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Changelogs
 
 

Version History

Version
Description
  • Reduced Toss icon Toss Avalanche icon Avalanche damage multiplier from 3 to 2.5.
  • Reduced Tree Grab icon Tree Grab cooldown from 25/20/15/10 to 16/14/12/10.
  • Increased Grow icon Grow attack damage bonus from 25/50/75 to 30/70/110.
  • Added Aghanim's Shard icon Aghanim's Shard upgrade for Tiny minimap icon Tiny:
    • Grants Tiny minimap icon Tiny the Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior". ability.
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior".
Enemies that attack Tiny from within close range to him have a chance to get stunned and damaged.
Proc chance: 20%
Radius: 400
Damage: 100
Stun duration: 1
Notes: Can only proc on attacks that land on Tiny, missed attacks do not proc it. Does not pierce spell immunity.
  • Talents:
Level 15 right talent: +3 Tree Grab icon Tree Grab attack charges increased to +5.
Level 25 right talent: -7s Avalanche icon Avalanche cooldown increased to -8s.
  • Reduced base movement speed from 310 to 300.
  • Increased base health regeneration from 0 to 1.
  • Avalanche icon Avalanche now uses a 1200 speed projectile, rather than having a fixed delay of 0.5 seconds.
  • Increased Toss icon Toss duration from 1.3 to 1.4.
  • Tree Grab icon Tree Grab
    • No longer slows movement speed by 30.
    • Is now limited to 5 attacks, after which the tree is lost.
    • Rescaled bonus attack damage against units from 10%/20%/30%/40% to 25% on each level.
    • Increased bonus attack damage against buildings from 20%/50%/80%/110% to 90%/120%/150%/180%.
    • Increased attack damage as area damage from 30%/40%/50%/60% to 40%/60%/80%/100%.
  • Rescaled Grow icon Grow attack damage bonus from 30/45/60 to 25/50/75.
  • Talents:
Level 15 right talent changed: +325 health ➜ +3 Tree Grab icon Tree Grab attack charges.
Level 20 right talent: +16 Strength attribute symbol strength increased to +18.
  • Talents:
Level 10 left talent: +30 attack damage reduced to +25.
Level 10 right talent: +20 movement speed reduced to +15.
Level 15 left talent: +100 Avalanche icon Avalanche damage reduced to +80.
Level 15 right talent: +400 health reduced to + 325.
Level 20 right talent: +20 Strength attribute symbol strength reduced to +16.
Level 25 right talent: -9s Avalanche icon Avalanche cooldown reduced to -7s.
  • Reduced attack backswing from 1 to 0.7.
  • Reduced Toss icon Toss cast range from 1000/1100/1200/1300 to 850/1000/1150/1300.
  • Reduced Grow icon Grow armor bonus from 10/18/26 to 10/16/22.
  • Reduced Avalanche icon Avalanche number of instances from 6 to 5. [?]
  • Reduced Strength attribute symbol strength gain from 4.1 to 3.8.
  • Reduced base attack speed from 100 to 90.
  • Reduced Toss icon Toss cast range from 1300 on each level to 1000/1100/1200/1300.
  • Increased Tree Grab icon Tree Grab self movement speed slow from 25 to 30.
  • Reduced Tree Grab icon Tree Grab building attack damage bonus from 50%/80%/110%/140% to 20%/50%/80%/110%.
  • Increased base movement speed from 290 to 310.
  • Reduced base attack damage from 46-52 to 31-37.
  • Tree Grab icon Tree Grab
    • Is no longer limited to 5 attacks, the tree now lasts until thrown or until dying.
    • The bonus damage no longer works against allies.
    • Now slows Tiny's movement speed by 25.
    • Reduced building attack damage bonus from 80%/120%/160%/200% to 50%/80%/110%/140%.
  • Talents:
Level 20 right talent changed: -7s Tree Grab icon Tree Grab cooldown ➜ +20 Strength attribute symbol strength.
  • Reduced Avalanche icon Avalanche total damage from 90/160/230/300 to 75/150/225/300.
  • Increased Toss icon Toss cooldown from 11 on each level to 17/15/13/11.
  • Reduced base Strength attribute symbol strength from 30 to 28.
  • Increased base attack damage from 44-50 to 46-52.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Tree Volley icon Tree Volley
      • Reduced attack damage as area damage from 120% to 100%
      • Increased cooldown from 12 to 15
      • Increased mana cost from 150 to 200.
Tree Volley icon Tree Volley
Channeled: Throws trees at the target area over a period of time, dealing damage to enemies within the area.
