Trees

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Mischief icon.png
▶️ I speak for the trees.
Nature's Prophet

Trees are a prominent terrain feature in Dota 2. They make up a large amount of the map, and are very prominent in the forests that separate the lanes and border the map. Trees block vision and are normally impassable.


Mechanics[edit]

Trees on the Radiant and Dire sides of the map.

Trees cannot be targeted by normal attacks and most abilities, but certain abilities interact with trees, such as Monkey King minimap icon.png Monkey King's Tree Dance.

Trees regrow five minutes after they were destroyed except if a unit is standing within 150 range of where they would spawn. In this case, the tree respawns once the unit gets out of range. This is to prevent the unit from getting stuck in the trees.

Despite the varying appearance and apparent size of the various trees, all permanent trees have an identical collision size of a 128x128 unit square.

The console command to respawn all destroyed trees on the map is dota_treerespawn (requires cheats to be turned on).

Tree-walking[edit]

Abilities like Nature's Guise and Scurry give tree-walking, a buff that allows unobstructed movement through trees.

Planted trees[edit]

Besides the naturally occuring trees on the map, some abilities can plant trees that usually last a limited amount of time. These trees have several differences to the regular trees on the map.

Planted trees have a smaller collision size and block less vision than regular trees. Tango icon.png Tango has an amplified effect when used on a planted tree.

Abilities interacting with trees[edit]

Abilities destroying trees[edit]

Trivia[edit]

  • There are currently "2107" trees in the Dota 2 map.