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Attacks[]

  • ▶️ Projectile launch sound plays as the attack projectile is released.
  • ▶️ Projectile impact sound plays as the attack projectile successfully hits the target.

Movement[]

Abilities[]

Laser[]

  • ▶️ Pre cast sound plays on Tinker during the cast animation at a higher pitch (50% vol).
  • Cast sound plays on Tinker upon cast (70%).
  • ▶️ Target sound plays on the target upon cast.
  • ▶️ Full sound example.

Heat-Seeking Missile[]

  • ▶️ Cast sound plays on Tinker upon cast (50% vol).
  • ▶️ Launch sound plays on Tinker upon cast.
  • ▶️ Target sound plays on each hit enemy unit.
  • ▶️ Fail sound plays when no enemy heroes were in range to release rockets.
  • ▶️ Full sound example.
  • ▶️ Full sound example, no rockets launched.

March of the Machine[]

  • ▶️ Cast sound plays on Tinker upon cast at a lower pitch (100% vol).
  • ▶️ March sound plays on Tinker upon cast.
  • ▶️ Full sound example.

Rollermawster

  • Reduces the cast sound's volume down to 70%.
  • ▶️ Plays together with the default cast sound as an extra layer (70% vol).
  • ▶️ Full sound example.

Rearm[]

  • ▶️ This sound plays during the cast animation on level 1 and 2 (50% vol).
  • This sound plays on Tinker upon cast on all 3 levels.
  • This sound plays on Tinker differently on each level. On level 1, it plays one second after the channeling began, on level 2 upon cast and level 3 during the cast animation (50% vol on level 3).
  • ▶️ Sound example on level 1.
  • ▶️ Sound example on level 2.
  • ▶️ Sound example on level 3.

Other[]

Mecha Boots of Travel Mk III

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