Urn of Shadows is an item purchasable at the Base Shop, under Support.
Contains the ashes of powerful demons. | ||||||||||||||||||||||||||||||
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Additional Information
- The item's attributes grants the following additional bonuses:
- 44 health and 0.2 health regeneration.
- 24 mana, 0.1 mana regeneration and 0.2% flat base magic resistance.
- 2 attack speed and 0.33 main armor.
- 2 main attack damage to all / / heroes.
- 4.2 main attack damage to universal heroes.
Ability
Soul Release
Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies.
Lasts 8 seconds.
Gains charges every time an enemy hero dies within 1400 units. Only the closest Urn to the dying hero will gain a charge.
Lasts 8 seconds.
Gains charges every time an enemy hero dies within 1400 units. Only the closest Urn to the dying hero will gain a charge.
Passive Component
Charge Replenish on Death: 1
Charge Gain Radius: 1400
Ally Health Regen Bonus: 30
Enemy Damage per Second: 25
Duration: 8
0
- ↓↓ Double-tapping automatically target self.
- Successive casts on the same target do not stack but refresh the duration instead.
- The buff and debuff are independent and stack with each other, although the heal gets canceled as soon as the damage ticks.
- Both Urn of Shadows' and Spirit Vessel's heal and damage debuffs do not stack, with Spirit Vessel's modifiers overriding both of Urn of Shadows' modifiers.
- When attempting to do so, Urn of Shadows goes on cooldown, without losing charges.
- Can regenerate up to 240 health over its full duration.
- Deals 25 damage in 1-second intervals, starting 1 second after cast, resulting in 8 damage instances.
- Can deal a total of 200 damage to the target (before reductions).
- Damage greater than 0 from any player (including allies, excluding self) or Roshan dispels the healing effect, but not the damaging effect.
- Does not get dispelled by damage flagged as HP Removal.
- Can only be cast on heroes (including illusions and clones) and creep-heroes.
- Grants 1 charge on death if the wielder dies with having no charges.
- When no charges are left, Soul Release gains 2 charges from the next enemy hero's death instead of 1.
- Does not gain charges if the dying hero has Reincarnation, is an illusion, or the Tempest Double.
- Soul Release charges cannot be gathered by clones, illusions, and creep-heroes.
- When multiple heroes in a team have Urn of Shadows, the hero who is closest to the dying enemy hero gains charges.
- When having multiple Urn of Shadows and/or Spirit Vessels, the one in the higher inventory slot gains charges.
- The top left inventory slot has the highest priority, the bottom right one the lowest.
- Cannot gain charges while inside the backpack.
- Shares cooldown with Spirit Vessel.
- All current charges are carried over when upgrading Urn of Shadows-based items.
Recommended Heroes
Others
Support heroes can use Urn of Shadows from the backline, and will also benefit from the extra health given by strength.
Gallery
Recent Changes
Main Article: Urn of Shadows/Changelogs
Version
Description
- Soul Release now passive grants 1 charge if the wielder dies without having any charges.
- Reduced Soul Release cast range from 950 to 750.
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