Town Portal Scroll/Changelogs

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Changelogs
 

Version history[edit]

Version
Description
  • Town Portal Scrolls now have a dedicated item slot.
  • Teleport
    • Can no longer be cast while rooted, and gets canceled by root when already channeling.
    • No longer shares cooldown with Boots of Travel 1 icon.png Boots of Travel.
    • Town Portal Scroll now gets its current cooldown increased by 10 seconds when successfully teleporting with Boots of Travel.
  • Increased initial cooldown from 80 to 90. [?]
  • Heroes now start with a free Town Portal Scroll. [?]
  • Town Portal Scrolls start on cooldown at the beginning of the match.
  • Increased Teleport cooldown from 70 to 80.
  • Teleport no longer destroys trees within 200 radius at the target point upon arriving.
  • Reduced gold cost from 75 to 50.
  • Reduced gold cost from 100 to 75.
  • Teleport
    • No longer dispels Ethereal state when it is cast.
    • Increased cooldown from 65 to 70.
  • Reduced gold cost from 135 to 100.
  • Added an option to require a stop or halt command in order to cancel Teleport.
  • Teleport
    • Reduced channel time per recent teleport from 3/5/6/7/8 to 3/5/5.5/6/6.5.
    • Increased max distance towards building from 525 to 575.
  • No longer has a 1 second stock cooldown.
  • Added double-click support for Teleport (targets the team's fountain).
  • Can now be bought from the side lane shops.
  • Added a dynamic channel time for Teleport.
    Whenever a hero teleports to an area, it causes any other teleports to that area to be delayed based on the number of heroes that teleported to that area.
    The first teleport (3 second channel time) causes the next teleport to take 2 seconds longer (5 seconds channel time).
    Every other following teleport causes the next teleport to take 1 second longer (6/7/8/etc seconds channel time).
    Checks for teleports within the last 25 seconds. The checked area has a radius of 1100 around every building.
    Teleports towards the fountain always take 3 seconds, no matter how many targeted that area.
  • Teleport visual effects are now colored in the player's color (visible to allies only).
  • Now available at the side lane shops.
  • Reduced stock cooldown from 12 to 2.
  • Teleport
    • Multiple player can now teleport at the same time towards the same structure, instead of only one at a time.
    • No longer requires the player to target within a 2000 range of a structure [?]
    • Can now teleport to any point within a 525 radius of a structure [?]
    • No longer cancels automatically when the targeted structure gets destroyed.
    • No longer grants 99999 armor to the targeted structure for the duration.
    • No longer disables the targeted structure for the duration.
  • Teleport
    • Fixed not granting the armor bonus when not directly targeting the building.
    • Now notifies allies with a ping on the minimap when starting to teleport to a building.
  • Increased stock cooldown from 5 to 12.
  • Teleport Now grants the targeted building +99999 armor while channeling.
  • Re-added and reworked.
Old Town Portal Scroll:
Gold cost: 300
Ability: Teleport - Teleports the hero and any owned unit to a target friendly tower.
Cast range: Global
Tower search range: 700
Gather radius: 1100
Channel time: 2
Mana cost: 0
Cooldown: 30
Notes: The user is invulnerable while channeling. Cannot be canceled. Must target within a 700 range of any tower. Teleports all owned units within the gather radius to exactly the targeted point. Does not stack in the inventory.
New Town Portal Scroll:
Gold cost: 135
Ability: Teleport - Transports the hero to a friendly structure.
Cast range: global
Building search range: 2000
Channel time: 3
Mana cost: 75
Cooldown: 65
Notes: The user is not invulnerable while channeling and can be canceled. Must target within a 2000 range of any building. Teleports the hero right next to the building closest to the targeted point. Stacks in the inventory.
  • Removed.
Happened between 5.41 and 5.50
  • Reduced gold cost from 500 to 350.
  • Reduced Teleport channel time from 5 to 3.
Happened between 5.37 and 5.40
Happened between 5.11 and 5.31
  • Created.

Patch history[edit]

Patch
Description
  • Added a new targeting effect while having the Teleport ability selected.
  • Added item lore.
  • Fixed a bug with stun application timing that could cause you to teleport to the fountain while stunned.
  • Fixed a bug where units would occasionally walk back to their previous location after teleporting.
  • Fixed it being possible to have multiple teleports to a tower without increasing the teleportion time.
  • Fixed Teleport from TP Scrolls canceling when a directly targeted tower dies.
  • Town Portal Scroll effect coloring intensified to show more of the casting player's color.