Timbersaw/Sounds

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Attacks[edit]

Movement[edit]

Abilities[edit]

Whirling Death[edit]

  • ▶️ Cast sound plays on Timbersaw upon cast (70% vol)
  • ▶️ Hit sound plays when an enemy hero gets hit and damaged by Whirling Death
  • ▶️ Full sound example

Timber Chain[edit]

  • ▶️ Cast sound plays on Timbersaw upon cast and lasts until the chain starts retracting (60% vol).
  • ▶️ Latch sound plays when the chain connects with a tree, and once again when Timbersaw is fully pulled to the latched tree (40% vol).
  • ▶️ Retract sound plays when the hook starts retracting (60% vol).
  • ▶️ Hit sound plays when Timbersaw collides with and damages units while being pulled (40% vol).
  • ▶️ Full sound example, with latch, without any enemy hit.
  • ▶️ Full sound example, without latch, without any enemy hit.

Controlled Burn

  • ▶️ Plays together with the default cast sound.
  • The default cast sound's volume is increased to 80% while having Controlled Burn equipped.
  • ▶️ Full sound example, with latch, without any enemy hit.
  • ▶️ Full sound example, without latch, without any enemy hit.

Reactive Armor[edit]

  • According to the game files, Reactive Armor was meant to use sound effects, but currently the volume is set to 0%, so the idea was scrapped. These sounds were used as place-holders ( Battery Assault sounds).

Chakram[edit]

Other[edit]