Pocket Tower

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Pocket Tower
Place Building item icon.png
Seasonal Event
Active Build Tower
Charges 1
Disassemble? No
Alert allies? No
Pocket Tower

Pocket Tower is an item available in Mutation Mode only, when the corresponding mutation (Pocket Towers) is active.

Additional information[edit]

  • Every player starts with 1 Pocket Tower in their inventory.
  • Pocket Towers are not shareable.
  • Arc Warden Tempest Double minimap icon.png Tempest Doubles do not copy this item.


Tower Radiant model.png
Level 3
Health 1600
Health regeneration 0
Armor 19
Magic resistance 0%
Attack damage 142‒162
Acquisition range 700
Attack range 700
Base attack time 0.95
Attack animation 0.6+0.4
Projectile speed 750
Turn rate 1
Collision size 144
Vision range 1900800 (G)
Bounty 150‒250 (+ 140)
Experience 0
Abilities Tower Protection
True Sight
Tower Armor Bonus
Notes Denying removes team bounty

Build Tower
There is no description for this ability.
Cast Range: 600
Number of Towers: 1
Cooldown: 15


  • Creates a Pocket Tower with Tier 3 Tower stats at the targeted point.
  • The tower belongs to whoever placed it, so kills made by it are credited to the player.
  • The tower cannot be controlled. It auto-attacks like the default towers, using the default attack priority system.
    • However, the tower will not attack at all if the auto-attack setting was not turned on as the tower was placed.
  • Cannot be placed inside the fountain area (including a small area in front of the ramp), or in Roshan icon.png Roshan's pit.

Built Pocket Tower[edit]

True Sight
Pierces spell immunity.
Sentry Ward ability icon.png
Adds the ability to see invisible units and wards to any allied vision within the structure's range.
Radius: 700
Aura Linger Duration: 0.5
Debuff Truesight: Undispellable. Persists death.


  • The True Sight is provided within the whole area, regardless of the buildings actual vision. It is fully unobstructed.
  • The True Sight is provided by an aura which affects enemies. Its debuff lingers for 0.5 seconds.

Tower Armor Bonus
Pierces spell immunity.
Tower Protection icon.png
The tower's armor increases the more enemy heroes are nearby.
Radius: 1600
Armor Bonus per Hero: 3
Buff Tower Armor Bonus: Undispellable. Persists death.


  • This ability got removed in the 7.20 gameplay patch.

Tower Protection
Pierces spell immunity.
Tower Protection icon.png
Increases armor and health regeneration of nearby allied heroes.
Radius: 900
Armor Bonus: 5
Aura Linger Duration: 1
Buff Tower Aura Bonus: Undispellable. Persists death.


  • The aura's buff lingers for 0.5 seconds.
  • Tier 1 towers can regenerate up to 60 health in one minute.
    • Tier 2/3/4 towers can regenerate up to 180 health in one minute.
  • Multiple instances of Tower Protection do not stack.
    • When teleporting from a tier 2/3/4 tower to a tier 1 tower or vice versa, the armor and health regen bonuses update after the linger time.