Illusion to spawn at Vengeful Spirit's location whenever she dies. This illusion lasts until respawning, deals 50% damage and takes 150% damage, and can use abilities, but not items. This effect is bound to Nether Swap. [?]
  • Increased Nether Swap cast range from 650/925/1200 to 700/950/1200.
  • When Vengeful Spirit is killed, Vengeance Aura now inflicts her killer with a negative Vengeance Aura, which decreases the attack damage of the killer and its allies by the same values as the positive aura, within a 900 radius around the killer.
  • Increased base Strength attribute symbol.png strength and gain from 16 + 2.3 to 18 + 2.6.
  • Increased Nether Swap cast range from 600/900/1200 to 650/925/1200.
  • Increased Wave of Terror damage from 18.75/37.5/56.25/75 to 30/50/70/90.
  • Increased Agility attribute symbol.png agility gain from 2.35 to 2.8.
  • Increased base Agility attribute symbol.png agility from 22 to 27.
Wave of Terror:
Vengeful Spirit lets loose a wicked cry, weakening the armor and attack damage of enemies.
Cast range: 1400
Wave travel distance: 1400
Effect radius: 350
Armor reduction: 2/3/4/5
Attack damage reduction: 5%/10%/15%/20%
Duration: 20
Mana cost: 40
Cooldown: 15
Notes: Provides 500 radius flying vision along the wave, which lasts for 3 seconds.
  • Nether Swap now destroys trees 300 radius around Vengeful Spirit and the target upon cast.
  • Nether Swap can no longer be cast on any non-hero unit.
  • Terror
    • Reduced armor reduction from 2/3/4/6 to 2/3/4/5.
    • Reduced level requirement from 3/6/9/12 to 1/5/7/9.
  • Replaced Disentangle with Terror.
    • Increased radius from 500 to 700.
    • Increased armor reduction from 2/3/4/5 to 2/3/4/6.
    • Now requires level 3/6/9/12 to be leveled, instead of 1/3/5/7.
Disentangle:
By disassociating herself with this plane, Shandelzare avoids being hit by an offensive spell.
Mana cost: 0
Cooldown: 220/160/100/40
Notes: Passively blocks one single targeted spells when off cooldown.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed Nether Swap's anti-cliffing mechanic not working and updated which cliffs are affected and which are not.
  • Fixed Wave of Terror hp loss not properly functioning on magic immune units.
  • Fixed Nether Swap not destroying trees around the two locations.
  • Fixed Nether Swap not destroying trees around the two locations.
  • Updated Vengeful to new model.
  • Fixed Vengeful Spirit minimap icon.png Vengeful Spirit's weapon drawing a square when an illusion.