Changelogs
Version History[]
Version
Description
- Reduced Flamethrower damage per second from 80 to 70.
- Talents:
- LVL 15+3% Whirling Death stats loss reduced to +2.5%.
- Increased Whirling Death mana cost from 80 to 80/85/90/95.
- Reduced Reactive Armor armor bonus per stack from 0.5/0.6/0.7/0.8 to 0.4/0.5/0.6/0.7.
- Increased base strength and gain from 25 + 3.2 to 27 + 3.5.
- Reactive Armor
- Increased max stacks from 10/20/30/40 to 15/24/33/42.
- Increased stack gain per hero attack from 2 to 3.
- Talents:
- LVL 10+200 health ➜ +0.2 Reactive Armor health regeneration per stack.LVL 15+6/+6s Reactive Armor max stacks/duration ➜ +6/+1 Reactive Armor max stacks/stack gain per hero attack.
- Increased Whirling Death primary attribute reduction from 10% to 13%. [?]
- Increased Whirling Death base damage from 80/120/160/200 to 85/130/175/220.
- Reduced base attack damage from 10‒14 to 7‒11.
- Talents:
- LVL 15+7% spell damage amplification ➜ +3% Whirling Death attribute reduction.
- Reduced base movement speed from 290 to 285.
- Reduced Timber Chain damage from 70/120/170/220 to 60/110/160/210.
- Reduced Reactive Armor health regeneration bonus per stack from 0.4/0.5/0.6/0.7 to 0.3/0.4/0.5/0.6.
- Talents:
- LVL 15+8% spell damage amplification reduced to +7%.
- Reduced base attack damage from 10‒14 to 7‒11.
- Timbersaw no longer has Strength as a primary attribute and is now a Universal hero.
- Reduced strength gain from 3.5 to 2.9.
- Reduced agility gain from 1.6 to 1.
- Reduced base attack damage from 27‒31 to 10‒14.
- Reduced base health from 200 to 120.
- Whirling Death now has a 15% Universal attribute reduction. [?]
- ReworkedAghanim's Scepter upgrade:
- Old
- Increases Chakram damage per second by 20.
- Grants Timbersaw the Second Chakram and Return Second Chakram sub-ability.
- NewAdds an active component to Reactive Armor.
- Grants max stacks upon cast and a 8-second base 200-capacity Damage Barrier. [?]
- The barrier regenerates and increases its capacity by 100 per second, up to a max 800 capacity.
- The barrier also additionally increases its max capacity by 75 per second per enemy hero within 600 radius. [?]
- Upon expiring, the barrier deals
200 + CurrentBarrierHealth
magical damage to enemy heroes within 600 radius. - Has a 45-second cooldown and 200 mana cost.
- Talents:
- LVL 20LVL 25
- Aghanim's Shard upgrade:
- Increased Flamethrower duration from 7 to 8.
- Talents:
- LVL 25+10% Whirling Death attribute reduction increased to +12%.
- Increased strength gain from 3.2 to 3.5.
- Reactive Armor
- Increased hero attacks per stack gain from 1 to 2.
- Increased max stacks from 6/12/18/24 to 10/20/30/40.
- Reduced health regeneration bonus per stack from 0.7/0.9/1.1/1.3 to 0.4/0.5/0.6/0.7.
- Reduced armor bonus per stack from 0.9/1/1.1/1.2 to 0.5/0.6/0.7/0.8.
- Chakram
- Reduced mana cost per second from 16/23/30 to 14/22/30.
- Reduced mana cost from 80/140/200 to 75/125/175.
- Aghanim's Scepter upgrade:
- Second Chakram
- Reduced mana cost per second from 16/23/30 to 14/22/30.
- Reduced mana cost from 80/140/200 to 75/125/175.
- Second Chakram
- Increased base strength from 24 to 25.
- Timber Chain
- Reduced cast range from 800/950/1100/1250 to 750/900/1050/1200.
- Reduced max travel distance from 800/950/1100/1250 to 750/900/1050/1200.
- Whirling Death
- Reduced primary attribute reduction from 12% to 10%.
- Reduced attribute reduction duration from 13/14/15/16 to 12/13/14/15.
- Whirling Death
- Increased damage from 60/100/140/180 to 80/120/160/200.
- Reduced primary attribute reduction from 13%/14%/15%/16% to 12% on each level.
- Increased cooldown from 6 on each level to 7.5/7/6.5/6.
- Aghanim's Shard upgrade:
- Flamethrower
- Reduced damage per second from 90 to 80.
- Increased cooldown from 18 to 20.
- Flamethrower
- Increased Chakram pass damage from 100/140/180 to 110/155/200.
- Aghanim's Scepter upgrade:
- Increased Second Chakram pass damage from 100/140/180 to 110/155/200.
