Timbersaw/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Increased Strength attribute symbol.png strength gain from 2.8 to 3.2.
  • Increased Intelligence attribute symbol.png intelligence gain from 2.4 to 2.7.
  • Increased base armor from -2 to -1.
  • Level 10 right talent: Replaced +25% experience gain bonus with +225 health bonus.
  • Level 10 left talent: Replaced 6% spell damage amplification bonus with +2.5 mana regen bonus.
  • Level 15 right talent: Replaced +100 attack damage bonus with +10% spell damage amplification bonus.
  • Level 15 left talent: Increased Reactive Armor max stacks bonus from 5 to 8.
  • Level 20 right talent: Increased strength bonus from 15 to 20.
  • Increased base Intelligence attribute symbol.png intelligence from 21 to 23.
  • Increased Whirling Death primary attribute reduction from 12%/13%/14%/15% to 13%/14%/15%/16%.
  • Increased Strength attribute symbol.png strength gain from 2.4 to 2.8.
  • Increased Whirling Death bonus damage per tree from 10/15/20/25 to 12/18/24/30.
  • Reactive Armor
    • Reduced armor bonus per stack from 1.3/1.4/1.5/1.6 to 1/1.1/1.2/1.3.
    • Reduced health regen bonus per stack from 1/1.2/1.4/1.6 to 1/1.1/1.2/1.3.
    • Increased max stacks from 5/10/15/20 to 6/12/18/24.
  • Level 20 left talent: Increased cooldown reduction from 10% to 15%.
  • Increased movement speed from 285 to 290.
  • Increased Strength attribute symbol.png strength gain from 2.1 to 2.4.
  • Increased Whirling Death bonus damage per tree from 10/14/18/22 to 10/15/20/25.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Whirling Death
    • Now always deals pure damage, instead of pure when also cutting a tree on cast, and magical when no trees were cut.
    • Now deals 10/14/18/22 extra damage for each tree cut upon cast.
    • Reduced base damage from 100/150/200/250 to 90/120/150/180.
    • Reduced attribute reduction from 15% on each level to 12%/13%/14%/15%.
  • Increased Reactive Armor health regen bonus per stack from 1/1.15/1.3/1.45 to 1/1.2/1.4/1.6.
  • Chakram now fully affects ancient creeps.
  • Level 25 right talent: Increased Whirling Death attribute reduction bonus from 8% to 12%.
  • Increased Reactive Armor armor bonus per stack from 1/1.2/1.4/1.6 to 1.3/1.4/1.5/1.6.
  • Whirling Death
    • The stats reduction now also considers bonus attributes, instead of just reducing base attributes.
    • Reduced attribute reduction from 15% to 13%.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reduced Reactive Armor health regeneration bonus per stack from 1/1.2/1.4/1.6 to 1/1.15/1.3/1.45.
  • Reworked talents:
Old:
Level 10: +20% experience gain or +150 health
Level 15: +20 Intelligence attribute symbol.png intelligence or +14 health regeneration
Level 20: +150 cast range or +5% spell damage amplification
Level 25: +20 Strength attribute symbol.png strength or +6% Whirling Death attribute reduction
New:
Level 10: +25% experience gain or +6% spell damage amplification
Level 15: +5 Reactive Armor max stacks or +100 attack damage
Level 20: 10% cooldown reduction or +15 Strength attribute symbol.png strength
Level 25: +1400 Timber Chain range/distance or +8% Whirling Death attribute reduction
  • Increased Strength attribute symbol.png strength gain from 1.8 to 2.1.
  • Reduced base health regeneration from 0.25 to 0.
  • Level 10 left talent: Increased experience gain bonus from 10% to 20%.
  • Level 15 left talent: Increased Intelligence attribute symbol.png intelligence bonus from 15 to 20.
  • Level 20 left talent: Increased cast range bonus from 125 to 150.
Level 10: +150 health or +10% experience gain
Level 15: +14 health regeneration or +15 Intelligence attribute symbol.png intelligence
Level 20: +5% spell damage amplification or +125 cast range
Level 25: +6% Whirling Death attribute reduction or +20 Strength attribute symbol.png strength
  • Reduced Reactive Armor stack duration from 14/16/18/20 to 10/13/16/19.
  • Increased attack range from 128 to 150.
  • Increased Whirling Death debuff duration from 11 to 14.
  • Increased Reactive Armor health regeneration and armor bonus per stack from 1 on each level to 1/1.2/1.4/1.6.
  • Whirling Death
    • Increased debuff duration from 7 to 11.
    • Reduced mana cost from 70/80/90/100 to 70 on each level.
  • Rescaled Reactive Armor stack duration from 16 on each level to 14/16/18/20.
  • Reactive Armor
    • Now grants a stack when attacks land rather when attacks begin.
    • Increased max stacks from 4/8/12/16 to 5/10/15/20.
  • Increased Chakram mana cost from 75/125/175 to 100/150/200.
  • Increased base Strength attribute symbol.png strength from 22 to 25.
  • Increased Intelligence attribute symbol.png intelligence gain from 1.8 to 2.4.
  • Chakram
    • Reduced initial mana cost from 125/150/175 to 75/125/175.
    • Increased projectile speed from 800 to 900.
  • Increased Timber Chain damage from 80/120/160/200 to 100/140/180/220.
  • Reduced Chakram mana cost over time from 20/30/40 to 20/25/30.
  • Created.

Patch history[edit]

Patch
Description
  • [U] The ability name of Chakram upgraded version renamed from Chakram to Second Chakram.
  • Fixed Timber Chain's tip blocking neutral creep camps.
  • Fixed Chakram blocking neutral creep camps while traveling towards the target point.
  • Fixed Timbersaw attaching to trees behind him if he does not hit anything with chain.
  • [U] Fixed picking up another player's Aghanim's Scepter icon.png Aghanim's Scepter being undroppable and granting Timbersaw his upgrade.
  • Timber Chain:
    • Fixed travelling too fast.
    • Fixed not latching quite far enough.