Tusk/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Increased base armor from -1 to 0.
  • Increased Strength attribute symbol.png strength gain from 3.4 to 3.9.
  • Tag Team
    • Reduced slow duration from 0.5 to 0.4.
    • Increased mana cost from 40/50/60/70 to 70 on each level.
    • Increased cooldown from 15 on each level to 24/21/18/15.
  • Increased movement speed from 295 to 300.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Replaced Frozen Sigil with Tag Team
Tag Team:
Temporarily applies a negative debuff aura around you, causing enemies that are attacked under it to take bonus physical damage and reduced movement speed.
Cast time: 0
Radius: 350
Attack damage bonus against debuffed enemies: 25/50/75/100
Movement speed slow: 75%
Slow duration: 0.5
Aura duration: 5
Mana cost: 40/50/60/70
Cooldown: 15
Notes: The slow from multiple instances fully stacks. The bonus damage is added to the attacking ally's attack damage value.
  • Increased Ice Shards cooldown from 21/18/15/12 to 23/20/17/14.
  • Reduced Ice Shards duration from 7 on each level to 4/5/6/7.
  • Reduced Snowball speed from 675 on each level to 600/625/650/675.
  • Changed Frozen Sigil's vision type from flying to ground. [?]
  • Increased Ice Shards cooldown from 19/16/13/10 to 21/18/15/12.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +35 attack damage or +40% experience gain
Level 15: +90 gold per minute or +150 Snowball base damage
Level 20: +12% magic resistance or +6 armor
Level 25: +150% Walrus PUNCH! critical damage or +700 health
New:
Level 10: +90 gold per minute or +40% experience gain
Level 15: +150 Snowball base damage or +350 health
Level 20: +100% Walrus PUNCH! critical damage or +300 Snowball roll speed
Level 25: -6s Ice Shards cooldown or gain 12% chance to proc Walrus PUNCH! on attacks
  • Increased Strength attribute symbol.png strength gain from 2.3 to 2.6.
  • Reduced base health regeneration from 0.25 to 0.
  • Ice Shards
    • Improved consistency of Ice Shards when pushing units in/out of the shards on impact.
    • Now creates the shards where the spell is targeted, instead centering the shards around the targeted point.
    • Increased cast range from 1800 to 2000. [?]
    • Increased projectile speed from 1100 to 1200.
  • Level 10 right talent: Increased experience gain bonus from 35% to 40%.
  • Level 10 right talent: Increased experience gain bonus from 20% to 35%.
  • Level 10 left talent: Increased attack damage bonus from 30 to 35.
  • Level 15 right talent: Replaced 15 Strength attribute symbol.png strength bonus with 150 Snowball base damage
  • Level 20 left talent: Increased magic resistance bonus from 10% to 12%.
  • Level 25 right talent: Increased health bonus from 500 to 700.
  • Walrus Kick
    • Increased knockback distance from 900 to 1400.
    • Increased cast range from 128 to 150.
  • Walrus PUNCH!
    • Increased cast range from 128 to 150.
    • Fixed Walrus Punch having old cooldown values on level 1 and 2 when Aghanim's Scepter icon.png Aghanim's Scepter is equipped (it went from 36/24/12 to 20/16/12).
  • Added talents:
Level 10: +20% experience gain or +30 attack damage
Level 15: +15 Strength attribute symbol.png strength or +90 gold per minute
Level 20: +6 armor or +10% magic resistance
Level 25: +500 health or +150% Walrus PUNCH! critical damage
  • Increased attack range from 128 to 150.
  • Walrus Kick
    • Increased damage from 200 to 350.
    • Reduced cooldown from 12 to 8.
  • Ice Shards
    • Reduced mana cost from 120 to 90.
    • Reduced cooldown from 18/16/14/12 to 19/16/13/10.
    • Increased vision duration from 0.5 to 2.
  • Snowball
    • Now travels at a constant speed of 675, instead of 150% of Tusk's speed + 100 per gathered hero.
    • No longer automatically gathers units within a 100 radius upon cast.
