Troll Warlord

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Troll Warlord
Troll Warlord icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
21 + 2.5
21 + 3.3
13 + 1
Level 0 1 15 25 30
Health 200 620 1320 1820 2060
Health regen 0.25 2.35 5.85 8.35 9.6
Magic res. 25% 26.26% 28.36% 29.86% 30.61%
Mana 75 231 399 519 579
Mana regen 0 0.65 1.35 1.85 2.1
Spell dmg 0% 0.91% 1.89% 2.59% 2.94%
Armor -1 2.36 9.75 15.03 17.67
Att/sec 0.59 0.71 0.98 1.18 1.27
Move sp amp. 0% 1.05% 3.36% 5.01% 5.84%
Damage 23‒35 44‒56 90‒102 123‒135 139‒151
Movement speed 290
Attack speed 100
Turn rate 0.5
Vision range 1800/800
Attack range 500
Projectile speed 1200
Attack animation 0.3+0.3
Base attack time 1.7
Damage block 0
Collision size 24
Legs
Gib type Default

Jah'rakal, the Troll Warlord, is a ranged agility hero able to output mighty damage competitively at range and in melee. His Berserker's Rage gives him the unique ability to change his attack position from ranged to melee and back at will as the situation warrants. When in close combat, his stats are increased accordingly: he gains bonus armor, movement speed, reduced base attack time, and the ability to root. Not only does this greatly improve the Troll Warlord, but allows him to overpower most other carries, as well as permanently ensnare a target for extended amounts of time. The Troll Warlord is an axe specialist, using them in his unique Whirling Axes, which has two variations: the first is available to his ranged form wherein he throws axes in a cone formation to damage and slow enemies. The second is available to his melee form, whirling axes around himself in a small radius to damage and blind nearby enemies. In keeping with his savage nature, Fervor builds up the Warlord's momentum, granting him attack speed with each consecutive hit on the same target, though the momentum is lost upon switching targets. His Ultimate, Battle Trance, increases his attack speed further, boosts his movement speed, prevents death and grants lifesteal at the expense of almost complete loss of control when enemies are nearby, mindlessly attacking them. Notorious for his superbly fast attack speed that can be matched by few, Jah'rakal is truly a force to be reckoned with.

Bio[edit]

Troll Warlord minimap icon.pngJah'rakal, the Troll Warlord
▶️ "I suffer the innocents and guilty alike. There are no innocents."
It's an easy thing to offend a troll. A prickly and contentious race, trolls thrive on argument and strife, missing no excuse to raise their voices in dispute. Males grow to maturity in subterranean chambers beneath their matriarch's domicile, feeding and amusing themselves while contributing nothing. Often they stay for years beyond the age of maturity, while the matriarch provides them with sustenance. When young trolls are finally pushed from their sub-chamber, they gather with others of their kind, forming roving gangs of malcontents who complain loudly about all manner of vexation. As much as trolls love to argue, imagine how rare it is for a troll to be driven from his own kind for being too difficult to get along with. Such was Jah'rakal's fate, a monger troll from deep in the Hoven. So deluded was he, so bitter and abrasive, that even other trolls found his company intolerable. After one particularly vitriolic outburst in which he claimed the lion's share of loot from their latest raid, his cohorts finally snapped. They turned on him, beat him with clubs, and drove him from the encampment. Enraged at his banishment, he returned the next day, armed with steel, and slew them all, one by one. He then swore a blood oath: he would ever after be a fighting force unto himself. Now he roams the world as the Troll Warlord, bitter and angry, the Imperial high commander of an army of one.

Abilities[edit]

Icon while active.

Berserker's Rage
Berserker's Rage icon.png
Ability
Toggle
Affects
Self / Enemies
Damage
Magical
While active, Troll Warlord swaps from using ranged to melee attacks. Melee attacks have a chance to ensnare, preventing the target from moving or using mobility spells. Berserker's Rage also grants additional movement speed, armor, and decreases base attack time.

Whirling Axes has different functionality while Berserker's Rage is active.
Cast Animation: 0+0
Armor Bonus: 6
Movement Speed Bonus: 10/20/30/40
Attack Range Loss: 350
Base Attack Time: 1.45
Root Chance: 14%/16%/18%/20%
Root Duration: 0.8/1.2/1.6/2
Cooldown: 0
Partially disabled by Break. The rooting is disabled, all other components are not.
Partially usable by illusions. Melee illusions cannot root.
Modifiers
Buff Berserkers Rage: Undispellable.
Debuff Berserkers Rage Ensnare: Dispellable with any dispel.
Like his anger, Troll Warlord's supply of axes is infinite.

