Underlord/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Reduced Pit of Malice cooldown from 24/22/20/18 to 22/20/18/16.
  • Reduced Dark Rift cooldown from 130/120/110 to 130/115/100.
  • Pit of Malice
    • Reduced mana cost from 100/115/130/145 to 80/100/120/140.
    • Reduced cooldown from 30/26/22/18 to 24/22/20/18.
  • Increased Pit of Malice radius from 390 to 400.
  • Level 10 left talent: Increased movement speed bonus from 25 to 30.
  • Level 15 left talent: Replaced +15 Atrophy Aura temporary attack damage bonus per hero death with +7 Atrophy Aura permanent attack damage bonus per hero death.
  • Level 15 right talent: Increased cast range bonus from 100 to 125.
  • Increased base armor from 1 to 2.
  • Pit of Malice
    • Increased radius from 375 to 390.
    • Reduced cooldown from 32/28/24/20 to 30/26/22/18.
  • Increased Strength attribute symbol.png strength gain from 2.9 to 3.3.
  • Increased movement speed from 290 to 295.
  • Increased movement speed from 285 to 290.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Atrophy Aura
    • Now grants Underlord a permanent 2/3/4/5 attack damage bonus for every enemy hero dying with the debuff.
    • No longer pierces spell immunity.
    • Increased radius from 900 to 1200.
  • Level 10 left talent: Reduced movement speed bonus from 30 to 25.
  • Level 20 left talent: Increased health regeneration bonus from 20 to 25.
  • Level 20 left talent: Reduced health regeneration bonus from 30 to 20.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +2 mana regeneration or +5 armor
Level 15: +12% spell damage amplification or +40 movement speed
Level 20: +125 cast range or +60 attack speed
Level 25: +0.4s Pit of Malice root duration or +50 health regeneration
New:
Level 10: +30 movement speed or +18 Firestorm damage per wave
Level 15: +15 Atrophy Aura attack damage bonus per hero or +100 cast range
Level 20: +30 health regeneration or +70 attack speed
Level 25: Firestorm deals 25% damage to buildings or +0.8s Pit of Malice root duration
  • Increased Firestorm max health as burn damage per second from 0.8%/1.6%/2.4%/3.2% to 1%/2%/3%/4%.
  • Increased Firestorm max health as burn damage per second from 0.75%/1.5%/2.25%/3% to 0.8%/1.6%/2.4%/3.2%.
  • Increased Strength attribute symbol.png strength gain from 2.6 to 2.9.
  • Reduced base health regeneration from 0.25 to 0.
  • Atrophy Aura
    • The attack damage bonus on self is no longer dispelled on death.
    • Increased attack damage reduction from 4%/16%/28%/40% to 7%/18%/29%/40%.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter for Underlord. Causes Atrophy Aura's bonus damage to be granted to nearby allied heroes for half the values. Increases bonus damage duration from 30/40/50/60 to 70/80/90/100.
  • Level 10 right talent: Increased armor bonus from 4 to 5.
  • Level 15 right talent: Increased movement speed bonus from 35 to 40.
  • Level 15 left talent: Increased spell damage amplification bonus from 10% to 12%.
  • Reduced movement speed from 305 to 290.
  • Reduced Atrophy Aura attack damage reduction from 10%/20%/30%/40% to 4%/16%/28%/40%.
  • Level 15 right talent: Replaced 200 health bonus with 35 movement speed bonus.
  • Level 20 left talent: Increased cast range bonus from 100 to 125.
  • Level 20 right talent: Increased attack speed bonus from 50 to 60.
  • Pit of Malice
    • Increased root interval from 3.5 to 3.6.
    • Increased cooldown from 30/26/22/18 to 32/28/24/20.
  • Enabled in Captain's Mode
  • Pit of Malice
    • No longer pierces spell immunity.
    • No longer interrupts channeling abilities upon rooting.
    • No longer deals 100 damage.
    • Now roots units every 3.5 seconds, instead of only once upon entering the pit.
    • Reduced root duration from 1/1.5/2/2.5 to 0.9/1.2/1.5/1.8.
    • Increased pit duration from 7 to 12.
    • Increased pit radius from 275 to 375.
    • Reduced cast time from 0.6 to 0.45.
    • Increased cooldown from 21/18/15/12 to 30/26/22/18.
  • Dark Rift
    • Increased radius from 450 to 600.
    • Increased teleport delay from 5/4/3 to 6/5/4.
  • Added talents:
Level 10: +4 armor or +2 mana regeneration
Level 15: +200 health or +8% spell damage amplification
Level 20: +50 attack speed or +100 cast range
Level 25: +0.4s Pit of Malice root duration or +50 health regeneration
  • Reduced Atrophy Aura attack damage reduction from 18%/26%/34%/42% to 10%/20%/30%/40%.
  • Reduced Pit of Malice cooldown from 24/21/18/15 to 21/18/15/12.
  • Atrophy Aura
    • Increased attack damage bonus per hero death from 30 on each level to 30/35/40/45.
    • Rescaled attack damage bonus duration from 30/35/40/45 to 25/40/55/70.
  • Further changes can be seen in the update history, due to them not belonging to any game version.
Atrophy Aura:
Nearby enemy units are weakened, losing a portion of their base damage. If it dies while under this effect, Underlord gains temporary bonus damage.
Radius: 900
Attack damage reduction: 18%/26%/34%/42%
Attack damage bonus per hero death: 30
Attack damage bonus per non-hero death: 5
Attack damage bonus duration: 30/35/40/45
