Time of Day
Time of Day is a gameplay element in Dota 2 that operates alongside the game's clock. Certain mechanics behave differently depending on the time of day.
Each day in Dota 2 is 8 minutes long, divided evenly between daytime and nighttime. Dawn starts at 0:00 by the horn Play/Play (Radiant/Dire), the first night begins at 4:00, the second day starts at 8:00, and so on. Shifting from day to night and vice versa is signaled by an audio cue, with nighttime being announced with a wolf's howl Play, while daytime is announced with bird's tweet and rooster's crow Play.
At night, the map is darker and most heroes experience reduced vision, as detailed below. Additionally, some heroes have their abilities modified according to the time of day, with the most notable example being Night Stalker.
These are abilities able to change the current time of day.
- During daytime, grants unobstructed vision. Requires Aghanim's Scepter.
- Night Vision Bonus: 250/500/750/1000
- Day Hero Attack Damage Bonus: 10/15/20/25
Night Hero Attack Damage Bonus: 20/30/40/50
Day Non-Hero Attack Damage Bonus: 4/6/8/10
Night Non-Hero Attack Damage Bonus: 8/12/16/20
Day Hero Health Bonus: 50/100/150/200
Night Hero Health Bonus: 100/200/300/400
Day Non-Hero Health Bonus: 25/50/75/100
Night Non-Hero Health Bonus: 50/100/150/200
- Night Vision Bonus: 1000
- Night Vision Bonus: 300
- Day Slow Duration: 2
Night Slow Duration: 2.5/3/3.5/4
- Day Miss Chance: 10%
Night Miss Chance: 50%
Day Duration: 3
Night Duration: 5/6/7/8
- Night Movement Speed Bonus: 20%/25%/30%/35%
Night Attack Speed Bonus: 45/60/75/90
- During nighttime, grants unobstructed vision. Requires Aghanim's Scepter.
- Night Vision Bonus: 400
Most heroes have vision during the day of 1800 units and at night vision of 800 units, although many exceptions exist.