- Increased base attack damage from 26‒30 to 27‒31.
- Increased Whirling Death bonus damage per cut tree from 8/16/24/32 to 11/18/25/32.
- Talents:
- LVL 20+3% Chakram and Second Chakram movement speed slow per 5% missing health increased to +4%.
- Increased base health regeneration from 0 to 0.25.
- Whirling Death
- Reduced base damage from 80/120/160/200 to 60/100/140/180.
- Rescaled damage bonus per cut tree from 12/18/24/30 to 8/16/24/32.
- Increased attribute reduction duration from 12/13/14/15 to 13/14/15/16.
- Reduced Timber Chain damage from 100/140/180/220 to 70/120/170/220.
- Talents:
- LVL 20
- Fixed Timber Chain not being canceled properly upon death. [?]
- Aghanim's Shard upgrade:
- Increased Flamethrower cooldown from 15 to 18.
- Aghanim's Shard upgrade:
- Reduced Flamethrower debuff duration from 3 to 2.
- Increased armor from -1 to 0.
- Rescaled Whirling Death attribute reduction duration from 14 on each level to 12/13/14/15.
- Timber Chain
- Reduced cast range from 800/1000/1200/1400 to 800/950/1100/1250.
- Increased travel speed from 1900/2200/2500/2800 to 2200/2400/2600/2800.
- Reactive Armor
- Reduced health regeneration bonus per stack from 1/1.1/1.2/1.3 to 0.7/0.9/1.1/1.3.
- Reduced stack duration from 10/13/16/19 to 10/12/14/16.
- Aghanim's Scepter upgrade:
- Now also increases the following abilities' damage per second by 20:
- Aghanim's Shard upgrade:
- Flamethrower
- No longer ignores ancient creeps.
- Now affect buildings, dealing 40% damage to them.
- Flamethrower
- AddedAttribute Bonus.
- Talents:
- LVL 15
- Increased Whirling Death mana cost from 70 to 80.
- Aghanim's Shard upgrade:
- Increased Flamethrower movement speed slow from 25% to 30%.
- Talents:
- LVL 10+1.75 mana regeneration reduced to +1.5.
- Aghanim's Shard upgrade:
- Flamethrower
- Increased damage per second from 75 to 90.
- Increased movement speed slow from 20% to 25%.
- Flamethrower
- Whirling Death
- Increased radius from 300 to 325.
- Rescaled base damage from 90/120/150/180 to 80/120/160/200.
- Increased Timber Chain travel speed from 1600/2000/2400/2800 to 1900/2200/2500/2800.
- Reduced Chakram cast point from 0.3 to 0.15.
- Aghanim's Scepter upgrade:
- Second Chakram
- Now uses a separate slow modifier that fully stacks with that of the main Chakram, instead of sharing one modifier with it.
- Reduced cast point from 0.3 to 0.15.
- Second Chakram
- AddedAghanim's Shard upgrade for Timbersaw:
- Grants Timbersaw the Flamethrower ability.
- Flamethrower
- Releases a flame in the direction Timbersaw is facing for some time, applying a debuff on enemies within its area that deals damage per second and slows movement speed for a short time. Sets trees on fire, destroying them after a short while.
- Cast time: 0
- Flame starting width: 0
- Flame length: 400
- Fame ending width: 275
- Damage per second: 75
- Movement speed slow: 20%
- Debuff duration: 3
- Tree destruction timer: 5
- Flamethrower duration: 7
- Mana cost: 100
- Cooldown: 15
- Notes: The area is shaped like a cone and always follows Timbersaw, placed in front of him. Applies the debuff in 0.1-second intervals. The debuff deals damage in 0.5-second intervals.
- Increased base strength from 23 to 24.
- Increased base mana regeneration from 0.25 to 0.5.
- Talents:
- LVL 10+2 mana regeneration reduced to +1.75.LVL 15+6 Reactive Armor max stacks increased to +8.
- Talents:
- LVL 10+2.5 mana regeneration reduced to +2.LVL 10+225 health reduced to +175.LVL 15+8 Reactive Armor max stacks reduced to +6.LVL 15+10% spell damage amplification reduced to +8%.LVL 2015% cooldown reduction reduced to 12%.LVL 20+20 strength reduced to +16.LVL 25+1400 Timber Chain range reduced to +1125.LVL 25+12% Whirling Death attribute reduction reduced to +10%.
- Reduced Reactive Armor armor bonus per stack from 1/1.1/1.2/1.3 to 0.9/1/1.1/1.2.
- Increased base strength from 21 to 23.
- Increased base mana regeneration from 0 to 0.25.
- Increased strength gain from 2.8 to 3.2.
- Increased intelligence gain from 2.4 to 2.7.
- Increased base armor from -2 to -1.