Notes:

  • Berserker's Rage does not interrupt Troll Warlord's channeling spells upon cast.
  • When toggling off, all changes are reverted and he becomes a ranged unit again.
  • Turns Troll Warlord into a melee unit with 150 attack range, meaning items treat him as such (e.g. Battle Fury icon.png Battle Fury, Stout Shield icon.png Stout Shield).
  • When toggling on while a ranged projectile is flying, it is treated as a melee attack by items, but cannot root with Berserker's Rage.
  • Berserker's Rage persists through Troll Warlord's death. If Berserker's Rage was active upon death, he respawns with it activated.
  • The proccing attack first applies the debuff, then its own damage.


Whirling Axes (Ranged)
Whirling Axes (Ranged) icon.png
Affects
Enemies
Damage
Magical
Troll hurls a fistful of five axes in a cone shape over 1000 range, slowing and damaging enemy units.
Cast Animation: 0.2+0
Cast Range: 1000
Axes Travel Distance: 1000
Axes Radius: 100
Axes Spread End Radius: 206.17
Damage: 75 (Talent 165)
Move Speed Slow: 40%
Slow Duration: 2.5/3/3.5/4
Cooldown: 9 (With talent: 3)
Mana: 50
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Whirling Axes Slow: Dispellable with any dispel.
Only axes fueled by hate whirl with such a deadly spin.

Notes:

  • The axes travel at a speed of 1500, taking 0.67 seconds to travel the full distance.
  • Spawns 5 axes which spread up to 25 degrees and affect units within 100 radius around them.
  • Has no starting radius, the axes spawn at one point in front of Troll Warlord. So the total area is shaped like a cone.
  • Can hit units up to 1100 range away (travel distance + axes radius).
  • The axes first apply the damage, then the debuff.
  • During Battle Trance this ability has an instant cast time, and does not require Troll Warlord to face the targeted direction.


Whirling Axes (Melee)
Whirling Axes (Melee) icon.png
Ability
No Target
Affects
Enemies
Damage
Magical
Troll hurls two axes around him in a close range area of effect, damaging enemy units and causing them to miss some attacks.
Cast Animation: 0+0
Spin Radius: 350
Axes Radius: 100
Damage: 50/100/150/200 (Talent 140/190/240/290)
Miss Chance: 60%
Blind Duration: 5
Whirl Duration: 3
Cooldown: 9 (With talent: 3)
Mana: 50
Does not pierce spell immunity. Blind effect persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Buff Whirling Axes Melee: Undispellable.
Debuff Whirling Axes Blind: Dispellable with any dispel.
Keep your enemies close.

Notes:

  • Interrupts Troll Warlord's channeling spells upon cast.
  • If Troll Warlord dies, the spell ends and the axes disappear.
  • The axes always spawn towards east and west at Troll Warlord's position and rotate clock-wise.
  • The axes travel at a speed of 1250 and move out at a speed of 233.33 until reaching the max distance in 1.5 seconds, and then move back to Troll Warlord at the same speed.
  • Only units within 100 range of an axe get damaged and blinded.
  • Can hit units up to 450 range away (max spin radius + axes radius).
  • The full damage and debuff is dealt the first time a unit comes in contact with an axe, being hit by the other axe does not deal extra damage or reapply the debuff.
  • The axes first apply the damage, then the debuff.
  • The visual effects of this spell are offset and do not reflect the actual currently affected area.


Fervor
Cannot be used by illusions. Disabled by Break. Pierces spell immunity.
D
V
Fervor icon.png
Ability
Passive
Affects
Self
With each continuous blow on the same target, Troll gains increased attack speed. If Troll changes targets, the stacks drop to zero.
Max Stacks: 12 (Talent 15)
Attack Speed Bonus per Stack: 15/20/25/30
Disabled by Break. Does not prevent gaining new stacks. Nullifies the bonus attack speed of all stacks.
Modifiers
Buff Fervor: Undispellable.
If at first you don't succeed, strike, strike again.