Notes: Only reduces base damage and that gained by attributes. Each instance of bonus damage has its own duration and do not refresh each other.
  • Dark Rift
    • Now has a sub-ability that allows the effect to be canceled before it resolves.
    • Now makes its teleportation target a low priority target similar to how Boots of Travel 1 icon.png Boots of Travel works.
  • Expulsion
    • Increased explosion interval from 1.25 to 1.5.
    • Increased mana cost from 125 to 125/135/145/155.
  • Reduced base armor from 3 to 2 (total armor is now 3.68).
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Expulsion
    • Reduced corpse search radius and damage/heal radius from 600 to 575.
    • Increased explosion interval from 1 to 1.25
    • Increased cooldown from 10 to 18.
    • Increased mana cost from 75 to 125.
  • Removed from Captain's Mode.
  • Reduced cast point from 0.75 to 0.6.
  • Increased attack range from 100 to 128.
  • Reworked Firestorm
Old Firestorm:
Calls down 6 waves of fire that damage enemy units in an area. Each wave deals initial damage and then burns enemies for 2 seconds.
Cast range: 750
Radius: 400
Number of waves: 6
Wave interval: 1
Damage per wave: 25/40/55/70
Damage per second: 5/10/15/20
Burn duration: 2
Mana cost: 100/110/120/130
Cooldown: 14
New Firestorm icon.png Firestorm:
CHANNELED - Calls down 3 waves of fire that damage all units in an area. Each wave deals initial damage and then burns enemies for 3 seconds. Deals 30% damage to structures.
Cast range: 750
Radius: 400
Max Channel Time: 3
Number of waves: 3
Wave interval: 1
Damage per wave: 55/80/105/130
Damage per second: 15
Burn duration: 3
Mana cost: 100/110/120/130
Cooldown: 16
Notes: Affects buildings.
  • Pit of Malice
    • Reduced root duration from 1.5/2/2.5/3 to 1/1.5/2/2.5
    • Now deals 100 damage to units upon rooting them.
    • Now creates 5 corpses inside the pit.
  • Reworked Expulsion
Old Expulsion
Ignites rotten gases of corpses, detonating them to cause damage to any enemy within the explosion radius. Each explosion fuels another until there are no more corpses in the area. Does a ministun on damaged units.
Cast range: 750
Corpse search radius: 475
Explosion radius: 375
Explosion interval: 1
Damage per explosion: 20/40/60/80
Explosion stun duration: 0.1
Mana cost: 75
Cooldown: 10
Notes: If no corpses are found for 2 checks (2 seconds), the spell ends.
New Expulsion
Ignites the rotten gases of corpses around you, detonating them to cause damage to any enemy within the explosion radius. Each explosion fuels another until there are no more corpses in the area. Heals allied units for half of the damage.
Corpse search radius: 600
Explosion radius: 600
Explosion interval: 1
Damage per explosion: 20/40/60/80
Heal per explosion: 10/20/30/40
Mana cost: 75
Duration: 10
Notes: Has an instant cast time. The radius follows Pit Lord. If no corpses are found for 2 checks (2 seconds), the spell ends.
  • Dark Rift can now target units on level 1, too, instead of only buildings.
  • Reduced Dark Rift cooldown from 180/160/140 to 130 on each level.
  • Added a visual effect to Dark Rift to visualise its teleport radius.
  • Dark Rift can now be cast by targeting the ground or the minimap. It automatically targets the closest valid target within 3500 range of the targeted point.
  • Firestorm
    • Increased cast range from 500 to 750.
    • Increased radius from 275 to 400.
  • Pit of Malice
    • Increased root duration from 0.75/1.5/2.25/3 to 1.5/2/2.5/3.
    • Reduced pit duration from 10 to 7.
    • Reduced cooldown from 24 on each level to 24/21/18/15.
  • Expulsion
    • Increased cast range from 500 to 750.
    • Reduced mana cost from 100/110/120/130 to 75 on each level.
    • Reduced cooldown from 15 to 10.
  • Increased base Intelligence attribute symbol.png intelligence from 14 to 17.
  • Increased movement speed from 295 to 305.
  • Dark Rift
    • Now uses a 6/5/4 second delay after cast, instead of a 6/5/4 seconds channeling time.
    • Reduced mana cost from 150/225/300 to 75/150/225.
Dark Rift:
Opens a rift that pass through the netherworld at his present position and a target unit simultaneously. Teleports your hero and nearby allied heroes through the rift.
Cast range: Global
Radius: 375
Channeling time: 6/5/4
Allowed cast targets: Allied buildings/Allied buildings and units/Allied buildings and units
Mana cost: 150/225/300
Cooldown: 180/160/140
Notes: Only teleports heroes. Can only target lane creeps on level 2/3.
  • Increased Intelligence attribute symbol.png intelligence gain from 2.2 to 2.6.
  • Dark Rift icon.png Dark Portal
    • Can no longer target inside base areas.
    • Can no longer target areas the player has no vision over on level 1 and 2, can still target fogged areas on level 3.
    • Units can no longer go back and forth through the portal. Each unit may use the portal only once in one direction.
    • Increased portal duration from 15/20/25 to 60 on each level.
    • Increased channel time from 4/3/2 to 6/5/4.
    • Increased cooldown from 150/120/90 to 200 on each level.
    • Reduced mana cost from 100/200/300 to 200/100/0.
  • Created.

