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Version History[]

Version
Description
  • Increased Whirling Death icon Whirling Death mana cost from 80 to 80/85/90/95.
  • Reduced Reactive Armor icon Reactive Armor armor bonus per stack from 0.5/0.6/0.7/0.8 to 0.4/0.5/0.6/0.7.
  • Increased base Strength attribute symbol strength and gain from 25 + 3.2 to 27 + 3.5.
  • Reactive Armor icon Reactive Armor
    • Increased max stacks from 10/20/30/40 to 15/24/33/42.
    • Increased stack gain per hero attack from 2 to 3.
  • Increased Whirling Death icon Whirling Death primary attribute reduction from 10% to 13%. [?]
  • Increased Whirling Death icon Whirling Death base damage from 80/120/160/200 to 85/130/175/220.
  • Reduced base movement speed from 290 to 285.
  • Reduced Timber Chain icon Timber Chain damage from 70/120/170/220 to 60/110/160/210.
  • Reduced Reactive Armor icon Reactive Armor health regeneration bonus per stack from 0.4/0.5/0.6/0.7 to 0.3/0.4/0.5/0.6.
  • Increased Strength attribute symbol strength gain from 2.9 to 3.2.
  • Increased Agility attribute symbol agility gain from 1 to 1.3.
  • Increased Strength attribute symbol strength gain from 3.2 to 3.5.
  • Reactive Armor icon Reactive Armor
    • Increased hero attacks per stack gain from 1 to 2.
    • Increased max stacks from 6/12/18/24 to 10/20/30/40.
    • Reduced health regeneration bonus per stack from 0.7/0.9/1.1/1.3 to 0.4/0.5/0.6/0.7.
    • Reduced armor bonus per stack from 0.9/1/1.1/1.2 to 0.5/0.6/0.7/0.8.
  • Chakram icon Chakram
    • Reduced mana cost per second from 16/23/30 to 14/22/30.
    • Reduced mana cost from 80/140/200 to 75/125/175.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Second Chakram icon Second Chakram
      • Reduced mana cost per second from 16/23/30 to 14/22/30.
      • Reduced mana cost from 80/140/200 to 75/125/175.
  • Increased base Strength attribute symbol strength from 24 to 25.
  • Timber Chain icon Timber Chain
    • Reduced cast range from 800/950/1100/1250 to 750/900/1050/1200.
    • Reduced max travel distance from 800/950/1100/1250 to 750/900/1050/1200.
  • Whirling Death icon Whirling Death
    • Reduced primary attribute reduction from 12% to 10%.
    • Reduced attribute reduction duration from 13/14/15/16 to 12/13/14/15.
  • Whirling Death icon Whirling Death
    • Increased damage from 60/100/140/180 to 80/120/160/200.
    • Reduced primary attribute reduction from 13%/14%/15%/16% to 12% on each level.
    • Increased cooldown from 6 on each level to 7.5/7/6.5/6.
  • Aghanim's Shard icon Aghanim's Shard upgrade:
    • Flamethrower icon Flamethrower
      • Reduced damage per second from 90 to 80.
      • Increased cooldown from 18 to 20.
  • Increased base health regeneration from 0 to 0.25.
  • Whirling Death icon Whirling Death
    • Reduced base damage from 80/120/160/200 to 60/100/140/180.
    • Rescaled damage bonus per cut tree from 12/18/24/30 to 8/16/24/32.
    • Increased attribute reduction duration from 12/13/14/15 to 13/14/15/16.
  • Reduced Timber Chain icon Timber Chain damage from 100/140/180/220 to 70/120/170/220.
  • Fixed Timber Chain icon Timber Chain not being canceled properly upon death. [?]
Flamethrower icon Flamethrower
Releases a flame in the direction Timbersaw is facing for some time, applying a debuff on enemies within its area that deals damage per second and slows movement speed for a short time. Sets trees on fire, destroying them after a short while.
Cast time: 0
Flame starting width: 0
Flame length: 400
Fame ending width: 275
Damage per second: 75
Movement speed slow: 20%
Debuff duration: 3
Tree destruction timer: 5
Flamethrower duration: 7
Mana cost: 100
Cooldown: 15
Notes: The area is shaped like a cone and always follows Timbersaw, placed in front of him. Applies the debuff in 0.1-second intervals. The debuff deals damage in 0.5-second intervals.
  • Reduced Reactive Armor icon Reactive Armor armor bonus per stack from 1/1.1/1.2/1.3 to 0.9/1/1.1/1.2.
  • Increased Agility attribute symbol agility gain from 1.3 to 1.6.
  • Increased base Intelligence attribute symbol intelligence from 21 to 23.
  • Increased Whirling Death icon Whirling Death primary attribute reduction from 12%/13%/14%/15% to 13%/14%/15%/16%.
  • Increased Strength attribute symbol strength gain from 2.4 to 2.8.
  • Increased Whirling Death icon Whirling Death damage bonus per cut tree from 10/15/20/25 to 12/18/24/30.
  • Reactive Armor icon Reactive Armor
    • Reduced health regeneration bonus per stack from 1/1.2/1.4/1.6 to 1/1.1/1.2/1.3.
    • Reduced armor bonus per stack from 1.3/1.4/1.5/1.6 to 1/1.1/1.2/1.3.
    • Increased max stacks from 5/10/15/20 to 6/12/18/24.
  • Increased Strength attribute symbol strength gain from 2.1 to 2.4.
  • Increased Whirling Death icon Whirling Death damage bonus per cut tree from 10/14/18/22 to 10/15/20/25.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Whirling Death icon Whirling Death
    • Now always deals Pure damage, instead of pure when also cutting a tree on cast and Magical when no trees were cut.
    • Rescaled damage from a fixed 100/150/200/250 to 90/120/150/180 + 10/14/18/22 per cut tree.
    • Reduced primary attribute reduction from 15% on each level to 12%/13%/14%/15%.
  • Increased Reactive Armor icon Reactive Armor health regeneration bonus per stack from 1/1.15/1.3/1.45 to 1/1.2/1.4/1.6.
  • Chakram icon Chakram now fully affects ancient creeps.
  • Increased Reactive Armor icon Reactive Armor armor bonus per stack from 1/1.2/1.4/1.6 to 1.3/1.4/1.5/1.6.
  • Whirling Death icon Whirling Death
    • Changed
      primary attribute reduction from base attributes to total attributes.
    • Reduced primary attribute reduction from 15% to 13%.
  • Chakram icon Chakram
    • Reduced initial mana cost from 100/150/200 to 80/140/200.
    • Reduced mana cost per second from 20/25/30 to 16/23/30.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Second Chakram icon Second Chakram
      • Reduced initial mana cost from 100/150/200 to 80/140/200.
      • Reduced mana cost per second from 20/25/30 to 16/23/30.
  • Increased Strength attribute symbol strength gain from 1.8 to 2.1.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased base mana from 50 to 75.
  • Reduced Reactive Armor icon Reactive Armor stack duration from 14/16/18/20 to 10/13/16/19.
  • Increased base health from 180 to 200.
  • Increased attack range from 128 to 150.
  • Increased Whirling Death icon Whirling Death attribute reduction duration from 11 to 14.
  • Reactive Armor icon Reactive Armor
    • Increased health regeneration bonus per stack from 1 on each level to 1/1.2/1.4/1.6.
    • Increased armor bonus per stack from 1 on each level to 1/1.2/1.4/1.6.
  • Increased base health from 150 to 180.
  • Whirling Death icon Whirling Death
    • Increased attribute reduction duration from 7 to 11.
    • Reduced mana cost from 70/80/90/100 to 70 on each level.
  • Rescaled Reactive Armor icon Reactive Armor stack duration from 16 on each level to 14/16/18/20.
  • Reactive Armor icon Reactive Armor
    • Now grants a stack when attacks land rather than when attacks begin.
    • Increased max stacks from 4/8/12/16 to 5/10/15/20.
  • Increased Chakram icon Chakram initial mana cost from 75/125/175 to 100/150/200.
  • Increased base Strength attribute symbol strength from 22 to 25.
  • Increased Intelligence attribute symbol intelligence gain from 1.8 to 2.4.
  • Chakram icon Chakram
    • Reduced initial mana cost from 125/150/175 to 75/125/175.
    • Increased projectile speed from 800 to 900.
  • Chakram icon Chakram
    • Reduced projectile flying vision radius from 800 to 300.
    • No longer has a 3.34-second vision linger duration.
  • Increased Timber Chain icon Timber Chain damage from 80/120/160/200 to 100/140/180/220.
  • Chakram icon Chakram
    • Fixed ability continuing to deal damage after the game is over.
    • Reduced mana cost per second from 20/30/40 to 20/25/30.
  • Created

