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(attack anim speed) |
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{{{bonus spell damage|}}} |
{{{bonus spell damage|}}} |
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{{{bonus attack speed|}}} |
{{{bonus attack speed|}}} |
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+ | {{{bonus attack animation speed|}}} |
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{{{bonus projectile speed|}}} |
{{{bonus projectile speed|}}} |
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{{{bonus attack range|}}} |
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-->{{#if:{{{bonus spell damage|}}}|{{#if:{{#pos:{{{bonus spell damage}}}|-}}||+}}{{{bonus spell damage}}}% [[Spell Damage]]<br>}}<!-- |
-->{{#if:{{{bonus spell damage|}}}|{{#if:{{#pos:{{{bonus spell damage}}}|-}}||+}}{{{bonus spell damage}}}% [[Spell Damage]]<br>}}<!-- |
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-->{{#if:{{{bonus attack speed|}}}|{{#if:{{#pos:{{{bonus attack speed}}}|-}}||+}}{{{bonus attack speed}}} [[Attack Speed]]<br>}}<!-- |
-->{{#if:{{{bonus attack speed|}}}|{{#if:{{#pos:{{{bonus attack speed}}}|-}}||+}}{{{bonus attack speed}}} [[Attack Speed]]<br>}}<!-- |
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+ | -->{{#if:{{{bonus attack animation speed|}}}|{{#if:{{#pos:{{{bonus attack animation speed}}}|-}}||+}}{{{bonus attack animation speed}}} [[Attack animation|Attack Animation Speed]]%<br>}}<!-- |
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-->{{#if:{{{bonus projectile speed|}}}|{{#if:{{#pos:{{{bonus projectile speed}}}|-}}||+}}{{{bonus projectile speed}}} [[Projectile speed|Projectile Speed]]<br>}}<!-- |
-->{{#if:{{{bonus projectile speed|}}}|{{#if:{{#pos:{{{bonus projectile speed}}}|-}}||+}}{{{bonus projectile speed}}} [[Projectile speed|Projectile Speed]]<br>}}<!-- |
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-->{{#if:{{{bonus attack range|}}}|+{{{bonus attack range}}} [[Attack Range]]<br>}}<!-- |
-->{{#if:{{{bonus attack range|}}}|+{{{bonus attack range}}} [[Attack Range]]<br>}}<!-- |
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|bonus_spell_damage = {{{bonus spell damage|}}} |
|bonus_spell_damage = {{{bonus spell damage|}}} |
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|bonus_attack_speed = {{{bonus attack speed|}}} |
|bonus_attack_speed = {{{bonus attack speed|}}} |
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+ | |bonus_attack_animation_speed = {{{bonus attack animation speed|}}} |
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|bonus_projectile_speed = {{{bonus projectile speed|}}} |
|bonus_projectile_speed = {{{bonus projectile speed|}}} |
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|bonus_attack_range = {{{bonus attack range|}}} |
|bonus_attack_range = {{{bonus attack range|}}} |
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| bonus_spell_damage = String |
| bonus_spell_damage = String |
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| bonus_attack_speed = String |
| bonus_attack_speed = String |
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+ | | bonus_attack_animation_speed = String |
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| bonus_projectile_speed = String |
| bonus_projectile_speed = String |
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| bonus_attack_range = String |
| bonus_attack_range = String |
Revision as of 22:07, 16 January 2021
This template defines the table "items". View table.
