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Bad against...[edit]

Anti-Mage icon.png
  • Blink allows Anti-Mage escape through Anchor Smash and Ravage.
  • Counterspell reflects Gush and Ravage back on to you (however it was dispelled by Kraken Shell).
  • Mana Break quickly burns Tidehunter's mana pool, preventing to spam his abilities.
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  • Kraken Shell can't restore damage stolen by Static Link and it also countered against Anchor Smash.
  • Eye of the Storm melts Tidehunter's armor and makes him much less tanky.
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  • Ravage is easy to steal, and you'd rather not give it to the enemy team. Be sure to use Anchor Smash immediately after Ravage when playing against a Rubick.
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  • Global Silence can be used when you blink in, denying your initiation and putting you in a bad spot especially if your opponents have Black King Bar icon.png Black King Bars.
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  • Anchor Smash can't catch Sniper, because it has a very long range of Take Aim, allows to harass Tidehunter in lane and also stays out from Ravage initiation radius.
  • Shrapnel puts Tidehunter's Blink Dagger on cooldown from long range.
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  • Ursa can be quite a bully in lane because Fury Swipes can neither be dispelled by Kraken Shell nor reduced by Anchor Smash.
  • Enrage dispels the slow from Gush and if upgraded with Aghanim's Scepter icon.png Aghanim's Scepter can even dispel stun from Ravage.
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Good against...[edit]

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  • Tidehunter is probably the worst hero to initiate with Flaming Lasso as Kraken Shell will remove it and he is usually tanky enough to survive and cast Ravage in a middle of enemy team. In the same time if Batrider initiates on his teammate - Tidehunter will have perfect opportunity to counter-initiate.
  • Kraken Shell is very useful against Sticky Napalm and Flamebreak as well.
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  • Tidehunter can cancel Epicenter's channeling with Ravage, limiting Sand King's potential to initiate and counter-initiate.
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  • Kraken Shell dispels the damage amplification stacks of Shadowraze and the damage reduction from Requiem of Souls (provided he has taken enough damage).
  • When all of Shadow Fiend's abilities are on cooldown, he relies on physical damage. This can be reduced by Anchor Smash.
  • Ravage can cancel Requiem of Souls if Shadow Fiend isn't protected by Black King Bar icon.png Black King Bar.
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  • Kraken Shell can remove Corrosive Haze debuff unless Slardar picks his level 25 talent.
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  • Kraken Shell blocks huge amount of damage from Focus Fire, and dispels Shackleshot when enough damage is taken. It is almost impossible for Windranger minimap icon.png Windranger to solo kill him before she gets her level 18 and an Aghanim's Scepter icon.png Aghanim's Scepter. Add the damage reduction from Anchor Smash on top of that and she shouldn't even scratch you.


Works well with...[edit]

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  • Pit of Malice and Firestorm are two good spells to combine with ravage.
  • Atrophy Aura combined with Kraken Shell will make you near immune to physical damage before the enemy carries build up some considerable damage.
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  • Since Kraken Shell blocks a static amount of damage, it becomes proportionately more effective the less the enemy heroes deal through right clicks. Therefore, any ally that can reduce their right click damage though a spell or an aura (such as Breathe Fire or a negative Vengeance Aura) will turn you progressively tankier and harder to kill.
  • Tidehunter is a dedicated teamfighter thanks to Ravage and will benefit from other big team fight spells to combine with Ravage ( Black Hole or Macropyre to name a couple). The triumvirate of dota (5-man beats ganks beats split-push beats 5-man) holds quite true with Tidehunter : he is somewhat ill-suited to deal with split-push, but very hard to take down in a gank by one or two people.