Cast range: 1300
Tree grab radius: 550
Damage radius: 400
Max channel time: 2.4
Tree throw interval: 0.4
Attack damage as area damage: 120%
Mana cost: 150
Cooldown: 12
Notes: If no trees are within the grab area, the ability stops. Performs instant attacks on all enemies within the radius for each tree impact.
  • Reduced Tree Grab icon Tree Grab unit attack damage bonus from 25%/30%/35%/40% to 10%/20%/30%/40%.
  • Increased Strength attribute symbol strength gain from 3.6 to 4.1.
  • Avalanche icon Avalanche
    • Reduced radius from 400 on each level to 325/350/375/400.
    • Increased cooldown from 23/20/17/14 to 26/22/18/14.
  • Talents:
Level 15 left talent: +125 Avalanche icon Avalanche damage reduced to +100.
Level 15 right talent: +350 health reduced to +400.
  • Increased movement speed from 285 to 290.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Avalanche icon Avalanche
    • Increased effect interval from 0.25 to 0.3.
    • Increased number of instances from 4 to 6. [?]
    • Reduced stun duration per instance from 1 to 0.2.
    • Increased radius from 275 to 400.
    • Reduced total damage from 120/180/240/300 to 90/160/230/300.
    • Reduced cooldown from 23/21/19/17 to 23/20/17/14.
  • Increased Toss icon Toss Avalanche icon Avalanche damage multiplier from 2 to 3. [?]
  • Tree Grab icon Tree Grab
    • No longer does area damage upon attacking allied units. [?]
    • Increased cooldown from 24/20/16/12 to 27/22/17/12.
  • Grow icon Grow
    • No longer grants 30%/40%/50% status resistance.
    • Increased armor bonus from 5/10/15 to 7/16/25.
  • Talents:
Level 10 right talent changed: +20% magic resistance ➜ +20 movement speed.
Level 25 right talent: -12s Avalanche icon Avalanche cooldown reduced to -9s.
  • Increased Avalanche icon Avalanche cooldown from 20/19/18/17 to 23/21/19/17.
  • Increased Tree Grab icon Tree Grab mana cost from 20/30/40/50 to 50 on each level.
  • Increased Strength attribute symbol strength gain from 3.3 to 3.6.
  • Increased Toss icon Toss damage from 75/150/225/300 to 90/160/230/300.
  • Tree Grab icon Tree Grab
    • Increased unit attack damage bonus from 10%/20%/30%/40% to 25%/30%/35%/40%.
    • Rescaled building attack damage bonus from 90%/120%/150%/180% to 80%/120%/160%/200%.
  • Increased movement speed from 280 to 285.
  • Increased Tree Throw icon Tree Throw splash damage from 130% to 150%.
  • Increased Grow icon Grow status resistance bonus from 20%/30%/40% to 30%/40%/50%.
  • Increased Tree Grab icon Tree Grab building attack damage bonus from 60%/80%/100%/120% to 90%/120%/150%/180%.
  • Increased Tree Throw icon Tree Throw splash damage from 100% to 130%.
  • Reduced Tree Grab icon Tree Grab attack damage as area damage from 100% on each level to 30%/40%/50%/60%.
  • Increased Tree Grab icon Tree Grab cooldown from 18/16/14/12 to 24/20/16/12.
  • Increased Toss icon Toss cooldown from 8 to 11.
  • Increased Grow icon Grow attack speed reduction from 20/30/40 to 20/35/50.
  • Toss icon Toss can no longer throw spell immune enemies. [?]
  • Tree Grab icon Tree Grab
    • Rescaled number of attacks from 2/3/4/6 to 5 on each level.
    • Rescaled unit attack damage bonus from 30% on each level to 10%/20%/30%/40%.
    • Increased building attack damage bonus from 75% on each level to 60%/80%/100%/120%.
    • Rescaled cooldown from 15 on each level to 18/16/14/12.
  • Grow icon Grow
    • No longer grants 40/50/60 movement speed.
    • Now grants 5/10/15 armor.
    • Reduced attack damage bonus from 40/80/120 to 30/45/60.
    • U
      Increased attack speed reduction from 20/25/30 to 20/30/40.
  • Talents:
Level 20 right talent: -10s Tree Grab icon Tree Grab cooldown reduced to -7s.
  • Increased base Strength attribute symbol strength from 26 to 30.
  • Increased Toss icon Toss extra damage against the tossed unit from 25% to 30%.
