Tornado

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Tornado
Wildwing Ripper Tornado model.png
Unknown Unit icon.png
Ward
Level 4
Duration 40
Health 500
Health regeneration 0.5
Armor 0
Magic resistance 0%
Status resistance 0%
Movement speed 125
Follow range 100
Turn rate 0.5
Collision size 16
Vision range 300
Vision type Flying
Bounty 0
Experience 0
Model scale 16.0
Abilities Tempest
Notes Invulnerable


This article is about the Wildwing Ripper summon. For other uses, see Tornado (disambiguation).
Main Article: Wildwing Camp

Abilities[edit]

Tempest
Not disabled by Break. Does not pierce spell immunity.
Tempest (Tornado) icon.png
Ability
Aura
Affects
Enemies
Damage
Magical
The Tornado's overpowering winds slow all nearby enemies, flinging debris at them and inflicting damage every second. Enemies closer to the center of the Tornado take more damage.
Far Damage Radius: 600
Close Damage Radius: 150
Move Speed Slow: 15%
Attack Speed Slow: 15
Close Damage per Second: 45
Far Damage per Second: 15
Aura Linger Duration: 0.5
Modifiers
Buff Tornado Tempest: Undispellable.
Debuff Tornado Tempest Debuff: Undispellable.

Notes:

  • The aura's debuff lingers for 0.5 seconds. The damage is not connected with the debuff.
  • Deals 11.25 close and 3.75 far damage in 0.25 second intervals, starting 0.25 seconds after cast, resulting in 159 possible instances.
  • Can deal up to 1811.25 damage when close, and 603.75 damage when far and standing within range for its full duration.
  • The Tornado’s invulnerability is provided by the aura’s positive Tornado Tempest buff.