Notes:

  • Troll Warlord gains or loses stacks as soon as his attacks land on the target.
    • This means that missed or disjointed attacks do not count, and in ranged form, it reacts on projectile hit, not launch.
  • This is how much attack speed Fervor grants with a certain amount of stacks on each level.
    • Level 1: 15/30/45/60/75/90/105/120/135/150/165/180 (Talent /195/210/225)
    • Level 2: 20/40/60/80/100/120/140/160/180/200/220/240 (Talent /260/280/300)
    • Level 3: 25/50/75/100/125/150/175/200/225/250/275/300 (Talent /325/350/375)
    • Level 4: 30/60/90/120/150/180/210/240/270/300/330/360 (Talent /390/420/450)
  • When already having stacks, the first attack against a new target removes the previous stacks, without granting a new stack.


Battle Trance
Battle Trance icon.png
Affects
Self
(Upgradable by Aghanim's Scepter. Heroes)
Troll unleashes a powerful battle trance, that forces you to continuously attack the closest enemy unit within 900 range, prioritizing heroes. Damage does not kill you during this mode. Grants you bonus lifesteal, attack speed and movement speed. Applies a Basic Dispel.
Cast Animation: 0+0.5
Cast Range: 0 (Upgradable by Aghanim's Scepter. 525)
Enemy Search Radius: 900
Lifesteal: 40%/60%/80%
Movement Speed Bonus: 30%/35%/40%
Attack Speed Bonus: 140/170/200
Allied Duration: 6.5
Enemy Duration: 0 (Upgradable by Aghanim's Scepter. 3.25)
Cooldown: 90 (With Aghanim's: 35)
Mana: 150
Aghanim's upgrade: Reduces Battle Trance cooldown and allows it to be cast on allied or enemy heroes. Lasts half duration on enemies.
Partially pierces spell immunity. Can be cast on spell immune allies.
Cannot be cast on spell immune enemies.
Modifiers
Buff or Debuff, based on the target's alliance Battle Trance: Undispellable.
An adrenaline rush of pure hatred quickens your blades.

Notes:

  • Battle Trance interrupts Troll Warlord's channeling spells upon cast.
  • Battle Trance first applies the buff, then the dispel.
  • When cast while not attacking, the buffed hero automatically chooses an attack target within the search radius.
  • When cast while already attacking a target, the buffed hero sticks to that target, even if it is Roshan, a building, a ward, or an ally.
  • The buffed hero only switches the current attack target when it becomes unattackable (turns invulnerable or attack immune, or dies).
  • Grants shared vision over the current attack target as long as it stays within 900 range of the buffed hero, revealing it through the fog of war. Does not provide True Sight.
  • While attacking, the buffed hero becomes almost fully uncontrollable, and can only be ordered to to toggle Berserker's Rage, or cast Whirling Axes.
    • While attacking, the buffed hero ignores taunts. Fear and Hypnosis prevent them from attacking and cause conflicting movement.
    • When no enemies are nearby, they become controllable again, until a new visible enemy enters the search radius.
  • Prevents the target from dying by setting its minimum health to 1.
    • This means the target cannot die to damage, not even damage flagged as HP removal, so that it prevents the target from dying to False Promise's delayed damage.
    • Does not protect the target against a lethal Culling Blade, Wraith Delay, or Death Delay.
    • Stops Ice Blast from shattering Troll Warlord when in Battle Trance while below the shatter threshold.
  • Damage taken is technically not reduced, so any damage event still registers the full damage.


Talents[edit]

Hero Talents
Battle Trance Strong Dispels25-6s Whirling Axes Cooldown
+40 Damage2025% Evasion
+90 Whirling Axes Damage15+3 Max Fervor Stacks
+250 Health10+10 Agility attribute symbol.png Agility
Notes:
  • The health talent increases maximum health capacity, and keeps the current health percentage.
  • This attack damage talent is added as raw attack damage, so it does not benefit illusions, and is not affected by most percentage-based damage increasing or reducing effects.
  • The evasion talent stacks multiplicatively with other sources of evasion.

Recent Changes[edit]

Version
Description
  • Increased Agility attribute symbol.png agility gain from 2.9 to 3.3.
  • Increased Berserker's Rage ensnare chance from 10%/12%/14%/16% to 14%/16%/18%/20%.