Patch history[edit]

Patch
Description

Update 3

Update 2

  • Added a spell icon for Cancel Dark Rift.
  • Fixed the missing legacy keys for Underlord minimap icon.png Underlord.
  • Fixed missing minimap icon for Underlord minimap icon.png Underlord.
  • Fixed Firestorm pre-cast visual effects being visible to enemies.
  • Pit of Malice
    • Fixed pre-cast visual effects being visible to enemies.
    • Fixed not providing True Sight over affected units.
  • Atrophy Aura
  • Dark Rift
    • Fixed not giving the teleport target the lowest attack target priority. [?]
    • Fixed being unable to teleport invulnerable and hidden allies.
    • Fixed being unable to directly target creep-heroes as teleport target.
    • Fixed the teleport visual effects still appearing even when the teleport was canceled.
    • Fixed status buff missing text.

  • Added Underlord minimap icon.png Underlord!
  • Added workshop requirements for Underlord minimap icon.png Underlord.
  • Added effigy animations for Underlord minimap icon.png Underlord.
  • Undocumented changes to abilities:
    • Increased turn rate from 0.4 to 0.6.
    • Firestorm
      • Now creates visual effects at the targeted area during the cast time, visible to allies.
      • First wave now happens immediately upon cast, instead of being delayed by 0.9 seconds. [?]
      • The burn debuff is now fully dispellable, instead of being completely undispellable.
      • Changed burn damage over time from 5/10/15/20 to 0.75%/1.5%/2.25%/3% of maximum health per second.
      • Reduced cooldown from 14 to 12.
    • Pit of Malice
      • Now creates visual effects at the targeted area during the cast time, visible to allies.
      • Debuff is now fully dispellable, instead of being dispellable by strong dispels only.
      • Now checks for enemies within range in 0.5 second intervals, instead of being immediate.
    • Atrophy Aura
      • Now grants damage when a Meepo minimap icon.png Meepo clone dies within range [?]
      • Rescaled attack damage bonus duration from 25/40/55/70 to 30/40/50/60
    • Dark Rift
      • Added double-click support, which automatically causes the ability to target their team's fountain.
      • Can now target player-controlled units as teleport targets as well. [?]
      • Reduced cooldown from 130 on each level to 130/120/110.
  • The portrait entry of Underlord minimap icon.png Underlord​ has been slightly updated.
  • Added loadout slot for: armor, head, head item, weapon, and ambient effects.
  • Added particle file for Underlord minimap icon.png Underlord's eyes ambient effect.
  • [U] Renamed from Abyssal Underlord to Underlord.
  • [U] Portrait information has been added for Underlord minimap icon.png Underlord.
  • [U] The pedestal used for Underlord minimap icon.png Underlord's portrait has been changed from large to small.
  • [U] Response rules have been added for Underlord minimap icon.png Underlord.
  • [U] Schema entries for Underlord minimap icon.png Underlord's ambient particles have been added - attached to the eyes.