  • Tree Grab icon Tree Grab
    • Increased cast time from 0 to 0.2.
    • Increased attack damage length from 375 to 400.
    • Increased unit attack damage bonus from 25% to 30%.
    • Increased number of attacks from 2/3/4/5 to 2/3/4/6.
    • Increased attack damage as area damage from 70% to 100%.
    • Reduced cooldown from 40/32/24/16 to 15 on each level.
  • Increased Tree Throw icon Tree Throw splash radius from 250 to 275.
  • Reduced Grow icon Grow attack speed reduction from 30 on each level to 20/25/30.
  • Talents:
Level 10 left talent: +25 attack damage increased to +30.
Level 10 right talent: +15% magic resistance increased to +20%.
  • Reduced base Agility attribute symbol agility and gain from 9 + 0.9 to 0 + 0.
  • Increased base health regeneration from 0 to 2.5.
  • Reduced attack point from 0.49 to 0.4.
  • Increased base armor from -1 to 0.
  • Rescaled Avalanche icon Avalanche total damage from 100/180/260/300 to 120/180/240/300.
  • Neutral creeps thrown with Toss icon Toss now draw aggro and can be auto-attacked again.
  • Replaced Craggy Exterior icon Craggy Exterior with Tree Grab icon Tree Grab and Tree Throw icon Tree Throw sub-ability.
Old Craggy Exterior icon Craggy Exterior
Causes damage to bounce back on Tiny's attackers. Melee enemies that attack Tiny have a chance of being stunned.
Proc chance: 25%
Damage: 60/80/100/120
Armor bonus: 3/4/5/6
Stun duration: 0.5/1/1.5/2
New Tree Grab icon Tree Grab
Grabs a tree to whack enemies on the head for a limited number of times. Grants bonus attack range. Attacks deal more damage (increased vs. buildings) and fully splash on units along the way. The tree can be thrown, expending all the charges, to deal your attack damage to a unit at a distance.
Cast range: 165
Attack damage length: 375
Attack damage radius: 200
Number of attacks: 2/3/4/5
Attack range: 200
Unit attack damage bonus: 25%
Building attack damage bonus: 75%
Attack damage as area damage: 70%
Mana cost: 20/30/40/50
Cooldown: 40/32/24/16
Notes: The area damage is similar to, but is not cleave. It is shaped like a rectangle with a semi circle at the tip, starting in front of Tiny like cleave. Works with spell lifesteal and spell damage amplification. The damage is reduced by armor value too, unlike cleave. The cooldown starts after all charges have been used up. Tree Throw icon Tree Throw can be used to throw the tree.
Tree Throw icon Tree Throw
Consume the remaining charges and throw the tree at the target unit, proccing your attack on it and splashing damage around the target.
Cast range: 1000
Splash radius: 250
Splash damage: 70%
Notes: Only active while having a tree. The tree travels at a speed of 900. Triggers an instant attack on the target that has splash damage. It can proc any attack modifier.
Old Grow icon Grow
Tiny gains craggy mass that increases his power at the cost of his attack speed. Increases Tossed unit damage and improves movement speed.
Attack damage bonus: 50/100/150
Attack speed reduction: 20/35/50
Movement speed bonus: 40/50/60
Craggy Exterior proc chance bonus: 6%/8%/10%
Tossed unit bonus damage: 35%/50%/65%
New Grow icon Grow
Tiny gains craggy mass, increases his power and causes him to shrug off debuffs.
Status resistance: 20%/30%/40%
attack damage bonus: 40/80/120
Attack speed reduction: 30
Movement speed bonus: 40/50/60
  • Removed Aghanim's Scepter icon Aghanim's Scepter upgrade for Tiny minimap icon Tiny.
    • Grow icon Grow no longer grants 150 attack range, and causes attacks to cleave 50% of the damage in an area and makes attacks deal 75% more damage to buildings.
  • Reworked talents:
Old:
Level 10: +14 Intelligence attribute symbol intelligence or +8 Strength attribute symbol strength
Level 15: +40 movement speed or +60 attack damage
Level 20: +14 mana regen or +25 attack speed
Level 25: +200 Avalanche icon Avalanche damage or 20% cooldown reduction
New:
Level 10: +30 attack damage or +20% magic resistance
Level 15: +125 Avalanche icon Avalanche damage or +350 health
Level 20: Toss icon Toss targets ground or -10s Tree Grab icon Tree Grab cooldown
Level 25: 3 Toss icon Toss charges or -12s Avalanche icon Avalanche cooldown
  • Reduced Toss icon Toss mana cost from 120 on each level to 90/100/110/120.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Increased Grow icon Grow attack range bonus from 85 to 150.