Recommended items[edit]

Starting items:

  • Tango icon.png Tango sustains health so you can stay longer in lane.
  • Healing Salve icon.png Healing Salve restores health as well.

Early game:

Mid game:

  • Phase Boots icon.png Phase Boots increase attack damage to complement Troll Warlord's high attack speed from his abilities.
  • Morbid Mask icon.png Morbid Mask provides lifesteal which works well with your high attack speed. Getting this can help you take out Roshan in the early game by yourself. It also upgrades into Satanic icon.png Satanic, which helps with survivability in the late game.
  • Black King Bar icon.png Black King Bar is core on troll because Battle Trance only lasts 6.5 seconds. Every second matters, and stuns and disables potentially make you unable to do anything for several seconds, wasting the spell's potential.

Late game:

  • Butterfly icon.png Butterfly provides a massive agility and attack speed bonus as well as evasion. In addition, the evasion, combined with the blind provided by Whirling Axes provides a great deal of survivability.
  • Abyssal Blade icon.png Abyssal Blade provides Troll Warlord with stun and bash, which he can take advantage of due to his high attack speed. The item also gives damage block and health so he can survive in fights.
  • Satanic icon.png Satanic provides an active that will allow Troll Warlord to hit enemies without the fear of dying and gain full health in a fraction of a second. The passive status resistance is what makes this item a must, as Troll Warlord doesn't like to be interrupted in fights so that he can focus one target.

Situational items:

  • Blink Dagger icon.png Blink Dagger allows Troll Warlord to get on top of the enemies to root and kill them.
  • Yasha icon.png Yasha is always a decent choice, for extra movement speed and agility. Upgrade it into either a Sange and Yasha icon.png Sange and Yasha for some durability, or a Manta Style icon.png Manta Style for the illusions, dispel and disjointing projectiles.
  • Dragon Lance icon.png Dragon Lance is not a bad choice on Troll. Although you usually want to fight in melee form, other melee carries might punish you for trying to man-fight them, especially if they're more farmed than you. This will provide additional range to your ranged form and good stats, and it can be upgraded in a Hurricane Pike icon.png Hurricane Pike for extra mobility and kiting potential.
  • Shadow Blade icon.png Shadow Blade offers cost effective attack speed and damage increases, strong initiation and mobility, and a mediocre escape. It also upgrades in the improved Silver Edge icon.png Silver Edge.
  • Diffusal Blade 1 icon.png Diffusal Blade provides good agility and helps you deplete (quickly) a target of its mana.
  • Daedalus icon.png Daedalus gives your attacks a great deal of damage. Because maximum attack speed is easily achievable with his ultimate and passive, Troll Warlord can focus on damage and get multiple Daedalus to crit more often and lifesteal even more.
  • Monkey King Bar icon.png Monkey King Bar counters evasion from the enemies due to its magical damage procs, and gives an increase to attack damage which complements attack speed bonuses from Fervor and Battle Trance.

Gameplay[edit]

Roles: Carry Carry Pusher Pusher Disabler Disabler Durable Durable
Complexity: ★★☆
Playstyle: Jah'rakal is an intolerable scoundrel, even for a troll. As such, being kicked out of the troll encampment only served to fuel his anger. The next day, he returned with steel in hand, and slew his former comrades in a Berserker's Rage. With each passing blow, the self-styled Troll Warlord accelerates his swings in an irate Fervor. Swapping effortlessly between melee and ranged, he throws his weapons to cripple from afar, while chopping down adjacent foes with Whirling Axes. To challenge Jah'rakal is to invite one's own death. The Troll Warlord enters a Battle Trance, channeling pure hatred into unequaled speed as he decimates his opponents in a storm of bloody axes.


Audio[edit]

History[edit]

Equipment[edit]

Trivia[edit]

  • Jah'rakal's lore and certain dialogue lines make several references to Internet trolls, a type of identity or role assumed by certain Internet users.
  • Troll Warlord's alternate name in DotA was Cory Clark a nod to the famous internet troll.
  • Battle Trance's ▶️ sound effect is based on ▶️ this and ▶️ this line combined.
  • Troll Warlord's rare Whirling Axes cast response ▶️ "Axes of evil." is a reference to the term "axis of evil" which former U.S. president George W. Bush coined and used many times during his presidency.

Gallery[edit]

References[edit]