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Attacks[]

Undying attacks[]

  • Impact sounds play when the attack successfully hits a target. Each attack uses 1 of main impact and additional impact.
    • ▶️ Main impact 1 (60% vol regularly, 100% vol during Flesh Golem)
    • ▶️ Main impact 2 (60% vol regularly, 100% vol during Flesh Golem)
    • ▶️ Main impact 3 (60% vol regularly, 100% vol during Flesh Golem)
    • ▶️ Additional impact 1 (70%-100% vol)
    • ▶️ Additional impact 2 (70%-100% vol)
    • ▶️ Additional impact 3 (70%-100% vol)

Tombstone zombie attacks[]

  • Pre attack sound plays during the attack animation (50% vol).
  • Impact sounds play when the attack successfully hits a target.

Movement[]

Regular movement[]

Movement during Flesh Golem[]

Abilities[]

Decay[]

Pale Augur

  • Replaces the default cast sound.
  • ▶️ Replaces the default target sounds.
  • ▶️ Replaces the default transfer sounds.

Soul Rip[]

  • ▶️ Cast sound plays on the targeted unit upon cast.
  • ▶️ According to the game files, this sound is used when Soul Rip is cast on an enemy at 50% volume. However, it seems to be deactivated.

Tombstone[]

Pale Mausoleum / Golden Pale Mausoleum

Flesh Golem[]

  • ▶️ Cast sound plays on Undying upon cast.
  • ▶️ Plays on Undying whenever he gets healed by Flesh Golem (50% vol) and once at the end of the duration with a higher pitch (50% vol).

Other[]

Taunt: Funk of the Dead

  • ▶️ Plays on Undying upon taunt begin when in regular form.
  • ▶️ Plays on Undying upon taunt begin when in Flesh Golem form
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