  • Increased Craggy Exterior icon Craggy Exterior damage from 40/50/60/70 to 60/80/100/120.
  • Talents:
Level 10 right talent: +6 Strength attribute symbol strength increased to +8.
Level 10 left talent: +12 Intelligence attribute symbol intelligence increased to +14.
  • Increased Strength attribute symbol strength gain from 3 to 3.3.
  • Increased base attack damage from 40-46 to 44-50.
  • Reduced base health regeneration from 0.25 to 0.
  • Grow icon Grow now increases Craggy Exterior icon Craggy Exterior proc chance by 6%/8%/10%.
  • Increased base attack damage from 37-43 to 40-46.
  • Talents:
Level 15 left talent: +35 movement speed increased to +40.
  • Talents:
Level 15 left talent: +20 movement speed increased to +35.
Level 15 right talent: +45 attack damage increased to +60.
  • Talents:
Level 10 left talent: +10 Intelligence attribute symbol intelligence increased to +12.
Level 15 left talent: +15 movement speed increased to +20.
  • Craggy Exterior icon Craggy Exterior
    • Now only affects melee units, no longer affects ranged units.
    • Removed the 300 range max proc distance. [?]
    • Increased armor bonus from 2/3/4/5 to 3/4/5/6.
    • Increased damage from 25/35/45/55 to 40/50/60/70.
    • Increased proc chance from 10/15/20/25% to 25% on each level.
    • Rescaled stun duration from 1/1.25/1.5/1.75 to 0.5/1/1.5/2.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
Starting radius: 150
Distance: 600
End Radius: 400
  • Added talents:
Level 10: +10 Intelligence attribute symbol intelligence or +6 Strength attribute symbol strength
Level 15: +15 movement speed or +45 attack damage
Level 20: +14 mana regen or +25 attack speed
Level 25: +200 Avalanche icon Avalanche damage or 20% cooldown reduction
  • Reduced Toss icon Toss cooldown from 9 to 8.
  • Craggy Exterior icon Craggy Exterior now triggers when attacks land rather than when they start.
  • Toss icon Toss
    • Now grabs the closest unit to Tiny minimap icon Tiny, instead of a random unit within the radius.
    • Increased grab radius from 250 to 275.
  • Craggy Exterior icon Craggy Exterior
    • Increased proc chance from 6%/12%/18%/24% to 10%/15%/20%/25%.
    • Increased stun duration from 1.2 to 1.2/1.3/1.4/1.5.
  • Toss icon Toss
    • Can now be cast on runes. [?]
    • Reduced cooldown from 10 to 9.
  • Increased Toss icon Toss cast range from 700/900/1100/1300 to 1300 on each level.
  • Reworked Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Old: Grants Tiny minimap icon Tiny the Tree Grab icon War Club ability.
    • New: Increases Grow icon Grow tossed unit bonus damage to 50%/65%/80%, attack range bonus by 107, grant a 400 radius 50% damage cleave and causes attacks to deal 75% more damage to structures.
Notes: Tiny visually equips a tree when Aghanim's Scepter icon Aghanim's Scepter is in his inventory.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Toss icon Tossed allied units no longer take damage. (Previously, allied units used to take the 20% tossed unit damage).
  • Increased Grow icon Grow attack damage bonus from 40/80/120 to 50/100/150.
Tree Grab icon War Club
Can target trees to pick them up as weapons. Makes your attack range longer, gives you bonus damage against buildings and cleave for a few attacks. Increases Toss icon Tossed unit bonus damage from 35%/50%/65% to 50%/65%/80%.
Cast range: 100
Number of attacks: 3
Attack range bonus: 107
Cleave radius: 350
Cleave damage: 50%
Building damage bonus: 150%
Cooldown: 30
  • Fixed Tiny's illusions appearing small with any Grow icon Grow level.
  • Craggy Exterior icon Craggy Exterior
    • Now increases armor by 3/4/5/6.
    • Now procs on any attack from within 300 range around Tiny minimap icon Tiny, instead of proccing on melee attacks regardless of distance.
  • Avalanche icon Avalanche
  • Toss icon Toss
    • No longer expend mana cost or goes into cooldown if there is no valid tossable units nearby.
    • Now seeks its target, instead of landing where the target was upon cast (not disjointable).
    • Now deals magical damage, instead of universal damage.
  • Fixed a minor bug with Grow icon Grow.