- Talents:
- LVL 10+6% spell damage amplification ➜ +2.5 mana regeneration.LVL 10+25% experience gain ➜ +225 health.LVL 15+5 Reactive Armor max stacks increased to +8.LVL 15+100 attack damage ➜ +10% spell damage amplification.LVL 20+15 strength increased to +20.
- Increased base intelligence from 21 to 23.
- Increased Whirling Death primary attribute reduction from 12%/13%/14%/15% to 13%/14%/15%/16%.
- Increased strength gain from 2.4 to 2.8.
- Increased Whirling Death damage bonus per cut tree from 10/15/20/25 to 12/18/24/30.
- Reactive Armor
- Reduced health regeneration bonus per stack from 1/1.2/1.4/1.6 to 1/1.1/1.2/1.3.
- Reduced armor bonus per stack from 1.3/1.4/1.5/1.6 to 1/1.1/1.2/1.3.
- Increased max stacks from 5/10/15/20 to 6/12/18/24.
- Talents:
- LVL 2010% cooldown reduction increased to 15%.
- Increased base movement speed from 285 to 290.
- Increased strength gain from 2.1 to 2.4.
- Increased Whirling Death damage bonus per cut tree from 10/14/18/22 to 10/15/20/25.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Whirling Death
- Increased Reactive Armor health regeneration bonus per stack from 1/1.15/1.3/1.45 to 1/1.2/1.4/1.6.
- Chakram now fully affects ancient creeps.
- Talents:
- LVL 25+8% Whirling Death attribute reduction increased to +12%.
- Increased Reactive Armor armor bonus per stack from 1/1.2/1.4/1.6 to 1.3/1.4/1.5/1.6.
- Increased Whirling Death primary attribute reduction from 13% to 15%.
- Whirling Death
- Changedprimary attribute reduction from base attributes to total attributes.
- Reduced primary attribute reduction from 15% to 13%.
- Reduced base movement speed from 290 to 285.
- Chakram
- Reduced initial mana cost from 100/150/200 to 80/140/200.
- Reduced mana cost per second from 20/25/30 to 16/23/30.
- Aghanim's Scepter upgrade:
- Second Chakram
- Reduced initial mana cost from 100/150/200 to 80/140/200.
- Reduced mana cost per second from 20/25/30 to 16/23/30.
- Second Chakram
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Reduced Reactive Armor health regeneration bonus per stack from 1/1.2/1.4/1.6 to 1/1.15/1.3/1.45.
- Talents:
- LVL 10+20% experience gain increased to +25%.LVL 10+150 health ➜ +6% spell damage amplification.LVL 15LVL 15+14 health regeneration ➜ +100 attack damage.LVL 20+150 cast range ➜ 10% cooldown reduction.LVL 20+5% spell damage amplification ➜ +15 strength.LVL 25LVL 25+6% Whirling Death attribute reduction increased to +8%.
- Talents:
- LVL 10+10% experience gain increased to +20%.LVL 15+15 intelligence increased to +20.LVL 20+125 cast range increased to +150.
- Timber Chain can no longer be cast while rooted.
- Chakram no longer affects ancient creeps. [?]
- RemovedAttribute Bonus.
- addedTalents:
- Reduced Reactive Armor stack duration from 14/16/18/20 to 10/13/16/19.
- Increased base health from 180 to 200.
- Increased attack range from 128 to 150.
- Increased Whirling Death attribute reduction duration from 11 to 14.
- Reactive Armor
- Increased health regeneration bonus per stack from 1 on each level to 1/1.2/1.4/1.6.
- Increased armor bonus per stack from 1 on each level to 1/1.2/1.4/1.6.
- Increased base health from 150 to 180.
- Whirling Death
- Increased attribute reduction duration from 7 to 11.
- Reduced mana cost from 70/80/90/100 to 70 on each level.
- Rescaled Reactive Armor stack duration from 16 on each level to 14/16/18/20.
- Reduced Whirling Death cooldown from 8 to 6.
- Reactive Armor
- Now grants a stack when attacks land rather than when attacks begin.
- Increased max stacks from 4/8/12/16 to 5/10/15/20.
- AddedAghanim's Scepter upgrade for Timbersaw:
- Grants Timbersaw the Second Chakram ability and Return Second Chakram sub-ability.
- The level of this ability scales with the level of Chakram, and it is fully equivalent to the main Chakram.
- Both Chakrams act independently.
- Fixed Whirling Death not restoring enough health after the debuff wears off.
- Increased base strength from 22 to 25.
- Increased intelligence gain from 1.8 to 2.4.
- Chakram
- Reduced initial mana cost from 125/150/175 to 75/125/175.
- Increased projectile speed from 800 to 900.
- Addedto Captain's Mode.
- Reduced strength gain from 2.4 to 2.1.
- Reduced Chakram projectile speed from 1000 to 800.