    • Tusk can now add allies to Snowball while it is moving (allies can jump in by themselves as well while it travels).
  • Added Aghanim's Scepter icon.png Aghanim's Scepter Upgrade for Tusk: Grants Tusk the Walrus Kick ability.
Walrus Kick:
Kicks the target back and slows it.
Cast range: 128
Knockback distance: 900
Movement speed slow: 40%
Slow duration: 4
Knockback duration: 1
Notes: Cancels out the knock-up of Walrus Punch when casting on a punched unit
  • Ice Shards
    • Increased projectile speed from 900 to 1100.
    • Increased shard duration from 5 to 7 seconds.
  • Walrus PUNCH!
    • Is now an enemy target ability, and is auto-castable.
    • Reduced cooldown from 25/20/15 to 20/16/12.
  • Ice Shards
    • No longer stops when it hits a hero.
    • Now travels until reaching the cast location and creates its shards there.
    • Increased cast range from 1500 to 1800.
    • No longer destroys trees.
  • Snowball
    • Increased bonus speed per hero from 75 to 100.
    • Allies can now click in the snowball to jump into it.
  • Reduced Snowball cooldown from 21 to 21/20/19/18.
  • Reduced Walrus PUNCH! cooldown from 30/24/18 to 25/20/15.
  • Snowball
    • Converted to two-part ability. Main to begin rolling in-place, sub-ability to launch. Will automatically launch 4 seconds after using the main ability.
    • Reduced gather range from 200 + 40 per second to 100.
    • Can now manually add allied units within 400 radius to the snowball by right-clicking them
    • Each allied hero inside the Snowball now increases its damage by 20/30/40/50.
    • Each allied hero inside the Snowball now increases its speed by 75.
    • Base damage of 80/120/160/200 and base speed of 150% of Tusk's movement speed still stay.
  • Snowball Secondary units hit by the Snowball now take the same impact as the primary unit.
  • Walrus PUNCH!
    • No longer deals 400% crit to targets below 50% health. It now always deals the base crit.
    • Increased base critical damage from 300% to 350%.
  • Frozen Sigil now requires 3/3/4/4 attacks to be destroyed, instead of having 200/220/240/260 health (heroes hurt it for 1, others for 0.25).
  • Reduced Snowball cooldown from 24 to 21.
  • Snowball
    • Can now carry all Tusk's controlled units as well.
    • Reduced Cooldown from 28 to 24.
  • Increased Walrus PUNCH! crit damage from 250% to 300% for above 50% health targets.
  • Increased collision size from 12 to 24.
  • Walrus PUNCH! crit restored back to 250% (from 225%) for above 50% health targets.
  • Reduced collision size from 24 to 12.
  • Ice Shards now destroy trees around the area they are created.
  • Snowball no longer moves faster based on the allies inside of it.
  • Added -disablehelp support for Snowball.
  • Snowball
    • Reduced maximum roll duration from 4 to 3.25.
    • No longer dispels debuffs on Tusk and his allies while rolling.
  • Walrus PUNCH!
    • Increased Cooldown from 18/16/14 to 30/24/18.
    • Landing damage reduced from 100/200/300 to 75/150/225.
    • Reduced crit damage from 250% to 225%.
  • Created.

Patch history[edit]

Patch
Description
  • Improved consistency of Ice Shards when pushing units in/out of the shards on impact.
  • Fixed some visual inconsistencies with Snowball appearance after the target has already been impacted.
  • Fixed Snowball visual not following invisible units properly.
  • Tusk's Walrus PUNCH! effects no longer play at the caster's last known position when they are in Fog of War.

December 17, 2014 Patch Update 3

December 17, 2014 Patch Update 2

  • Fixed some cases where Ice Shards could get units stuck.
  • Fixed a case where heroes with very small collision size could escape Ice Shards.
  • Fixed a rare bug where teleporting could cause Walrus Punched units to end up in odd positions.
  • [U] Updated the ability icons for Lina minimap icon.png Lina and Tusk minimap icon.png Tusk.