Undying/Sounds

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Attacks[edit]

Undying attacks[edit]

  • Impact sounds play when the attack successfully hits a target. Each attack uses 1 of main impact and additional impact.
    • ▶️ Main impact 1 (60% vol regularly, 100% vol during Flesh Golem)
    • ▶️ Main impact 2 (60% vol regularly, 100% vol during Flesh Golem)
    • ▶️ Main impact 3 (60% vol regularly, 100% vol during Flesh Golem)
    • ▶️ Additional impact 1 (70%-100% vol)
    • ▶️ Additional impact 2 (70%-100% vol)
    • ▶️ Additional impact 3 (70%-100% vol)

Tombstone zombie attacks[edit]

  • Pre attack sound plays during the attack animation (50% vol).
  • Impact sounds play when the attack successfully hits a target.

Movement[edit]

Regular movement[edit]

Movement during Flesh Golem[edit]

Abilities[edit]

Decay[edit]

Pale Augur

Soul Rip[edit]

  • ▶️ Cast sound plays on the targeted unit upon cast.
  • ▶️ According to the game files, this sound is used when Soul Rip is cast on an enemy at 50% volume. However, it seems to be deactivated.

Tombstone[edit]

Pale Mausoleum / Golden Pale Mausoleum

Flesh Golem[edit]

  • ▶️ Cast sound plays on Undying upon cast.
  • ▶️ Plays on Undying whenever he gets healed by Flesh Golem (50% vol) and once at the end of the duration with a higher pitch (50% vol).

Other[edit]

Taunt: Funk of the Dead

  • ▶️ Plays on Undying upon taunt begin when in regular form.
  • ▶️ Plays on Undying upon taunt begin when in Flesh Golem form