- Increased Timber Chain damage from 80/120/160/200 to 100/140/180/220.
- Chakram
- Fixed ability continuing to deal damage after the game is over.
- Reduced mana cost per second from 20/30/40 to 20/25/30.
- Fixed hero having the following wrong values:
- Agility gain.
- Intelligence gain.
- Attack range.
- Fixed Whirling Death ability tooltips.
- Created
Patch History[]
Patch
Description
- Increased versus scale from 0.75 to 0.825.
- Addednew Adjectives attributes. [?]
- Timbersaw has the following values: BadTeeth
1
, Steed1
, Legs2
and Nose1
.
- Timbersaw has the following values: BadTeeth
- Updated Reactive Armor ability modifiers.
- Updated Reactive Armor ability modifiers.
- Fixed some cases where a damage barrier (e.g. Reactive Armor) could result in negative absorbed damage and dealing extra damage to the owner.
- Whirling Death
- Fixed ability radius indicator.
-
- Added new ability modifiers
-
- Reduced Whirling Death backend cast range ability values from 300 to 0. [?]
- Updated Second Chakram ability descriptions.
-
- Fixed Second Chakram pass damage values not being updated from 100/140/180 to 110/155/200 in the 7.30d gameplay patch.
- Fixed Flamethrower caster buff and fire debuff modifiers missing descriptions.
- Fixed Timber Chain cast range being slightly larger than the chain's max length, causing the ability to sometimes miss.
- Added rare idle dance animation sound to the "physics" mixgroup.
- Increased max polygon counts.
- Added responses upon casting Ironwood Tree and Woodland Striders.
- Added new voice lines for rivalry and allied towards the following heroes:
- Added new voice lines for allied towards the following heroes:
- URenamed Chakram to Second Chakram.
- Minor adjustments to Chakram particles.
- Fixed Timber Chain's tip blocking neutral creep camps.
- Fixed Chakram blocking neutral creep camps while traveling towards the target point.
- Added Arcane Rune responses.
-
- Updated default item build.
- Fixed Timbersaw attaching to trees behind him if he does not hit anything with chain.
- Fixed default hero model to show custom Reactive Armor effects. [?]
- UFixed picking up another player's Aghanim's Scepter being undroppable and granting Timbersaw his upgrade.
-
- Fixed Chakram level tracking.
- Fixed ability interactions between Spell Steal and Chakram.
-
- Fixed Whirling Death targeting rules not being consistent with spell immunity piercing status.
- Fixed Chakram losing its animation sometimes when Aghanim's Scepter is equipped.
- Broken down hero model for cosmetics.
- Fixed misaligned blade animation and idle looping animations.
- Fixed Whirling Death death debuff not stacking properly.
- Chakram
- Fixed ability slowing enemies by 5% less than it should.
- Fixed ability projectile going slightly too far then jumping back once it arrives at its location.
- Fixed Timbersaw being interrupted by Return Chakram.
- Fixed Timber Chain not being interrupted by stuns.
- Fixed body blade on default hero model not rendering properly.
- Fixed Timber Chain ending prematurely with Stone Gaze, Diffusal Blade, etc.
- Added new voice lines.
- Timber Chain
- Fixed travelling too fast.
- Fixed not latching quite far enough.
- Addedto Captain's Mode (Tournament Version).
- Whirling Death
- Fixed debuff getting dispelled.
- Fixed primary attribute reduction not affecting spell immune units.
- Fixed attack capability getting reset while spell immune when Chakram is used.
- Addedto Captain's Mode.
- Fixed Whirling Death not doing enough damage against strength heroes.
-
- Fixed cast backswing behaviors for the following abilities:
- Fixed some ability backswing timing issues.
- Fixed Whirling Death sometimes taking too long to cast when used with Timber Chain.
- Fixed Chakram cast point behavior.
- Adjusted hitbox.
- Updated recommended items.
- Fixed Timber Chain sometimes missing trees at max range.
- Chakram
- Fixed different elevations causing an invisible projectile.
- Fixed Return Chakram procing Magic Stick-based items.
- AddedTimbersaw.
-
- Fixed not playing hero voicelines.
- Chakram
- Fixed projectile not applying a short slow on its path.
- Fixed ability not showing its cast radius on Mouse hover.
- Fixed not being able to use Return Chakram sub-ability during any point on the projectile's path.
-
- Fixed Timber Chain not always cutting down a tree.
- Fixed Reactive Armor being applied at the incorrect time.
- Chakram
- Fixed crash using ability in WTF mode.
- Removed Return Chakram cooldown.
-
- Fixed broken hero portrait on spawn.
- Fixed Reactive Armor stacks not getting refreshed if stack count was maxed out.
- Chakram
- Fixed ability sound still playing even after Timbersaw is dead.
- Fixed ability using mana in WTF mode.