  • Fixed a rare bug with Toss icon Toss.
  • Reduced Toss icon Tossed unit extra damage from 50% to 20%. Each level of Grow icon Grow now increases that damage by 15% (to 35%/50%/65%).
    • Tossed allied units always take the 20% damage, no matter on what level Grow is.
  • Grow icon Grow
    • No longer grants 1/2/3 armor.
    • Recoded ability to get rid of the following unwanted effects upon leveling:
      • Refreshing of all of Tiny's ability and item cooldowns.
      • Disjointing of projectiles.
      • Dispelling of buffs and debuffs.
      • Clearing of targetings done towards Tiny, including aggro loss from lane and neutral creeps.
      • Interrupting of Tiny's current orders.
  • Reduced Avalanche icon Avalanche mana cost from 140 to 120.
  • Toss icon Toss
    • Now does 33% of area damage to buildings.
    • Reduced mana cost from 135 to 120.
  • Avalanche icon Avalanche
    • Reduced cast range from 700 to 600.
    • Increased cooldown from 15 to 20.
  • Avalanche icon Avalanche
    • Increased cooldown from 13 to 15.
    • Reduced cast range from 750 to 700.
  • Avalanche icon Avalanche
    • Increased cooldown from 11 to 13.
    • Increased mana cost from 95/105/115/125 to 140.
  • Fixed various issues with Grow icon Grow in Deathmatch mode and some memory leak issues.
  • Increased Avalanche icon Avalanche radius from 275 to 325.
  • Fixed few issues caused by leveling Grow icon Grow multiple times rapidly would cause loss of all items in the inventory.
  • Grow icon Grow
    • Now grants 1/2/3 armor.
  • Fixed Tiny minimap icon Tiny requiring wood to revive.
  • Created.

Patch History

Patch
Description
  • Updated level 4 default hero model.
  • Fixed Tiny having slightly too large of an attack range with Aghanim's Scepter icon Aghanim's Scepter (bonus from 107 to 85).
  • Toss icon Toss can once again be targeted on runes.
  • Fixed Toss icon Toss duration to take 1.3 seconds.
  • Added sound effects for various Tiny deaths.
  • Added custom sounds when Tiny has an Aghanim's Scepter icon Aghanim's Scepter equipped and is attacking with a tree.
  • Added rival taunts and misc. lines to Razor minimap icon Razor, Zeus minimap icon Zeus, Tiny and Tidehunter minimap icon Tidehunter to fill out basic voice set.
  • Fixed Tiny's tree not being properly equipped in his stone grip.
  • Fixed being able to trigger Essence Aura icon Essence Aura with Toss icon Toss when there are no valid targets to toss.
  • U
    Tiny received two new animations when holding a tree.
  • Toss icon Toss will now show an error message if he has nothing near him to toss when he reaches cast range.
  • Fixed Toss icon Toss not destroying trees
  • Fixed a bug where characters who had model changes (such as Tiny when using Grow icon Grow) would not have their selection boxes updated to match the new model.
  • Fixed Toss icon Toss not destroying trees
  • Fixed a bug where characters who had model changes (such as Tiny when using Grow icon Grow) would not have their selection boxes updated to match the new model.
  • Fixed buffs like Craggy Exterior icon Craggy Exterior not refreshing their stats on the client or updating the stat display with new values.
  • Adjusted the gravity of Toss icon Toss such that it takes 1 second on level ground.
  • Fixed animation issues.
  • Fixed Avalanche icon Avalanche to do 4 ticks rather than 7.
  • Fixed Avalanche icon Avalanche to stun for exactly 1 second regardless of when you first were hit by it.
  • Fixing a bug where we were using the level for Toss icon Toss instead of the level for Grow icon Grow when we hadn't leveled grow yet. This was giving Toss icon Toss 60% more damage before you had leveled Grow icon Grow.
  • Fixed Toss icon Toss to work on spell immune units.
  • Fixed Tiny being able to toss ancient creeps.
  • Removed Tiny, Enigma minimap icon Enigma and Viper minimap icon Viper from "New heroes" list, so they won't be the only ones chosen with Random Hero.
  • Fixed Avalanche icon Avalanche to be a projectile under the hood, so it has a bit of delay now.
  • Fixed Avalanche icon Avalanche lasting 0.5 seconds too long.
  • Fixed Grow icon Grow damage being added as bonus damage rather than base damage.
  • Toss icon Toss victim will now do AoE damage upon landing, even if it dies in mid-air.
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