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Play “Many hands make light work.”
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Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs  

Bad against...[edit]

Anti-Mage icon.png
  • Tinker is fragile and vulnerable against carries like Anti-Mage also, Mana Break icon.png Mana Break burns away his mana pool and deals bonus physical damage.
  • Tinker's massive mana pool makes Mana Void icon.png Mana Void deal a large amount of damage.
Clockwerk icon.png
  • Clockwerk can easily catch a split pushing Tinker with his Hookshot icon.png Hookshot and prevent him from escaping with Power Cogs icon.png Power Cogs and Battery Assault icon.png Battery Assault.
  • He can find Tinker with his Rocket Flare icon.png Rocket Flare.
  • Clockwerk usually buys a Blade Mail icon.png Blade Mail which does lots of damage to Tinker if you get hit by his abilities (especially March of the Machines).
Doom icon.png
  • Tinker is heavily reliant on casting his spells and Doom ability icon.png Doom can disable all of his four active abilities and all of his items. Especially with Scepter, Tinker has to countdown his death and revive time.
Legion Commander icon.png
Legion Commander
  • Press the Attack icon.png Press the Attack can dispel Laser's blind while providing great attack speed and health regeneration.
  • Once caught in a Duel icon.png Duel, Tinker who completely relies on his spells to be effective stands little chance of survival with his low health pool and armor.
Lifestealer icon.png
  • Rage icon.png Rage will dispel Laser's blind and turns him magic immune for the duration so Tinker cannot damage him.
  • Feast icon.png Feast will quickly bring down Tinker due to being so fragile.
Luna icon.png
Night Stalker icon.png
Night Stalker
  • Night Stalker can easily find Tinker in the trees during Darkness icon.png Darkness.
  • Void icon.png Void's mini-stun and silence will stop Rearm and Boots of Travel 1 icon.png Boots of Travel while also preventing Tinker from fighting back.
Nyx Assassin icon.png
Nyx Assassin
  • His whole skillset act like a counter to Tinker:
  • Impale icon.png Impale prevents Tinker from blinding Nyx Assassin or fighting back, while giving Nyx' allies time to catch up to Tinker's position.
  • Mana Burn icon.png Mana Burn generally deals more damage to intelligence based heroes like Tinker
  • Spiked Carapace icon.png Spiked Carapace can stun Tinker from a distance because of March of the Machines
  • Vendetta icon.png Vendetta allows approaching Tinker in the trees or waiting for him in common hiding spots and dealing heavy damage to his low armor
Pudge icon.png
  • He can Meat Hook icon.png Meat Hook a Tinker hiding in the trees and follow it up with Dismember icon.png Dismember and Rot icon.png Rot for an easy solo kill, as Tinker doesn't tend to buy survivability items.
  • His innate magic resistance and huge HP pool from Flesh Heap icon.png Flesh Heap makes it hard for Tinker to deal serious damage to Pudge.
Silencer icon.png
  • Arcane Curse icon.png Arcane Curse will force Tinker not to cast any spells and if not, he will take more damage.
  • Glaives of Wisdom icon.png Glaives of Wisdom deals pure damage and makes quick work of fragile Tinker.
  • Last Word icon.png Last Word causes Tinker to get silenced for 6 seconds after casting a spell.
  • Global Silence icon.png Global Silence will prevent Tinker to use his spells in team fights, which makes him useless.
Slark icon.png
Storm Spirit icon.png
Storm Spirit



  • Blade Mail icon.png Blade Mail can reflect a lot of damage back to Tinker, especially while using March of the Machines
  • Linken's Sphere icon.png Linken's Sphere prevents Tinker from using Laser and his targeted items.
  • Black King Bar icon.png Black King Bar makes all of Tinker's spells and items useless, because they are all magical and don't penetrate spell immunity.
  • Lotus Orb icon.png Lotus Orb reflects his spells and items back onto himself.
  • Monkey King Bar icon.png Monkey King Bar makes laser miss useless

Good against...[edit]

Shadow Fiend icon.png
Shadow Fiend
  • Tinker can deal a great amount of damage against Shadow Fiend's low health in the early game while using a good combination of Laser and Heat-Seeking Missile.
  • Laser can also make Shadow Fiend miss a lot of last hits, disabling Necromastery icon.png Necromastery.
Faceless Void icon.png
Faceless Void
  • Tinker's Laser can make Faceless Void totally useless especially if Tinker can stay outside of Chronosphere icon.png Chronosphere and make him miss all his attacks
  • Faceless Void's Time Dilation icon.png Time Dilation can't affect Tinker's as he can have his abilities without cooldown thanks to Rearm, even if his abilities are already affected by Time Dilation icon.png Time Dilation


Works well with...[edit]

Faceless Void icon.png
Faceless Void
  • Faceless Void'sChronosphere icon.png Chronosphere provides a great setup for Tinkers spells.
Kunkka icon.png
  • X Marks the Spot icon.png X Marks the Spot allows Tinker to teleport out of base and get recalled as soon as he's in danger.
Nature's Prophet icon.png
Nature's Prophet
  • Nature can use his Teleportation icon.png Teleportation to jump around with tinker. Imagine the push.
Spirit Breaker icon.png
Spirit Breaker
Bloodseeker icon.png
  • Thirst icon.png Thirst can help Tinker finish off foes after his Dagon 1 icon.png Dagon, Heat-Seeking Missile, Laser, Rearm combo by providing vision when enemies are at low health.
Keeper of the Light icon.png
Keeper of the Light
  • Chakra Magic icon.png Chakra Magic can help Tinker stay in pushes without teleportation back to fountain.


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