Patch History[]

Patch
Description
  • Increased versus scale from 0.75 to 0.825.
  • Added
    new Adjectives attributes. [?]
    • Timbersaw minimap icon Timbersaw has the following values: BadTeeth 1, Steed 1, Legs 2 and Nose 1.
  • Fixed some cases where a damage barrier (e.g. Upgradable by Aghanim's Scepter. Reactive Armor icon Reactive Armor) could result in negative absorbed damage and dealing extra damage to the owner.
  • Fixed Flamethrower icon Flamethrower caster buff and fire debuff modifiers missing descriptions.
  • Fixed Timber Chain icon Timber Chain cast range being slightly larger than the chain's max length, causing the ability to sometimes miss.
  • Added rare idle dance animation sound to the "physics" mixgroup.
  • Increased max polygon counts.
  • U
    Renamed Upgradable by Aghanim's Scepter. Second Chakram icon Chakram to Second Chakram.
  • Minor adjustments to Chakram icon Chakram particles.
  • Fixed Timber Chain icon Timber Chain's tip blocking neutral creep camps.
  • Fixed Chakram icon Chakram blocking neutral creep camps while traveling towards the target point.
  • Fixed losing the Chakram if Timbersaw minimap icon Timbersaw died as he ran out of mana while Chakram icon Chakram was out.
  • Fixed Timbersaw minimap icon Timbersaw attaching to trees behind him if he does not hit anything with chain.
  • U
    Fixed picking up another player's Aghanim's Scepter icon Aghanim's Scepter being undroppable and granting Timbersaw his upgrade.
  • Broken down hero model for cosmetics.
  • Fixed misaligned blade animation and idle looping animations.
  • Fixed Whirling Death icon Whirling Death death debuff not stacking properly.
  • Chakram icon Chakram
    • Fixed ability slowing enemies by 5% less than it should.
    • Fixed ability projectile going slightly too far then jumping back once it arrives at its location.
    • Fixed Timbersaw minimap icon Timbersaw being interrupted by Return Chakram icon Return Chakram.
  • Fixed body blade on default hero model not rendering properly.
  • Added new voice lines.
  • Timber Chain icon Timber Chain
    • Fixed travelling too fast.
    • Fixed not latching quite far enough.
  • Fixed some ability backswing timing issues.
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