Usage & Example
Blade of Shadows | |||||||||||||||
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A strange draining purple mist encases the edge, darkening it any its surroundings to the point of invisibility. | |||||||||||||||
Cost
225 N/A
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Initial Stock
0 Max Stock
1 Restock Time
1 | |||||||||||||||
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{{Item infobox | game = | title = | image = | image1 = | image2 = | image3 = | image4 = | image5 = | lore = | modifier = | intern = | type = | base = | secret = | side lane = | mid lane = <!-- For DotA --> | neutral = | tier = <!-- Neutral Tiers --> | removed = | unreleased = | old = <!-- For DotA --> | hidden = <!-- For items with upgrade levels --> | basic = | alert allies = | disassemble = | shareable = | destroyable = | droppable = | item cost = | sell value = <!-- Automatically calculates Sell Value base on item cost, and divides by charges or count base on Charges and Max Stack. --> | sellable = <!-- Set Sellable value to "No" and leave Sell Value as <blank> for unsellable items --> | initial stock = | max stock = | restock time = | max stack = | availability = | active = | charges = | passive = | passive2 = | passive3 = | bonus strength = | bonus agility = | bonus intelligence = | bonus primary attribute = | bonus secondary attributes = | bonus health = | bonus health regen = | bonus max hp health regen = | bonus mana = | bonus mana regen = | bonus armor = | bonus evasion = | bonus magic resistance = | bonus status resistance = | bonus movement speed flat = | bonus movement speed percent = | bonus turn rate = | bonus cooldown reduction = | bonus debuff duration = | bonus mana loss reduction = | bonus attack damage = | bonus attack damage melee = | bonus attack damage ranged = | bonus base attack damage = | bonus spell damage = | bonus attack speed = | bonus base attack speed = | bonus attack animation speed = | bonus projectile speed = | bonus attack range = | bonus attack range melee = | bonus attack range ranged = | bonus cast range = | bonus aoe radius = | bonus lifesteal = | bonus spell lifesteal = | bonus heal amplification = | bonus health regen amplification = | bonus mana restore amplification = | bonus mana regen amplification = | bonus lifesteal amplification = | bonus spell lifesteal amplification = | bonus vision = | bonus day vision = | bonus night vision = | bonus gold = | bonus experience = | used in 1 = | used in 2 = | used in 3 = | used in 4 = | used in 5 = | used in 6 = | used in 7 = | used in 8 = | recipe 1 = | recipe 2 = | recipe 3 = | recipe 4 = | recipe 5 = | recipe 6 = | recipe 7 = | recipe 8 = | recipe cost = }}
Definition
Attribute | Description |
---|---|
game | Used as a filter for cargo. Use this only for items that are not part of the default Dota 2 game. |
title | Exact in-game item name. |
image | The item's icon. It should have one, otherwise put File:Unknown icon.png as a placeholder.
|
image# | Some items have multiple variations of their icons. In those cases, list them all with these parameters. Can list up to 5 icons. |
lore | Lore text of the item, which is located at the very bottom of the item tooltips. Leave blank if no lore is present. |
intern | Item's internal name, used by the game to manipulate items. Use the official intern item name. The item names can be found in game files. |
modifier | The item's modifier, responsible or everything the item does. Use the official intern modifier name. The modifier names can be found out with the help of the Console. |
type | Under which category is the item listed in the shop? Options: Consumables, Attributes, Equipment, Miscellaneous, Accessories, Support, Magical, Weapons, Armor, Artifacts, Secret, Roshan Drop, Removed Item, Seasonal Event, Drop Only, Neutral |
base / secret / side lane / (mid lane) / neutral | True and False values only. Mid Lane is for Dota. |
tier | The tier of neutral items. Do not use on other items. |
removed / unreleased | Can act as filter, or for infobox informational purposes. |
old | For DotA items. |
hidden | For items with multiple upgrade levels (e.g. Dagon). |
basic | Basic item. |
alert allies | Set True if Alt+ Left Click ping allies. |
disassemble | True / False |
shareable / destroyable / droppable | True / False / Partially |
item cost | Exact in-game item cost. |
sell value | Automatically calculates sell value based on item cost, and divides by charges. If max stack is a valid value, it divides base on charges and max stack. |
sellable | Set as False for unsellable items and leave sell value as <blank>. |
initial stock | |
max stock | |
restock time | Exact in-game restock time in seconds. |
max stack | |
availability | Exact item availability time in seconds. |
active | Item active ability. |
charges | For consumables or items with charges. Displays with n amount of INIT charges. Charge-based items have no stack limit and are basically an item count, and disappear when all are used up. Not to be confused with Charge-based abilities -- an alternative cooldown system. |
passive / passive2 / passive3 | Item passive ability. |
used in # | If this item is a component of another item, list that item here. Can list up to 5 items (used in 1/used in 2/etc). |
recipe # | If this is an upgraded item, list its components here. Can list up to 5 component items (recipe 1/recipe 2/etc). |
recipe cost | If this upgraded item has a recipe, list its cost here. |